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Civilization V Brave New World |OT| More than Content Tourism

venne

Member
Apparently, the game I bought won't work until the 12th. It loads the BNW cinematic, but the game loads up Gods & Kings and it won't let me select the BNW DLC. I can push the radio button down, but it is unclicked when I select DLC again.

Boo.
 

delirium

Member
Cosign. I also cant figure out how to drag my art to swap it with other civs, smh.
Click on what art for a specific category (music, writing, picture) each civ is offering and then click on the drop down menu to select which one you want to swap for it.

It's pretty unintuitive.

I mean, I like the new culture victory much better than the old one, it just needs some polish. Right now its kind of too micromanagy.
 

zashga

Member
Trying to check out the new culture/tourism feature, but Rameses just pulled off this huge surprise attack after being friendly (and obviously pursuing a culture play himself) for the whole game up to that point. Now I'm in trouble with happiness after going a little overboard on my counterattack. Just... goddammit, Rameses.

Apparently, the game I bought won't work until the 12th. It loads the BNW cinematic, but the game loads up Gods & Kings and it won't let me select the BNW DLC. I can push the radio button down, but it is unclicked when I select DLC again.

Boo.

I had that problem on launch day, but exiting Steam and signing on again fixed it for me.
 

Mobius 1

Member
What you didn't like? Personally, I think their (our?) UA is borderline overpowered when trying a culture victory and I love that when a gold age starts, intead of GOLDEN AGE, it writes CARNIVAL on top. I feel like invanding someone singing "A pipa do vovô não sobe mais!"

Im dying here. We need to make Silvio Santos as the new Brazilian leader now. Complete with hanging microphone.
 
Washington is mighty pissed that I'm spreading Judaism around his block. He took London from England but, oddly, they then agreed peace and London was the only city he took - and it's right in the middle of the English empire. Being as I live in London IRL, I'm going to march some brave warriors up to London and liberate it (since I'm almost certain I'll be getting a war declaration from Washington soon). I have an outpost that's grown to 9 pop in about 30 turns due to buying up a few food creating things (Granary, aqueduct) and it being in a god-like location) which will act as my war zone spawn area - the rest of my empire is safely behind some mountains.

London, hold tight. I'm coming for you!

Edit: to confirm, I plan on keeping that fucker. Lizzy lost it, she can't be trusted with it again.
 

Esch

Banned
Washington is mighty pissed that I'm spreading Judaism around his block. He took London from England but, oddly, they then agreed peace and London was the only city he took - and it's right in the middle of the English empire. Being as I live in London IRL, I'm going to march some brave warriors up to London and liberate it (since I'm almost certain I'll be getting a war declaration from Washington soon). I have an outpost that's grown to 9 pop in about 30 turns due to buying up a few food creating things (Granary, aqueduct) and it being in a god-like location) which will act as my war zone spawn area - the rest of my empire is safely behind some mountains.

London, hold tight. I'm coming for you!

Edit: to confirm, I plan on keeping that fucker. Lizzy lost it, she can't be trusted with it again.
Doesnt wiping out a civ give you a diplomacy hit? Anyway once you take a capital a civ is basically crippled...
 

Meteorain

Member
Click on what art for a specific category (music, writing, picture) each civ is offering and then click on the drop down menu to select which one you want to swap for it.

It's pretty unintuitive.

I mean, I like the new culture victory much better than the old one, it just needs some polish. Right now its kind of too micromanagy.

If you learnt to mircomanage you would not have lost to Haly.
 
Doesnt wiping out a civ give you a diplomacy hit? Anyway once you take a capital a civ is basically crippled...

Ahhh I don't care about diplomacy, haters gonna hate. I don't intend on wiping anyone out though, I'm just gonna take London, maybe grab New York because I like it, then demand peace. But ya, England is probably pretty crippled but at the same time, it still has 5 or 6 other cities.
 

Sibylus

Banned
Doesnt wiping out a civ give you a diplomacy hit? Anyway once you take a capital a civ is basically crippled...
I puppeted two English cities before accepting a peace deal that gave me another two, leaving England with only their capital.

