Mr. B Natural said:Games too complex for the feeble minds of western reviewers.
I think it had more to do with the fork stabby stabby, difficulty. Plus, they're more into the shooters of this generation (if RAGE gets a better score, which it will, I will seriously rage) rather than something like a console puzzle game, predominately focused on block gameplay. I personally, really liked finding out how to make continous stairs to climb faster. It was really fun. Can you not jump back onto a box when you're at the ledge of it, on the other side of the screen? I'm guessing not?
While playing the demo, it took me almost thirty minutes to beat the last stage. When I finished, I realized, upon playing it again, you had a create a box item. Did anyone else miss that the first time around...or was I the only one...?