Capcom: Resident Evil needs to be more actiony, survival horror = sales less than CoD

1) 3DS and 2) 3DS. If they put Revelations on 360 or PS3, I guarantee it would've sold more than it did on just the 3DS. I would've bought it, for one, since I do not have a 3DS and have no plans to buy a 3DS.

Capcom completely doesn't understand the Biohazard fanbase that made them what they are, it seems. So fuck them.


At $15, just to match RE:R numbers at $40, you're saying the *same exact game* with the same exact budget would have sold 1.6M worldwide by now already on PSN/XBLA, also basically with minimal JPN sales without a disc release and XBLA numbers being practically nonexistant because of the platform. And obviously growing almost double that number when all it is said and done, gotcha!
lol
 
Nothing surprising here for me on the Capcom front concerning Resident Evil. I haven't played an RE game since Code Veronica, I don't plan on it anytime soon unless they go back to Survival Horror. Looks like I can write the line off now.
 
I am raging so goddamn hard right now. Why does everything have to be a chase towards the CoD crowd? ugh

this may be the most snobby thing I will say, but this is why I don't want bros or the general public in my goddamned hobby, keep it to the freaks an geeks..

stop trying to chase the lowest common denominator and go batshit insane with experimentation, like the good old days..
not every thing needs to be an FPS or TPS....GAMEPLAY is king..whatever the type of game get the gameplay right, stop focusiing on QTE's,set pieces that drag you around the game.. Cutscenes that try to marry gameplay and story (if I wanted to watch something I would watch a Film or TV)...

maybe it's teh rising cost of developement maybe companies are too afraid to fail, but don't follow, lead!!

rant over. shit I am an old moody git

edit: ORC why didn't they jsut create a new IP based around it.

RE: R am totally happy with that game. I hope RE: 6 is similary or more refined in gameplay...

I am not writing capcom off.

any ways as usual, the above is jsut my opinion feel free to shoot me down.
(oh and I am writing in a calm demenour, not a frothing at the mouth, raaaaaaagh style)

Qapla!!
 
this may be the most snobby thing I will say, but this is why I don't want bros or the general public in my goddamned hobby, keep it to the freaks an geeks..

stop trying to chase the lowest common denominator and go batshit insane with experimentation, like the good old days..
not every thing needs to be an FPS or TPS....GAMEPLAY is king..whatever the type of game get the gameplay right, stop focusiing on QTE's,set pieces that drag you around the game.. Cutscenes that try to marry gameplay and story (if I wanted to watch something I would watch a Film or TV)...

maybe it's teh rising cost of developement maybe companies are too afraid to fail, but don't follow, lead!!

rant over. shit I am an old moody git

edit: ORC why didn't they jsut create a new IP based around it.

RE: R am totally happy with that game. I hope RE: 6 is similary or more refined in gameplay...

I am not writing capcom off.

any ways as usual, the above is jsut my opinion feel free to shoot me down.
(oh and I am writing in a clam down, not a frothing at the mouth, raaaaaaagh style)

Qapla!!

Well I was going to come here and try to post something profound but I'm piss drunk and this guy pretty much nailed it.
 
There's nothing wrong with wanting to make something that sells like CoD. All companies should strive for something that big and make something good in the process.

There's a problem though with butchering RE to get there. Make a new goddamn IP.
 
So I Redbox'd ORC and it's shit.

The gameplay is so sloppy and rushed. I don't see how people are enjoying this game. Played Revelations on the way home from work and it felt great. Then I played ORC and was like "Ew." It plays like a poor man's Gears mixed with some random Resident Evil sugar coated fan candy. Returning it tomorrow.

If this is the future of Resident Evil, I don't want it. I'd rather play Dead Space, Left 4 Dead and the previous REs before 5 instead.
 
I loved RE4. That was my first RE game. I considered buying Revelations, but then I played the demo. Walking around draining bathtubs and unlocking doors isn't a fun game mechanic to me.