I ate a pretty steep diplomatic penalty for that affair, though to be fair, I was one of two aggressors in that war. I can't really claim that I was the recipient of unfair treatment. Even with that and another aggressive war agreement against Persia (with Portugal instigating), I've gone quiet the last little while and my diplomatic stance is slowly moving back into neutral ground. What hasn't hurt is that I've played power broker for things other than conquest, when Persia was eyeing London and declared war at short notice, I returned both treaty cities to the English without getting anything in return, as well as negotiating open borders so that I could essentially stall out the Persian siege with my own units. I'm pleased to say that it worked, though my relations with Persia tanked a bit after that (not sure if coincidental). The English still don't like me, but I forestalled their defeat and Persia's ascendancy in my own back yard, so I can't say I'm too overly put out.
 

Sibylus

Banned
Oh, and definitely bear in mind that different leaders tolerate warmongers differently. Some essentially don't care and it won't mean much of a hit with them, others will loathe the ground you walk on.
 

Soler

Banned
Started my first game last night as Shosgsoshsoshsone Empire. Unfortunately I didn't seem to find too many ruins when I started but those I did, I tried to get technology. I agree with what others have said about money being tight but once you get some upgrades and tech into the trade routes, you can get (so far for me) almost 20gpt from them (and guilds Etc still boost outpost output nicely). Tourism seems a bit weak at the moment insomuch as it seems a bit basic and pointless, but I'll persevere. I've managed to avoid war entirely at the moment and I'm now into the modern era - I'll explore Ideologies with my next policy.
Wait bazookas? I don't remember that unit
 

SaskBoy

Member
Does anyone have a link to some strategies for the different types of victories, or strategies for different civs? I've always just built a well rounded civilization until later in the mid game, when I start to focus on a certain type of victory. Not really sure if this is the best way to go about it.

Actually any type of guide for the early game would be helpful.
 

Dylan

Member
Bazookas are a new unit. Ranged units finally get a final form, rather than merging into the melee line in mechanical infantry.

Hadn't realized this yet! That's a great move, since I was always kind of bummed when I had to upgrade ranged units to mech. infantry.
 
I wish Bazookas had 2 base range instead of 1 :(

Does anyone know the algorithm involved in how the Shoshone picks extra hexes when the city comes down? Despite being out of one's control it seems to at least pick up resources that are 2 to 3 spaces away from the city.
 

ShaneB

Member
Does anyone have a link to some strategies for the different types of victories, or strategies for different civs? I've always just built a well rounded civilization until later in the mid game, when I start to focus on a certain type of victory. Not really sure if this is the best way to go about it.

Actually any type of guide for the early game would be helpful.

Echoing this as well. I know there are plenty of video tutorials, but actually I'd love a text heavy guide so I can put on my ereader and read it on the go actually.
 

Ogimachi

Member
Does anyone have a link to some strategies for the different types of victories, or strategies for different civs? I've always just built a well rounded civilization until later in the mid game, when I start to focus on a certain type of victory. Not really sure if this is the best way to go about it.

Actually any type of guide for the early game would be helpful.
Your strategy is fine for a domination victory on King, for instance, but not much else.
There's no comprehensive guide for each victory, I think, but CivFanatics is a great place to start reading about strategies.

If you want a science/cultural victory on higher difficulties, you have to start focusing on them right from turn 1.
Pick the right policies, create cities early(or not) and so on. The specific Civ guides on the "War Academy" will probably give you an idea.
 

Rentahamster

Rodent Whores
I wish Bazookas had 2 base range instead of 1 :(

Does anyone know the algorithm involved in how the Shoshone picks extra hexes when the city comes down? Despite being out of one's control it seems to at least pick up resources that are 2 to 3 spaces away from the city.

It uses the normal cultural tile grab algorithm. Just think of how the city would have naturally grabbed those extra tiles over the course of however many turns it takes other civs to do that. The Shoshone city just does all of that instantly. And, without the cultural cost increases as well.
 

TriniTrin

war of titties grampa
So is the World's Fair project like a race? Are the rewards cumulative? I'm not quite sure how this works.

you change your production to the worlds fair and if you are the top contributor you get like 100% extra culture and a golden age and some other stuff i think.
 

