They really should have sacrificed some of the graphical fidelity for a smooth frame rate.thetrin said:Probably because the combat arenas are far less detailed and filled with fauna than the tunnels and roads you traverse.
Its really hindering my enjoyment so far. All of this graphical detail means nothing to me without a good framerate. Shit feels like I'm trying to drive a Ferrari with no engine :^(Dartastic said:They really should have sacrificed some of the graphical fidelity for a smooth frame rate.
Mine too. I honestly thought that it wouldn't be that big of a deal after playing the demo... I guess I just forgot what playing games with shitty framerates felt like. I could deal with the invisible walls and lack of a map and allabstract alien said:Its really hindering my enjoyment so far. All of this graphical detail means nothing to me without a good framerate. Shit feels like I'm trying to drive a Ferrari with no engine :^(
Hit a face button when the outer circle moves inside the other circle. If you hit it to early(or to late) you will get thrown off and get hit.diglyd said:Can someone please explain to me how grabing works?... for example when you try to get the granade from the goblin or in the beginning when you fight the swamp thing?
I must have tried killing that swamp thing like 20 times already. What does it mean when the circle things start showing or blinking? All it says is hit RT to grab but what am I supposed to do then? Do I just hit X or Y? I grab and then I get kicked off or get hit and die. If I try to hit x or y or hold down RT it seems to be intermittent tha I hit the beasty. Am I missing something here? I Am I supposed to time the hits? WTF? This can't be this hard...Please help!!!!!
BTW the game rocks...excellent music, very epic and great graphics/gameplay. Very happy with my purchase. The framerate does dip and of course it moves no where near as smooth as ninja gaiden. The game has its own sense of awesome. Well worth the purcahse price.
Anyway if someone could help me out and explain how grabing and subsequently works I would really appreciate it. I can't kill that swamp thing.
The one you drew yourself. You have been drawing maps, right?Dartastic said:Just read a curious scroll from a knight in 2-4. He said something about revisiting areas to get new skills, and that I should keep checking my map! ...what map? The world map? Certainly didn't read that way...
Segata Sanshiro said:The one you drew yourself. You have been drawing maps, right?
My maps are almost as detailed as the game world. ...yeah I haven't been doing that.Segata Sanshiro said:The one you drew yourself. You have been drawing maps, right?
Dartastic said:Also, asking again because nobody seems to be answering. Does the game run better on the 360 if you install it? K PLZ THX.
Lonesome_Raod said:Any news on the limited edition in the UK? No retailers both out in the public and online have heard anything? I know it was expected to release AFTER the standard edition but still not heard anything at all.
Lonesome_Raod said:http://www.eurogamer.net/articles/2010-10-06-castlevania-collectors-ed-pulled-game
Actually this news post just went up. Seems it isn't happening at all now. Pulled at the last minute.
Update: Konami has just told Eurogamer that the Castlevania: Lords of Shadow Collector's Edition "has not been cancelled but is going to be out later than the 8th".
Really, it almost doesn't matter. They both have shitty framerates. PS3 version is seemingly a touch higher, but that doesn't really translate to a smoother experience. The game stutters and skips all over the place in an incredibly ungraceful manner.twdnewh_k said:So what's the verdict, 360 or ps3 version ?
Unless they stuff it onto some demo disc with the official PS3 magazine or something, no.manzo said:Is it possible to get the PS3 demo any other way than PSN? I'm on 3.41 and I don't want to update. I've played through the 360 version demo and I'd love to compare the PS3 experience.
glaurung said:Unless they stuff it onto some demo disc with the official PS3 magazine or something, no.
But I suppose the magazine discs also require you to update the firmware.
Good question.Aklamarth said:On PS3, does it require a firmware update to 3.42/3.50 ?
I think someone in this thread tried the retail copy and it didn't require a firmware update.Aklamarth said:On PS3, does it require a firmware update to 3.42/3.50 ?
twdnewh_k said:So what's the verdict, 360 or ps3 version ?
Oh yeah, that is one benefit. The sound is really really good on PS3. Full 7.1 with a fantastic range.memecomplex said:PS3 for the uncompressed PCM audio. So lush, so epic.
Combat is surprisingly great. Way better than first expected. There's a point where the enemies start to become pretty brutal and simply attempting to mash your way through the battles will result in lots of death. You really have to become skilled with the system here. Parrying attacks, dodging, and managing both singular and area attacks are way more important here than in, say, God of War. It's pretty clear why the right stick was not used for evading once you start to dig into this game. The Ninja Gaiden approach is much more appropriate here.Game is actually becoming a challenge on hard (Knight) now. Great lycanthropes actually block and evade!
memecomplex said:PS3 for the uncompressed PCM audio. So lush, so epic.
Eh, the difference between uncompressed and compressed is very subtle. There has been a lot of debate over whether it really makes a difference or not. At the very least, you'd need a high-end sound system to even begin to appreciate it.manzo said:Thank fucking God I'm practically deaf when it comes to uncompressed vs. dolby digital. I'm running a Onkyo SR605 5.1 LPCM setup with Monitor Audio BX1's + audiopro sub and I can't hear a difference in Dolby Digital and uncompressed audio. Being an audiophile in a house when you have a wife who hates loud noises would be a match made in hell! :lol
> is a beta male who plays with headphones on unless home alone
But if there is a 1 pixel difference in video quality then hell breaks loose.
glaurung said:Good question.
Since PSN requires the latest firmware to access the store, there is no other way to find out.
Other than a demo disc that is.
The sample quality in a multiplatform title is usually the same between both versions (since after all it's a matter of memory), so the only difference is when the console it outputting to the receiver, via either DD with the 360 (640 kbits/s), or DD (640)/DTS(1536)/LPCM(whatever) for the PS3. If the original sample is overcompressed, it will sound horrible on LPCM toodark10x said:Eh, the difference between uncompressed and compressed is very subtle. There has been a lot of debate over whether it really makes a difference or not. At the very least, you'd need a high-end sound system to even begin to appreciate it.
With games, however, it's a touch different. Many 360 games use audio much more compressed than what you'd hear in a DD soundtrack included with a DVD movie. All compression is not created equal and a lot of games use some pretty awful compression.