I actually like stopping to aim and shoot, but the series needs the emphasis on action to keep my interest. Otherwise, I'll leave the bathtub draining to GAF.
 
I loved RE4. That was my first RE game. I considered buying Revelations, but then I played the demo. Walking around draining bathtubs and unlocking doors isn't a fun game mechanic to me.

I actually like stopping to aim and shoot, but the series needs the emphasis on action to keep my interest. Otherwise, I'll leave the bathtub draining to GAF.

GEt RE:R it's not all bathtub draining, you need to try raid mode and the underwater levels
 
GEt RE:R it's not all bathtub draining, you need to try raid mode and the underwater levels

Is it closer to RE4 with very light puzzles? Or is it more of the "find the key; use the touchscreen to make a triangle with orbs" stuff that was in the demo? Shooting zombies is fun for me. Opening doors... not so much.
 
Is it closer to RE4 with very light puzzles? Or is it more of the "find the key; use the touchscreen to make a triangle with orbs" stuff that was in the demo? Shooting zombies is fun for me. Opening doors... not so much.

More Resi 4...but yeah you have to open some doors, but it has some action-y levels

I would say Resi 4 for action but some tense moments, no zombies to shoot jsut Ooze and others

Just throwing it out there, but RE:R has Parker and that alone is enough to buy it...trust me on this..
 
Perhaps the critical reception, but the sales were very lacking.

But thats on 3DS. Had they released it on 360 or PS3 it would've sold better. From my anecdotal experience, 3DS owners either didnt care because it wasn't a Nintendo game, or simply because they dont like shooters.

I know, anecdotal and all that, but sales show that at least for now the audience for RE isn't big enough to support massive sales on the 3DS.

But I firmly belive that it wasn't the games return to horror that kept people away, but rather the associated plattform.
 
this may be the most snobby thing I will say, but this is why I don't want bros or the general public in my goddamned hobby, keep it to the freaks an geeks..

This sense of entitlement and exclusivity is something I can understand, but I find it really embarrassing at the same time.

If a publisher like EA didn't have megabucks sellers like Madden NFL, would it want to publish smaller, riskier games like Shadows of the Damned? Would the EA Partners program exist at all? Look at Ubisoft sticking to its planned releases of Rayman Origins even if the game didn't initially sell well on the first platforms it was released on. (And Rayman 3 HD was just released as well.)

Riskier, "fresh" games are totally out there. The indie and downloadable space is chock-full of them right now. Huge well-known studios are still putting out great games too.
 
This sense of entitlement and exclusivity is something I can understand, but I find it really embarrassing at the same time.

If a publisher like EA didn't have megabucks sellers like Madden NFL, would it want to publish smaller, riskier games like Shadows of the Damned? Would the EA Partners program exist at all? Look at Ubisoft sticking to its planned releases of Rayman Origins even if the game didn't initially sell well on the first platforms it was released on. (And Rayman 3 HD was just released as well.)

Riskier, "fresh" games are totally out there. The indie and downloadable space is chock-full of them right now. Huge well-known studios are still putting out great games too.

I agree, it did sound Snobby and kinda self entitled, but you are right without some big budget titles we couldn't get the out-there titles..
I am just am old git gamer looking back on the past with those rose tinted glasses..

I don't like change dammit CoD get off my lawn. :P (actually I do like change but as innovation/experimentation to gameplay, I don't want the games insdustry stagnate and to crash and burn, but I gues it has come too far to die now)
 
I am raging so goddamn hard right now. Why does everything have to be a chase towards the CoD crowd? ugh


I know the feeling. I like COD, but sometimes I feel that it has done more bad than good for the industry. RE started the survival horror craze imo and now it is evolving into another gory action. Like we need another one of those. Sadly, RE5 was about as scary and disturbing as Gears of War or Vanquish. I guess we know the reason now.
 
