This is what you said when I said that the PS5 Slim would get a price increase rather than a price drop. And that Sony was focusing on improving their profit margins rather than selling more units. You said there was no evidence, and yet I was right, because there was a ton of evidence, you were simply ignoring the evidence I was providing.
Not quite. At that time, the PS5 digital and disc skus already started at $450 and $500 respectively. I said that when the pro comes, it would get a price drop and the pro would likely come in at $500/$600.
The PS5, outside japan, has not go t a price increase. Hence why I say what I conceded to was you saying the Pro would cost above $599. Its like you are merging two entirely different conversations.
Similarly, the roadmap and leaks for Sony make it clear what they are trying to do with a handheld. They have some challenges ahead of them though and some decisions to make, but they're definitely bringing handhelds back.
I am not against handhelds, and I think I have repeatedly said what I believe a Sony handheld should look like. What I am against, is sony making a handheld in the traditional sense, which something I think they are not good at. Sony has a tendency not to put everything behind anything, they manage to get away with it because they usually have just one thing to be good at, and this permeates all of Sony, not just their PlayStation. If they made a handheld, they would not back it as much as they should... and it would suffer for that.
So again, I am not saying sony should not make a handheld, but rather, that if they do, it should be something as cheap and off-kilter as the Playstation Portal. But with a feature set that allows it be a standalone streaming dependent $200 handheld for local or non-local content. I belive this would be them not just playing to their strengths, but it would also avoid all the issues I forsee with them making a dedicated traditional handheld.
The weakest platform isn't necessarily the base platform. It doesn't work like that. XSS is no more the base platform this generation than whatever the minimum recommended PC spec is. Games aren't designed around the 4090 nor are they designed around the Series S.
The Only reason the XSS is notthe base platform, is because its not as popular. Whatever console is the highest selling and makes the most money, is and has always been the base platform. That is what every dev targets. and then they just adjust upwards or downwards accordingly.
Sony has never been afraid of competing with Nintendo. In fact we see the exact signs that they're willing to do so in the creation of games like Astro Bot and Lego Horizon Adventures.
Don't mistake having a full and diverse library to be the same thing as competing with Nintendo. Playstation need games like those too.
Competing with Nintendo is not just a library thing, it's a form factor thing.
Nintendo will have reconstructive tech on the next Switch, but how powerful will the device be and how expensive will it be? The more expensive the device, the more it favors Sony.
This is not true, and you saying this is akin to talking out of both sides of your mouth. You can't be right about the Sony price hike, for the reasons you are, and then be right about this too. The contradict each other.
The next switch, likely comes in at $399. Which would be the most expensive console Nintendo has ever released. That would mean nothing compared to a PS6 that likely starts at $599/$699. The cost of everything is getting higher.
So Sony competing with a Switch 2, would mean they are also making making a $399 handheld... and anyone that puts a handheld on the market for the same price of the switch 2, is losing that fight.
The upside is significantly higher MAU and higher brand recognition for IP that they're pushing via transmedia strategy for really the first time in their history.
This is not a problem Playstation has to be honest. And there are better ways to do this. As I said, I am not against handhelds, just look at all the stuff I was saying about the PS portal... I was amongst the few who thought it was a great idea and would do well.
Can you stream on a plane, subway, or a bus?
Actually? Yes,, yes, and yes.
In case you don't know, most airlines offer in-flight wifi now. As do trains, as far as buses and metro/subway trains, well in those cases the handheld would support sim cards, or you can use ur phones hotspot.
It doesn't have to be a perfect solution, it just needs to be no more than $200. They would still have their PS5/PS6, and millions of people that are perfectly fine buying a $200 handheld that gives them "access" to a $700 consoles library. But most importantly, the handheld has to allow access to these games, even if you do not own any PS console.