Trigger

Member
you change your production to the worlds fair and if you are the top contributor you get like 100% extra culture and a golden age and some other stuff i think.

I figured as much. I'm just confused by the fact that there's no mention of how much other civs are contributing. I can't tell if they just don't care or what. Things are still early so I'll just watch for now.
 
I agree that bootycall can't be trusted but I have never had a game where her empire didn't shit the bed in some form or fashion. She's a nonfactor except for her religion clobbering yours if you are too close together. He's like Ethiopia that way.

Re: Worlds Fair and other World Congress projects.

When the vote is successful for any of these projects, you will be able to directly invest hammers from your cities via the production menu to contribute to these projects. All Civs will do so and the hammers will be used to collectively complete the project. You will be able to mouse over the entry in the production menu to get a gauge of how many hammers have been invested into the project as a percentage of total at any time.

Once completed, the game will reward three "tiers" of Civs with bonuses based on their contribution to the project. The top tier of contributors-generally the one highest contributor or two if they were very close-will get ALL three rewards. The next tier will get the Silver and Bronze awards, and the final tier will just the the Bronze rewards. Depending on what kind of victory conditoin you are going for they can be absurdly powerful bonuses, so if one of these passes and is syngergistic with your chosen win condition it would likely be worthwhile putting some hammers into it if you can.

Echoing this as well. I know there are plenty of video tutorials, but actually I'd love a text heavy guide so I can put on my ereader and read it on the go actually.

BNW has changed things up so much that everyone's opening gambits are somewhat in the toilet. I'll try to keep a strategy section in the OP posted with good guides as they come out.
 

Rentahamster

Rodent Whores
Boudicca always seems to overreach in the beginning, and then feel the wrath of her neighbors as she gets fucked over on the counterattack.
 

TriniTrin

war of titties grampa
I figured as much. I'm just confused by the fact that there's no mention of how much other civs are contributing. I can't tell if they just don't care or what. Things are still early so I'll just watch for now.

I dont think I could see how much they were contributing until it was all over and they had the percents listed.
 

Esch

Banned
Boudicca always seems to overreach in the beginning, and then feel the wrath of her neighbors as she gets fucked over on the counterattack.
She has to. Her edge is in the pictish warriors which are pretty solid and in her fast religion expansion. She usually gets called out as a warmonger and brought to heel, the AI is pretty shit at using religion though.
 
She has to. Her edge is in the pictish warriors which are pretty solid and in her fast religion expansion. She usually gets called out as a warmonger and brought to heel, the AI is pretty shit at using religion though.

They may be kind of bad about non-enchancer picks in religion, but these balls-to-the-wall piety opener Civs have insane religious spread in my game.

Right now the issue I am trying to solve is that of science and getting that fast science start. Tabernak from CFC has some ideas based off his 4-city tradition opening that was the gold standard for science starts in G&K , and I feel he's on the good path there.

Likely going to look something like 2/3 city opening into National College into a fourth city using cargo ships or caravans to turbo-grow. Trading off a small amount of gold in exchange for getting cities productive and able to run specialists quicker without completely stagnating them is a very good long term deal.
 

DEO3

Member
BNW has changed things up so much that everyone's opening gambits are somewhat in the toilet. I'll try to keep a strategy section in the OP posted with good guides as they come out.

I actually really enjoy not knowing how to best play the game for once. I used to read the fan forums religiously, I'd watch hours and hours of deity play throughs, I'd keep up to date on the latest patch notes and strategies, and in the end it only made the game stale for me.

I'd learned 'the right way to play', and felt like if I ever tried anything different I was simply playing the game wrong. This meant every game was the same. The same policies, the same tech order, the same beliefs, same timing of it all. I think this time around I'm going to avoid all of that, maybe bump my difficulty down to emperor or king, and simply 'feel out' each and every game.

It's like they say, ignorance is bliss.
 

Esch

Banned
Does the AI ever rush buy great scientists with faith? I noticed that you can get great artists, musicians, writers and engineers with faith now. Might make for some interesting faith/ culture plays.
 

