BennyBlanco
aka IMurRIVAL69
I wonder how these charts would look if they had stuff like REPO and Schedule 1 accounted for.
The game sold 1.32 Million first month, including bundles, and physical managed to climb to the third spot. According to reports from France the 70% of Switch 2 sales are bundles… A vague estimate is ~Between 250K~300K physical in June.What's the split between those who purchased it seperatley and those who had to get it part of a bundle?
Doom clinging to #16 in year sales so far with no death stranding 2 piercing top 20?
Are we concerned about DS2 yet? Flop? Right guys? Right?
Nintendo killing it again.I imagine this was a huge jump in NSO subs. I picked up a year.
I blame the $70 price tag tbh.100%
I don't think when these games are greenlit with over 100m dollar budgets the consensus is it's about a "Amazon delivery guy" so our expectations are lower…One is Doom and multiplat, the other is Death Stranding and not multiplat. It's a game about an Amazon delivery guy.
Death Stranding took 1 year and 5 months to hit 5 million sales.I don't think when these games are greenlit with over 100m dollar budgets the consensus is it's about a "Amazon delivery guy" so our expectations are lower…
Both of these games are meant to be profitable. Very silly argument.
I doubt we will get a 3rd death stranding if this game doesn't pick up in sales, because again, companies shoot to make a profit.
Some people trying to make the low sales to look like is part of a plan and expected is impressive indeed.I don't think when these games are greenlit with over 100m dollar budgets the consensus is it's about a "Amazon delivery guy" so our expectations are lower…
Both of these games are meant to be profitable. Very silly argument.
I doubt we will get a 3rd death stranding if this game doesn't pick up in sales, because again, companies shoot to make a profit.
Cool?Death Stranding took 1 year and 5 months to hit 5 million sales.
So they have higher expectations than Doom, obviously.Cool?
Doom clinging to #16 in year sales so far with no death stranding 2 piercing top 20?
Are we concerned about DS2 yet? Flop? Right guys? Right?
Yeah, the sales of FF XVI, FF7 Rebirth and now DS2 signals a clear trend, PS can no longer get third party single player games into big heights, they have built an audience of live service players, gone are the days of PS1, PS2, PS3 and even PS4 who could deliver single player hit after hit, especially for third party exclusive games on the PS, Square Enix games did so terrible as exclusives on the PS5 that their console gaming segment just had huge losses for years.100%… And people pretending that everything is fine is even worse.
Really depends on their expectations. Sony's samey PS4 sequels have sold less this gen and I'm expecting the same here.Really hope DS2 is a success
Really depends on their expectations. Sony's samey PS4 sequels have sold less this gen and I'm expecting the same here.
A PC port down the line will help but it will sell less there now that the novelty is gone. I wonder if a Switch 2 port would be possible and how well it would do.
They should start with the first game, it would certainly perform well on the hardware.Really depends on their expectations. Sony's samey PS4 sequels have sold less this gen and I'm expecting the same here.
A PC port down the line will help but it will sell less there now that the novelty is gone. I wonder if a Switch 2 port would be possible and how well it would do.
Both SM2 and GoWR started fantastically with way less consoles around and I'm sure will outsell first games eventually. Even R&C Rift Apart in the end went above R&C remake on PS4.Sony's samey PS4 sequels have sold less this gen and I'm expecting the same here.
I'm sure it's inevitable if they ported it to the Xbox. The chill vibe of the gameplay fits portable play, but not sure if it would play well with digital triggers.They should start with the first game, it would certainly perform well on the hardware.
Also just to show Xbox game sales are down the gutter.
Ff16 landed #4 on Xbox chart but didn't even crack top 20 for Junes chart.
They don't buy games but love to cry about exclusivity![]()
You being sure of the future doesn't make it a reality right now.I'm sure will outsell first games eventually.
So now that we have this number, can we guesstimate the worldwide Switch 2 launch month? Inquiring minds want to know!
If I didn't have $40 of PSN money saved up from the stars program I would have waited for the PC version and I love DS. I don't want Sony to stop PC ports but living on timed exclusives, console or otherwise is going to bite them in the ass.So I've seen Matt's comment about DS2 and all that, but it doesn't change my POV that it's underperforming relative the first game. Being #26 for the year and underperforming compared to DS1 don't have to be mutually exclusive things.
What I'm more curious about, is if DS2's performance is indicative of SIE's multiplatform strategy starting to catch up with them. By that, I mean gamers who can notice a pattern in timing of these ports, and are deciding they don't need to play these games Day 1 on PS5 if they can wait six months for a PC version (in DS2's case, most likely), or a year later which might be the case for an Xbox version (and potentially as a Game Pass deal).
There might be a sizable group of people who are interested in eventually playing DS2, but if they're on PC or even Xbox, then they already know the first one is on their platform, so chances are the sequel will be there shortly. Their interest might not be Day 1 level, hence they know they don't need a PS5 to play the game since the probability is very high it'll be on their system in due time, and they're fine with waiting. They've got games like E33, Nightreign, Counterstrike 2, GTA Online, Schedule 1, DOTA 2, Fortnite, Roblox, even stuff like Forza Horizon 5, or Mario Kart World to tide them over not to mention plenty of other games.
And this is where I think PlayStation's reliance on FOMO over having genuine exclusives is going to start causing some big damage over time. Most gamers aren't as stupid as these companies want to pretend; when something's done long enough, people pick up on patterns and adapt their habits around that. I would say what's contributing to DS2 underperforming isn't even just the release pattern of the first game, but a combination of SIE's other ports to other platforms (already touched on that a moment ago), and a bizarre lack of marketing for the game from SIE & KojiPro, like in terms of television or film trailer adverts. Feels like all the marketing's been focused on Youtube trailers to the PlayStation channel and virtually nothing more; I saw way more adverts on TV for Metaphor than I have Death Stranding 2 and that is crazy!
