Click on what art for a specific category (music, writing, picture) each civ is offering and then click on the drop down menu to select which one you want to swap for it.Cosign. I also cant figure out how to drag my art to swap it with other civs, smh.
Apparently, the game I bought won't work until the 12th. It loads the BNW cinematic, but the game loads up Gods & Kings and it won't let me select the BNW DLC. I can push the radio button down, but it is unclicked when I select DLC again.
Boo.
What you didn't like? Personally, I think their (our?) UA is borderline overpowered when trying a culture victory and I love that when a gold age starts, intead of GOLDEN AGE, it writes CARNIVAL on top. I feel like invanding someone singing "A pipa do vovô não sobe mais!"
Doesnt wiping out a civ give you a diplomacy hit? Anyway once you take a capital a civ is basically crippled...Washington is mighty pissed that I'm spreading Judaism around his block. He took London from England but, oddly, they then agreed peace and London was the only city he took - and it's right in the middle of the English empire. Being as I live in London IRL, I'm going to march some brave warriors up to London and liberate it (since I'm almost certain I'll be getting a war declaration from Washington soon). I have an outpost that's grown to 9 pop in about 30 turns due to buying up a few food creating things (Granary, aqueduct) and it being in a god-like location) which will act as my war zone spawn area - the rest of my empire is safely behind some mountains.
London, hold tight. I'm coming for you!
Edit: to confirm, I plan on keeping that fucker. Lizzy lost it, she can't be trusted with it again.
Click on what art for a specific category (music, writing, picture) each civ is offering and then click on the drop down menu to select which one you want to swap for it.
It's pretty unintuitive.
I mean, I like the new culture victory much better than the old one, it just needs some polish. Right now its kind of too micromanagy.
Doesnt wiping out a civ give you a diplomacy hit? Anyway once you take a capital a civ is basically crippled...
I puppeted two English cities before accepting a peace deal that gave me another two, leaving England with only their capital.Doesnt wiping out a civ give you a diplomacy hit? Anyway once you take a capital a civ is basically crippled...
So if you put all of the Civilization V cinematics in the order they were released, you get one epic, seamless retelling of the history of mankind.
They were thinking of this since day one. Pretty awesome:
Civilization V - The Cinematic Journey
Wait bazookas? I don't remember that unitStarted my first game last night as Shosgsoshsoshsone Empire. Unfortunately I didn't seem to find too many ruins when I started but those I did, I tried to get technology. I agree with what others have said about money being tight but once you get some upgrades and tech into the trade routes, you can get (so far for me) almost 20gpt from them (and guilds Etc still boost outpost output nicely). Tourism seems a bit weak at the moment insomuch as it seems a bit basic and pointless, but I'll persevere. I've managed to avoid war entirely at the moment and I'm now into the modern era - I'll explore Ideologies with my next policy.
Wait bazookas? I don't remember that unit
AmazingBazookas are a new unit. Ranged units finally get a final form, rather than merging into the melee line in mechanical infantry.
Bazookas are a new unit. Ranged units finally get a final form, rather than merging into the melee line in mechanical infantry.
Does anyone have a link to some strategies for the different types of victories, or strategies for different civs? I've always just built a well rounded civilization until later in the mid game, when I start to focus on a certain type of victory. Not really sure if this is the best way to go about it.
Actually any type of guide for the early game would be helpful.
Your strategy is fine for a domination victory on King, for instance, but not much else.Does anyone have a link to some strategies for the different types of victories, or strategies for different civs? I've always just built a well rounded civilization until later in the mid game, when I start to focus on a certain type of victory. Not really sure if this is the best way to go about it.
Actually any type of guide for the early game would be helpful.
I wish Bazookas had 2 base range instead of 1
Does anyone know the algorithm involved in how the Shoshone picks extra hexes when the city comes down? Despite being out of one's control it seems to at least pick up resources that are 2 to 3 spaces away from the city.
So is the World's Fair project like a race? Are the rewards cumulative? I'm not quite sure how this works.
Classic backstabber. Him and Boudicca can never be trusted.Pachatuti, or however the fuck you spell his name, pisses me off so much.
you change your production to the worlds fair and if you are the top contributor you get like 100% extra culture and a golden age and some other stuff i think.
Echoing this as well. I know there are plenty of video tutorials, but actually I'd love a text heavy guide so I can put on my ereader and read it on the go actually.
I figured as much. I'm just confused by the fact that there's no mention of how much other civs are contributing. I can't tell if they just don't care or what. Things are still early so I'll just watch for now.
She has to. Her edge is in the pictish warriors which are pretty solid and in her fast religion expansion. She usually gets called out as a warmonger and brought to heel, the AI is pretty shit at using religion though.Boudicca always seems to overreach in the beginning, and then feel the wrath of her neighbors as she gets fucked over on the counterattack.
She has to. Her edge is in the pictish warriors which are pretty solid and in her fast religion expansion. She usually gets called out as a warmonger and brought to heel, the AI is pretty shit at using religion though.
BNW has changed things up so much that everyone's opening gambits are somewhat in the toilet. I'll try to keep a strategy section in the OP posted with good guides as they come out.
Does the AI ever rush buy great scientists with faith? I noticed that you can get great artists, musicians, writers and engineers with faith now. Might make for some interesting faith/ culture plays.
Do you trade routes have a direct effect on diplomacy? Like, does it change whether AI Civs are Friendly, Neutral, or Guarded?
I've just started and haven't noticed anything yet.
Do you trade routes have a direct effect on diplomacy? Like, does it change whether AI Civs are Friendly, Neutral, or Guarded?
I've just started and haven't noticed anything yet.
Do you trade routes have a direct effect on diplomacy? Like, does it change whether AI Civs are Friendly, Neutral, or Guarded?
I've just started and haven't noticed anything yet.
This is a good question! How do you become friends with other countries? In my game I figured trading constantly, asking for declarations of friendship and helping them when they asked were the only ways. Honestly though I don't know if it works like that because there was one dude who was neutral always and nothing would work to become friends..
This is a good question! How do you become friends with other countries? In my game I figured trading constantly, asking for declarations of friendship and helping them when they asked were the only ways. Honestly though I don't know if it works like that because there was one dude who was neutral always and nothing would work to become friends..