It'll be months to get this game (Zelda) running perfectly on the emulator, without any bugs (sound, graphics, etc). That's my guess.
can someone please get a banhammer? Was it not a rule not to talk about piracy in this thread? This was discussed like a million times.
I don't think any mods regularly follow this thread. If you have a problem with someone, send a PM to a mod.
Really sounds like you haven't made one fucking second of research.
Let's go through the list, shall we?
Xenoblade Chronicles X : Already full playable on CEMU. Unplayable on Deaf
DK Tropical Freeze: Fully playable on CEMU. Unplayable on Decaf
One Piece Red: Much better performance on CEMU
Family Tennis SP: Crashes on decaf when loading a match, is playable on CEMU
Another World: Major graphics and performance issues on decaf. Not great on CEMU either but at least the graphics display correctly.
Nes Remix 2: Better performance on CEMU
Angry Birds Trilogy: Couldn't find anyone running that one on CEMU, but Angry Birds Star Wars runs at 60fps without issues. Angry Birds Star Wars barely boots on decaf
Scribblenauts Unlimited: Unplayable on Decaf as it bugs out on start, characters invisible. Can't find recent CEMU footage but back in the first versions it had visual glitches but at least it let you actually start playing it regardless
New Super Marios Bros U: Do I need to say anything? Much better on CEMU vs decaf, as usual.
Shovel Knight : Worked perfectly since early versions of CEMU, doesn't have sound on decaf.
Citizens of Earth: about even
The Cave: Shitty performance on CEMU. Crashes on the main menu on decaf
TNT Racers: Playable on CEMU. Crashes while trying to load a mode on decaf
Gunman Clive: Playable on CEMU. Extreme visual and audio glitches on decaf
Chariot: Playable fullspeed on CEMU. Can't play on decaf, green screen glitch.
Kirby Rainbow Curse: graphical glitches and needs a save game to get past certain points, but 60fps performance. Can't get past menu on decaf
Tekken Tag Tournament 2 : Extreme graphic glitches on Nvidia, better on AMD. Still quite a bit until playable without glitches, but you can get into fights just fine. Crashes after opening movie on decaf.
Like jesus fucking christ do your fucking homework. You're telling me to watch those videos when you seemingly have watched exactly zero of them?Holy crap.
Why don't you go on and fucking open a thread about how people who develop media players are extremely awful people because media players can be used for piracy? Why don't you go on and go on a dumb tirade against the devs of Drastic, a DS emulator on Android that is paid, and is also much better than the free open source emulators available on PC?
But for example:
Stick it to the man
Funky burn
Stone Shire
Ascents of Kings
Absolutely. As we all know, people who care about the quality of their work live off love and air.And Dolphin got way better once it went open source. If the CEMU folks cared about preservation or the quality of their work, they wouldn't be begging for money on Patreon.
And Dolphin got way better once it went open source. If the CEMU folks cared about preservation or the quality of their work, they wouldn't be begging for money on Patreon.
And Dolphin got way better once it went open source. If the CEMU folks cared about preservation or the quality of their work, they wouldn't be begging for money on Patreon.
But at least they didn't try to make money of it, and it wasn't any good until it was made open source anyway.
The one thing people don't want happening is for CEMU to die because of the developers losing interest.Other than funding, what's wrong with an emulator being closed? Does it affect us in any way, shape, or form?
While I find it completely ridiculous to vilify people for trying to make a living by providing a great product (and made that much clear a few posts above), in the long run there absolutely are significant drawbacks in a closed-source emulator.Other than funding, what's wrong with an emulator being closed? Does it affect us in any way, shape, or form?
The one thing people don't want happening is for CEMU to die because of the developers losing interest.
I'm really glad that's not universally the case.On everything we do, everything we make, money is what keeps interest.
I'm really glad that's not universally the case.
Here you fucking go, your shitty ass GOTY running at fullspeed.It seems you only talk about the games that run on CEMU, but I don't know why you say games like Chariot or TNT don't work on Decaf, and also other games work in recent versions, it is just really difficult to find videos about it.
But for example:
Stick it to the man
Funky burn
Stone Shire
Ascents of Kings
None of them run on CEMU according to its compatibility list and I also haven't found any video showing them partially running.
And I'm stopping here because some of you guys are starting to be very impolite and loosing your manners, as far as I know none of you are CEMU devs who need to defend their business, so please relax a little.
I and plenty other people have interests and hobbies they do for fun and don't actually see as work. I'm sad to hear you stop cold whenever you notice it could be work and earn you money but doesn't.Really? So you work for free?
While I find it completely ridiculous to vilify people for trying to make a living by providing a great product (and made that much clear a few posts above), in the long run there absolutely are significant drawbacks in a closed-source emulator.
