The first data from Chris is always physical. But there are two trackers in UK, and both have Astrobot higher than R&C (digital + physical).No theyre not - I was just quoting installbase for the first week Ratchet numbers (27k)
Astrobot was never going to do mario numbers. At least not yet. Sony used to know that games have to build an audience and not every game is going to be a massive 10 million success on the first try.
This is technically the first astrobot game on a non-VR system. It will have legs. This game has the potential to hit 3-5 million sales lifetime, but if they stick with the franchise, it could easily become 10-20 million in the next 5-10 years. Devs are clearly geniuses like those devs over at nintendo and they get what makes games fun, and once people find that joy they typically get from nintendo games, they will keep coming back.
Get a sequel out in the next 2-3 years and keep innovating. keep the price tag at $60 and allow the word of mouth to spread. I suspect this will be a big seller this holiday season.
They are look at the date of quote. It's from Tuesday after Dring released the physical sales data.No theyre not - I was just quoting installbase for the first week Ratchet numbers (27k).
As I tried to tell you, I only quoted the installbase poster for the first week numbers for Ratchet.They are look at the date of quote. It's from Tuesday after Dring released the physical sales data.
This is incorrect because you did not add the digital numbers to Ratchet on top of the 21%.As I tried to tell you, I only quoted the installbase poster for the first week numbers for Ratchet.
Physical Astro Bot sold 1/3 less than Ratchet fw (first Dring tweet), with digital it sold 21 % more than Ratchet fw (second Dring tweet)
Hence: Ratchet RA fw 27k + 21 % on top of that= 27k + 5670 = 32670 units digital and physical Astro Bot fw.
But this is UK only so we gotta compare how many units were sold only in that country.It will sell well, no question. But i think it's useless to compare it to a game that had a hardware base of ~15 million PS5 while Astro has a hardware base of~60 million Ps5.
GfK have Astrobot under Ratchet right? Since they only look at physical.The first data from Chris is always physical. But there are two trackers in UK, and both have Astrobot higher than R&C (digital + physical).
Also, Rift Apart was part of a PS5 bundle since launch week.
But most important, Astro will have great legs.
Bigger userbase =/= better sales. Knack outsold Mario when it got launched, Knack 2 sold less than 1% of its predecessor with a bigger userbase. Another example is BOTW and TOTK, bigger userbase doesn't necessarily determine more sales figuresDisappointing given the bigger user base compared to when R&C launched.
There are also a lot more games to buy in 2024. Early gen games benefit from lack of competition.It's hard to compare, Ratchet was released mid 2021 with millions less PS5 sold.
You're talking about Days Gone (one example), which sold under expectations and was not as critically well received as they'd hoped. Neither will be the case here, so that's a pointless concern.I hope sells well because knowing Sony they might do something stupid again if the game dont sale based on their stupid high expectations.
I’m actually talking about Studio Japan, these games don’t need to be sell like Marvel games to be successful and devs like Team ASOBI would help to give Sony’s game selection MUCH needed variety.You're talking about Days Gone (one example), which sold under expectations and was not as critically well received as they'd hoped. Neither will be the case here, so that's a pointless concern.
Sony has plenty of variety.I’m actually talking about Studio Japan, these games don’t need to be sell like Marvel games to be successful and devs like Team ASOBI would help to give Sony’s game selection MUCH needed variety.
This gen they absolutely dont.....back in PS1, PS2 and PS3 they had good amount of both Japanese and western first party games, but this gen 90% of their first party are western games.Sony has plenty of variety.
Also, Japan Studio hung themselves. Sony didn't just pick them out of line-up and cancel.
Yeah, I actually only enjoyed Returnal, the GOW's TLOU2, Bloodborne and ASTRO BOT/Ratchet & Clank games. I thought Horizon was decent but definitely not GOTY caliber like the majority say. I guess Uncharted 4 too, but that Game didn't grab as much for some reason (huge Uncharted fan btw) will start a second playthrough soon tho.This gen they absolutely dont.....back in PS1, PS2 and PS3 they good amount of both Japanese and western first party games, but this gen 90% of their first party are western games.
Honestly other than Astro Bot, I didn't enjoy any of first party games Sony give me this gen.