This sort of thing really does illuminate where the "Japanese games are dying" thing is coming from even within Japan; Japanese games are actually doing about as well or better than they always have, it's just that the Japanese are confused and spooked by Call of Duty's sales volume, and they don't really understand the cultural reasons CoD is doing as well as it is in this time and place. They're chasing "success" as defined by something that they won't really be able to catch. And when they don't catch it, they beat themselves up and think they must be doing something wrong, and so try and ape it even further, continuing to chase a phantom and losing what made their own creations unique in the first place.

And yes, I do think CoD's success says certain negative things about where American culture is right now and what we value.
 
So let's say if JRPGs become big next gen, does that mean RE7 will be an animu RPG?
 
Oh come on Capcom why-

But, Kawata said, "I can't really speak for Resident Evil 6, but I don't think that it necessarily has to go all the way in that [action-heavy] direction, the Call of Duty direction. It doesn't have to be a straight up shooter. But my impression is that Resident Evil 4 and 5 aren't shooters, per se."

Oh nevermind. Stop looking at CoD Capcom, you just can't compete with Activision.
 
Man us Resident Evil fans are our own worst enemy. the general consensus conflicts itself so often.
You will have someone say RE4 is the best game ever but at the same time say the old style was best.
RE4 "Best game ever" ----> RE5 "I want to move and shoot" ----> RE: ORC
 
I know the feeling. I like COD, but sometimes I feel that it has done more bad than good for the industry. RE started the survival horror craze imo and now it is evolving into another gory action. Like we need another one of those. Sadly, RE5 was about as scary and disturbing as Gears of War or Vanquish. I guess we know the reason now.

Isn't it the same thing, though? RE1 was a blockbuster and everyone started to make horror games because they wanted RE numbers. Now everyone wants CoD numbers, but it's the same mindset, it just happens to be applied to a genre you don't like.
 
http://www.youtube.com/watch?v=fLrpBLDWyCI

edit: Oh, and Capcom:

Dead_Space_2_Box_Art.jpg

BEAST of a game. So good. Not sure how it sold but damn is it an amazing game.

Capcom guy is clearly an idiot that doesn't even play games. He just looks at numbers. This is why I would never hire PR person that isn't a gamer. Don't give a shit if they don't sound like Jack Tretton. I would rather have someone understand gaming, instead of numbers and how much usd more can I make mentality
 
After RE5 and this claim from Capcom I think the franchise is clearly dead. They don't know hot to handle this. Resident Evil need a colossal reboot, i don't want to hear about Umbrella and T-Virus anymore, you can't deliver something good after all those spin-off, all those characters dead/alive/disappeared.
 
The industry is so frigging obsess trying to replicate the success of Call of Duty franchise that drives me nuts. It seems that every game has to be compared to the numbers of Call of Duty.

I'm a Resident Evil fan, Resident Evil 5 is my favorite game of this generation along with Demon's Souls, Dark Souls and Xenoblade so I accept the route the franchise took in order to be more mainstream, but hell! enough with these kind of obsessions.

What I found more curious is that turning Resident Evil into a more action oriented game revitalized its stagnant Japanese sales too.
 
I am raging so goddamn hard right now. Why does everything have to be a chase towards the CoD crowd? ugh

Because 1) the costs of creating games is growing all the time, 2) most gamers only want the most visually advanced, complex games possible, 3) pubs and devs are going under at an alarming rate after a bomb or two, making safe formulas with wide appeal more attractive, and 4) making and selling games is business, which is of course concerned primarily with maximizing profits.

What I found more curious is that turning Resident Evil into a more action oriented game revitalized its stagnant Japanese sales too.

Some hardcore fans of the original style RE games will deny it, but the series was in the shitter big time before RE4 saved the IP. RE0 was the most soulless, paint-by-numbers RE game imaginable. I would kill (certain people) for an old style RE2make, sans RE4-era changes, but I'm not surprised Capcom doesn't want to go back to that.