The most significant one concerns long-term preservation. With an open source emulator, you can conceivably rather easily port it to any future platform imaginable. With a closed-source emulator distributed in binary form, you might at some point be in the rather silly position of having to emulate the emulator's original execution environment in order to run it.
I and plenty other people have interests and hobbies they do for fun and don't actually see as work. I'm sad to hear you stop cold whenever you notice it could be work and earn you money but doesn't.
Holy shit, that game looks hilariously bad.
Glad to hear we kinda agree. I took issue with your statement that one can only keep interest when money is involved. You touch on the right dangers, going public and then wanting to satisfy the demands, turning an interest into a thankless job. But I don't think money is going to save that interest at that point, it was likely lost at the point where the satisfaction of public feedback superseded the satisfaction of just doing what one interests.I do agree with you. However, when those hobbies leave the personal spectrum and into the public one that is where you have to please them, not really you. Its different. Of course there are exceptions especially on emulation but eventually it won't last when it becomes more of a thankless job/hobby.
so the wii u pro controller is the only one compatible with cemu right? How do you make it work with PC?
Nope, any controller that your PC recognizes can work.
I bought a Switch for BotW but I'm hoping you guys can provide me with some epic 4K screenshots of the game for my desktop background!
I'd buy the Wii U version and play it on my PC (I have a 970) but emulation has always just felt strange to me, don't know why.
That's why I'm excited about this. Portable BotW is amazing, but the visuals in 4K and 60 FPS would be heavenly on my PC.
It almost certainly will not run at 60fps, the game has a 30fps cap.
Would be great if there was a way round it though.
Someone on reddit said the game doesn't have the game speed tied to the framerate and it has double-buffer vsync on. If that is accurate, breaking the vsync somehow by manipulating memory could theoretically work, breaking the 30fps cap.
Of course, that's assuming that post is correct; I have no idea if it's accurate.
I wonder if that isn't reason enough for Nintendo to go after the CEMU creators though.While I find it completely ridiculous to vilify people for trying to make a living by providing a great product (and made that much clear a few posts above), in the long run there absolutely are significant drawbacks in a closed-source emulator.
Really? So you work for free?
Hello volunterring and charity work. Not everything in this world is capitalist dude.
I wonder if that isn't reason enough for Nintendo to go after the CEMU creators though.
I wonder if that isn't reason enough for Nintendo to go after the CEMU creators though.
They're not doing anything illegal so why would anyone go after them
Not how it works, Nintendo can't actually do anything to them.
I keep reading about this stuff on how "creating emulators" is not really illegal and etc, but really, when someone or a group of people are actually getting paid, directly reporting to their backers and working specifically on the playable status of a very specific, newly released and critically praised game like BotW, I don't know if this "emulators are not evil" concept can't be legally questioned when there's a clear intention of bypassing the purchase of Nintendo's own hardware (Wii U) that is, in fact, still being sold in a lot of places, and specially when their new hardware's flagship game is exactly the same one being worked on.
Not saying that I'm against CEMU, I'm actually a backer, but CEMU's team is clearly prioritizing Zelda compatibility to attract more Patreon backers, not because they're simply good people. And that's basically making money off a Nintendo IP that is more relevant than ever, selling like hotcakes and driving a new system forward.
I'd say it definitely can, back in the Bleem! days, iirc, you'd need the original media anyway. We're living different times, people are actively backing an emulator development to play one of the allegedly best games of all time, definitely the biggest game Nintendo has ever made, and are mostly doing it using pirated copies downloaded from the Internet.It cannot be questioned.This is the precedent that has been set since Sony took the creators of a paid emulator software to court.
Nope, any controller that your PC recognizes can work.
![]()
How is Bayonetta 2 on cemu ?
ahh maybe its because i was trying to use a ps4 controller
False, Bleem never required the original media. Ironically enough, PSX CD-Rs worked with it because it would be illegal to use Sony's DRM code.I'd say it definitely can, back in the Bleem! days, iirc, you'd need the original media anyway. We're living different times, people are actively backing an emulator development to play one of the allegedly best games of all time, definitely the biggest game Nintendo has ever made, and are mostly doing it using pirated copies downloaded from the Internet.
I personally don't believe 90% of times when people say that they have bought the game and because of that, they're legally allowed to "backup" the game data, and thus, how they plan to play it using CEMU. Yeah, sure.
False, Bleem never required the original media. Ironically enough, PSX CD-Rs worked with it because it would be illegal to use Sony's DRM code.
ahh maybe its because i was trying to use a ps4 controller
Consider the following:Interesting, I don't really remember the Bleem! days. Still, I think that my second point is not totally off the mark though, times have changed. Not that Nintendo would try to do something anyway, but CEMU is sure getting much more attention with Zelda's release.
ds4 windows is your friend. http://ds4windows.com/