Bloodborne is from PS4 era, but for me in PS5 era I think only liked Astro Bot and if 2nd party game like Stellar Blade counts.Yeah, I actually only enjoyed Returnal, the GOW's TLOU2, Bloodborne and ASTRO BOT/Ratchet & Clank games. I thought Horizon was decent but definitely not GOTY caliber like the majority say. I guess Uncharted 4 too, but that Game didn't grab as much for some reason (huge Uncharted fan btw) will start a second playthrough soon tho.
They absolutely do. I have plenty of different types of games for PS5. They may have had more in previous gens, but there's still plenty of variety to go around.This gen they absolutely dont.....back in PS1, PS2 and PS3 they had good amount of both Japanese and western first party games, but this gen 90% of their first party are western games.
Honestly other than Astro Bot, I didn't enjoy any of first party games Sony give me this gen.
I can only speak from my opinion and for my taste Sony stopped give me the game I enjoy......So far Astro Bot is only one I really liked.They absolutely do. I have plenty of different types of games for PS5. They may have had more in previous gens, but there's still plenty of variety to go around.
"I didn't enjoy". There is the crux of this discussion. Our personal wants/likes =! the whole story.
Which is fine, but that's what I was saying from early on.I can only speak from my opinion and for my taste Sony stopped give me the game I enjoy......So far Astro Bot is only one I really liked.
I put Bloodborne there(and Uncharted 4) cause I actually played them 4 years ago for the first time on ps5Bloodborne is from PS4 era, but for me in PS5 era I think only liked Astro Bot and if 2nd party game like Stellar Blade counts.
This gen mostly 3rd party game delivered the games I mostly care about and my only reason why I keep my PS5 around and reason why I have no interest getting PS5 Pro.
I hope sells well because knowing Sony they might do something stupid again if the game dont sale based on their stupid high expectations.
Japan Studio didn't suffer from high expectations (even if stuff like Puppeteer and Knack 2 sold WAY less than they should have reasonably done), Sony is not Square Enix.I’m actually talking about Studio Japan, these games don’t need to be sell like Marvel games to be successful and devs like Team ASOBI would help to give Sony’s game selection MUCH needed variety.
I think only the release window competition affects sales and i don't see much competition this month, but Ratchet also had none. There are many factors. Ratchet had the advantage of more marketing and bundles, Astro had GOTY worthy reviews. Overall it doesn't make much sense to me to compare the two games.There are also a lot more games to buy in 2024. Early gen games benefit from lack of competition.
Ultimately, both are family friendly, PS5 exclusive first party games. So I do see the logic.I think only the release window competition affects sales and i don't see much competition this month, but Ratchet also had none. There are many factors. Ratchet had the advantage of more marketing and bundles, Astro had GOTY worthy reviews. Overall it doesn't make much sense to me to compare the two games.
None, why do you have to compare everything? Let the game and sales speak for itself.Ultimately, both are family friendly, PS5 exclusive first party games. So I do see the logic.
What games would you compare it to?
Because without comparisons we just know "Astrobot was first in the chart".None, why do you have to compare everything? Let the game and sales speak for itself.
You can tell the performance by the profit it makes. Games with low development cost neet less sales to be a success.Because without comparisons we just know "Astrobot was first in the chart".
We get more insight on the performance when we have comparisons to other games, hence why Chris does them.
But it's very unlikely that Sony will give us the profit number for Astro, nor would they give us sales numbers for a particular country or region.You can tell the performance by the profit it makes. Games with low development cost neet less sales to be a success.
Sales data is fine, but there are way too many factors to compare two games. The only thing i could imagine if if we have two consoles with the exact number of sold hardware, then they release two very similar and equally rated racing games at the same time. But even then it's not exact, because one console could have a subscription service that affects sales, one could have more racing fans, one game could be cheaper or have faster price adjustments or a great addon and 100 things more. It never makes sense to compare the sales of games.But it's very unlikely that Sony will give us the profit number for Astro, nor would they give us sales numbers for a particular country or region.
We could (hopefully) get worldwide shipments from them.
But in general, I want us to get more games sales data and not less. Which is why I'm glad Chris shares UK and Europe sales information.