I wish they would at least devote side games to the old style of play, but the record sales of RE5--and this article--mean those days are most likely over forever.
 
From Capgod to lolCapcpcom in only one generation. This is what happens when all the talent leaves your company and some suits make the development decisions instead.

I'm not expecting that they will ever beat the REmake, which still is the best game in the series, but at least make more games like Revelations. I thought it couldn't get worse than RE5, but then you see the RE6 trailer and such interviews as this...
Casual gamers will love it, that's why they're doing this shit, but as a hobby gamer this just breaks my heart.

Can't wait for fall, when I'll gladly ignore this trash and pick up Amnesia 2 and Fatal Frame Wii instead to soothe my soul.
 
As much as I would love the series to return to it's roots. I'm still pretty happy with how things are now. RE4 deserves all the praise and sales it has gotten and it's only common sense that they're going in that direction these days. RE5 was a bit dodgy but far from a shitty game and RE6 will probably be decent too.

There's def a gap in the market for someone to create a franchise rooted in old Survival Horror. Downloadable or not, it could do pretty well.
 
Because 1) the costs of creating games is growing all the time, 2) most gamers only want the most visually advanced, complex games possible, 3) pubs and devs are going under at an alarming rate after a bomb or two, making safe formulas with wide appeal more attractive, and 4) making and selling games is business, which is of course concerned primarily with maximizing profits.

Call of Duty players want to play Call of Duty

making your game 'like' that doesn't mean anything. It's not going to magically make 15m more people buy it.
 
BEAST of a game. So good. Not sure how it sold but damn is it an amazing game.

It sold poorly and for a while it was lumped in with Mirror's Edge in the "fun, unique games we're never getting a sequel to" list.

Though I won't argue that it and DS2 are 1000000 times the game that RE5 is. I'm not a big horror guy because I don't like putting myself in situations where I'm tense, but I definitely got those feelings with those games. In RE5 it was basically the same feeling I got playing sub-par third person shooters like army of two or 50 cent, which was "why am I still playing this? Return this PoS to gamefly already!"
 
Designing games by committee is bad, Capcom. If you make the game that is right for the series, and you put your effort into making it the best of that type it can be, generally you will get the sales anyway, because gamers know the difference. You're also never going to be Call of Duty even if you make it 12 hours of straight balls-to-the-wall action, because they're different games with different markets.

It's sad that this is what so many developers and publishers are reduced to these days. "Marketing Data suggests we need to change the vision of the series to accommodate all these jerks who never liked the series anyway." "Metacritic shows that a bunch of shit-head sell out game journalists loved our game, so we can't really take into account the voice of the people who actually purchased our crap."

I know it happens in Hollywood, but at the very least people are less bold about their selling out-ness.

That said I liked Resident Evil 5 and I liked Resident Evil 4, so if Resident Evil 6 continues to be good it won't bother me. But it's definitely not a comforting thought to see this is how they make their decisions regarding series direction.
 
I honestly would have had more respect for them if they just said:
"AAA development is hard, risky and expensive so we need a wider audience to reach."

But no they aren't aiming at the 4-5 million unit range, they're eyeing the 20 million+ sales juggernaut of call of duty. Lord knows why cos they'll never reach that with something like resident evil. Damn i'd have more respect if they just tried their own new IP going after the COD market but instead feel the need to change their old ones? eurgh -_-

This and the 10 million+ sales hope of dragon's dogma makes me wonder what is going on over at capcom. IMO they haven't released a single worthwhile games this generation except for their overpriced HD remakes; and i'll be damned if i'll pay £16 for RE4 >:(

EDIT: btw capcom, when you're being outdone by EA something is wrong.
 
Capcom will push this until someone comes up with a revolutionary survival horror game. Then they will do a 180 and screaming about how the king is back or some nonsense.
 
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