And IIRC Kojima said himself he was satisfied.Piscatella's comment on IB about DS2 sales perf:
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We never actually got told which third party said that as the quote actually said A third party studio, not multiple. I'd assume Sega as I don't see Yakuza on the list and never see it in top selling digital either.So much for 3rd parties not being happy with the sales
The game has to sell over 8 million units to break even and that's at full price. Until it reaches that point without a sell, it's still losing Ubisoft money. Whether you want to consider it a flop or not is up to you.but i was told in 8 different threads that shadows was a flop, how is it doing better than cod
It's a repeated cycle on GAF.You being sure of the future doesn't make it a reality right now.
If Square was wise they should have ported it to S2 instead.live footage of square enix prepping for another game to port to Xbox like ff16.
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Don't you know that games only sell as much as the last public update tells us? Once they say it's 3m then it can never be 3m+1.Both SM2 and GoWR started fantastically with way less consoles around and I'm sure will outsell first games eventually. Even R&C Rift Apart in the end went above R&C remake on PS4.
The narratives against realities in this sales threads on GAF is something to truly behold.
Death Stranding 2 was the best-selling game on the platform it was available on, and yet people still consider the idea that the game is doing poorly — with absolutely no basis for it.
But regardless of that, I think anyone with even the slightest common sense knows this game wasn't made to sell millions and millions.
Ds2 bitter and jealous haters age like milk.![]()
Why are people cheering for DS2 not selling well ?
It's one of the best and most unique games this gen. Gamers can be so weird man
Nope, see my reply above.Let me guess, bitterness,jealousy, not available in there prefered platforms?
Based on everything we have, Death Stranding 2 has underperformed in every market so far. I wouldn't expect a massive turnaround but I wish you the best.It's a repeated cycle on GAF.
We're hearing SONY DOOMED SALES BAD malarkey with every new release, then actual numbers chime in (including Sony's own earnings) and it turns out that almost everything was an eleborate bs where people were desperately trying to fit a square peg into a round hole.
Nintendo is probably the #1 at IP and talent management in this industry. They carefully built up this title since the SNES days.
If it was a mega IP then they wouldn't have given it to him later on. They clearly value their relationship with him over this specific IP that they can't possibly keep going without him anyways.
This title was mainly designed as an arthouse one, not mass-market.
Gamepass?![]()
DS2 is the opposite of AC Shadow.
AC Shadow opened at no.2 on the top 20 YTD chart while DS2 opened at no.26 and will be out of top 30 by the end of 2025.
So many people with no taste at all.Just noticed FF16 is the 4th best selling Xbox game despite being a 2 year old port and being shadow dropped without any prior marketing / pre-order cycle.
GG Square, hopefully they learnt keeping games locked to a platform was bad for them.
So many people with no taste at all.
Maybe it's the fact that every character in that game has the face of a blowup sex doll that makes it sell.
In two weeks Sony will present the official reports for the first quarter of 2025 (ending in June), so it won't be long before we know the real sales scenario and whether or not they met the publisher's expectations.Xbox is absolutely dead christ, being outsold by the Switch 1 is just madness.
I am a big Kojjma fan, enjoyed DS1 and also a Sony Pony, so I have no interest in seeing DS2 flop or reason to be one of these supposed "haters".
Whilst I don't think DS2 has been a flop at all, I am part of the camp that believes it has underperformed.
I am interested in this subject because I only play single player narrative focused games like DS2 and yet despite the critical acclaim and weight behind the title it is struggling to break into the mainstream and the audience appears to be becoming more niche for these games.
I think this is why some are interested in commenting on its sales figures. We are alarmed by the trend and how all the gaming hours is getting sucked up by things like GAAS and a handful of titles. The newer kids on the block just ain't interested.
Didn't FFXVI only sell like 22K copies on Xbox?The franchise name still has prestige, and it's up to Square to sort it out before it loses all of it for the next numbered entry.
They probably don't have the balls to do a full turn based game like Expedition 33, or do give a numbered title to a pixel art game with a big budget.
I would prefer any of those options to what they are doing now!The franchise name still has prestige, and it's up to Square to sort it out before it loses all of it for the next numbered entry.
They probably don't have the balls to do a full turn based game like Expedition 33, or do give a numbered title to a pixel art game with a big budget.
Oh you sure had your fun with silly PSN charts stats until Circana's actual data shattered the whole narrative with reality.Based on everything we have, Death Stranding 2 has underperformed in every market so far. I wouldn't expect a massive turnaround but I wish you the best.
Just noticed FF16 is the 4th best selling Xbox game despite being a 2 year old port and being shadow dropped without any prior marketing / pre-order cycle.
GG Square, hopefully they learnt keeping games locked to a platform was bad for them.
Wat.Oh you sure had your fun with silly PSN charts stats until Circana's actual data shattered the whole narrative with reality.
The Circana data just confirms is not doing so well actually, at the end of the year or in a few months is going to be out of the top 30.Oh you sure had your fun with silly PSN charts stats until Circana's actual data shattered the whole narrative with reality.
I don't see any reasonable (and non-derailing) way to continue this charade until some more verifiable numbers will drop again.
Just noticed FF16 is the 4th best selling Xbox game despite being a 2 year old port and being shadow dropped without any prior marketing / pre-order cycle.
GG Square, hopefully they learnt keeping games locked to a platform was bad for them.
according to the Alinea Analytics guy.
Didn't FFXVI only sell like 22K copies on Xbox?
Actual Circana analyst: It done quite well, actuallyThe Circana data just confirms is not doing so well actually, at the end of the year or in a few months is going to be out of the top 30.