This was already pointed out in the famitsu thread by another user:Ultimately, both are family friendly, PS5 exclusive first party games. So I do see the logic.
What games would you compare it to?
Astro Bot first week sales comparison with other 3d platformers in this generation
Mario Odyssey - 511k
Kirby and the forgotten land - 380k
Mario 3D world + bowser's fury - 250k
You can dress it up all you want. The game hasn't sold in massive numbers despite the userbase of the PS5 more than doubling since 2021 it couldn't even top the chartsBigger userbase =/= better sales. Knack outsold Mario when it got launched, Knack 2 sold less than 1% of its predecessor with a bigger userbase. Another example is BOTW and TOTK, bigger userbase doesn't necessarily determine more sales figures
You pretty much never get games in the exact same situation but why should that mean we don't get knowledge? The very nature of sales charts is comparing games in different situations.Sales data is fine, but there are way too many factors to compare two games. The only thing i could imagine if if we have two consoles with the exact number of sold hardware, then they release two very similar and equally rated racing games at the same time. But even then it's not exact, because one console could have a subscription service that affects sales, one could have more racing fans, one game could be cheaper or have faster price adjustments or a great addon and 100 things more. It never makes sense to compare the sales of games.
I wouldn't be opposed to knowing those comparisons as well, but I think Ratchett is still a good comparison to make.This was already pointed out in the famitsu thread by another user:
Its not a fair comparison at all, just a way to cope with the disappointing sales. A fair comparison would be the games that you ignored in the other thread, see post above.You pretty much never get games in the exact same situation but why should that mean we don't get knowledge? The very nature of sales charts is comparing games in different situations.
For example, we know that Astrobot's UK launch was bigger than both Sonic Frontiers and Crash 4.
Now there are differences between those games in terms of IP, release date, install base etc. But isn't it better to know this fact than not know it?
No love for Returnal?This gen they absolutely dont.....back in PS1, PS2 and PS3 they had good amount of both Japanese and western first party games, but this gen 90% of their first party are western games.
Honestly other than Astro Bot, I didn't enjoy any of first party games Sony give me this gen.
What makes a comparison to Mario or Kirby more fair than a comparison to Ratchet, Sonic or Crash?Its not a fair comparison at all, just a way to cope with the disappointing sales. A fair comparison would be the games that you ignored in the other thread, see post above.
The funny thing is that, after you posted about Crash 4 and Sonic Frontierd in the famitsu thread, Dring uses the exact same games and wording in their third damage control tweet.
So either you are Dring, you know the guy, or Dring is reading Gaf and cooy paste arguments from here.
People can compare whatever they want and i agree that it maybe fun and intereseting, but it only has very limited validity.You pretty much never get games in the exact same situation but why should that mean we don't get knowledge? The very nature of sales charts is comparing games in different situations.
For example, we know that Astrobot's UK launch was bigger than both Sonic Frontiers and Crash 4.
Now there are differences between those games in terms of IP, release date, install base etc. But isn't it better to know this fact than not know it?
Ratchet and Clank I agree with as a fair comparison, but Astro Bot is on another level from Crash 4 and Sonic.What makes a comparison to Mario or Kirby more fair than a comparison to Ratchet, Sonic or Crash?
60M in realityAstro Bot sales are so much lower than Astro Playroom which are probably around 50 mill plus now.
What a decline for a sequel
No, I’m not in to Roguelike games.No love for Returnal?
If someone said "Astrobot sold less than Galaxy and that is bad", I'd agree that would be silly. But knowing the % difference between Astrobot and Mario Galaxy would be interesting.People can compare whatever they want and i agree that it maybe fun and intereseting, but it only has very limited validity.
You could compare Astro sales to the 30 million Mario Galaxy sales, because the games are similar. But it doesn't make any sense.
I'd say its on another level quality wise, but also hampered by being on fewer platforms. Being above Ratchet, Sonic and Crash 4 (and possibly Kirby) is a good sign for Astrobot in my books.Ratchet and Clank I agree with as a fair comparison, but Astro Bot is on another level from Crash 4 and Sonic.
I'm sure the game is already profit for Sony at this point which is good news.
Killing it in America too. Second most sold title in September, glad a 60 man team can create something like this in just 3 years.