Rentahamster

Rodent Whores
Does the AI ever rush buy great scientists with faith? I noticed that you can get great artists, musicians, writers and engineers with faith now. Might make for some interesting faith/ culture plays.

You could do that in the previous expansion, too. I don't know the answer to your question about AIs buying with faith.
 
If they have a religion AIs will usually spend their faith on prophets. If not, then I've seen them spend it on a variety of other things, but never another type of GP specifically.

GPP purchasing now requires completion of a tree in its entirety.It is very powerful still, especially for Great Scientists and Engineers.
 

SaskBoy

Member
Do you trade routes have a direct effect on diplomacy? Like, does it change whether AI Civs are Friendly, Neutral, or Guarded?

I've just started and haven't noticed anything yet.
 

Myomoto

Member
Do you trade routes have a direct effect on diplomacy? Like, does it change whether AI Civs are Friendly, Neutral, or Guarded?

I've just started and haven't noticed anything yet.

I think it improves relationship with city states? But there doesn't seem to be an effect on actual civilizations.
 
Just one more turn!

Good to have that feeling back

My problem now is finding a Civ that i can stick with, i've been trying all of them out and each has their own positives and negatives. But damn am I having fun again!
 
Do you trade routes have a direct effect on diplomacy? Like, does it change whether AI Civs are Friendly, Neutral, or Guarded?

I've just started and haven't noticed anything yet.

No effect on trade routes, but having an open trade route does a 25%+ tourism modifiers for both Civs when calculating per-turn tourism applied.

There is a "We traded recently" minor positive diplo modifier but it is due to trading of luxuries or resources/GPT, not trade routes.
 

TriniTrin

war of titties grampa
Do you trade routes have a direct effect on diplomacy? Like, does it change whether AI Civs are Friendly, Neutral, or Guarded?

I've just started and haven't noticed anything yet.

This is a good question! How do you become friends with other countries? In my game I figured trading constantly, asking for declarations of friendship and helping them when they asked were the only ways. Honestly though I don't know if it works like that because there was one dude who was neutral always and nothing would work to become friends.. :(
 
Played as Morocco and was BALLIN' in BLING with all those trade networks. Had Eons of peaceful coexistence with Siam, Venice and Babylon. Was spreading the love of Catholicism when Siam (who had enveloped me on all sides not on a coast) decided that Buddhism was the one true faith and launched a massive assault that took some number of turns to grind down. I had superior terrain (he had to go over rivers and I had Crossbowmen/Cities all over the place to rain down upon him). Chewed him to pieces but my trade was absolutely crushed. Almost 200 gold a turn down to 50.

Fuck you Siam. I thought you were cool.
 

Dylan

Member
Has anyone built the Terracota Army? Do you still have to pay each turn for the "copies" of military units it gives you?

edit: the Shoshone are fucking rad early-game.
 
This is a good question! How do you become friends with other countries? In my game I figured trading constantly, asking for declarations of friendship and helping them when they asked were the only ways. Honestly though I don't know if it works like that because there was one dude who was neutral always and nothing would work to become friends.. :(

Short answer- you align with their interests and ask to be friends. And you cannot be friends with everyone, or even half the world.

Long answer - the best way to go about making long-lasting friendship with a Civilization is to share spy intrigue, denounce the civs they are denouncing, go to war with the civs they are warring with, adopt their ideologies, and don't compete with them for land or the favor of city states. Befriend the Civs they are friends with.

Many Civs also don't like a warmonger who gobbles up other civ's cities, so if you plan on a lot of conquest you might want to make friends with Civs who don't mind if you're a big bully. If you are in a situation where two of your neighbors are at each other's throats, don't try to play it neutral. Pick a side and clobber the other guy, and YOU take all of his land while your friend smiles and says "hey thanks for the help!".

You should try to focus on one or two Civs that you can invest in a long-term partnership with. If you spread yourself out too much you will be put in the situation of having to trash one friendship to keep another, and that's not where you want to be.
 

SaskBoy

Member
This is a good question! How do you become friends with other countries? In my game I figured trading constantly, asking for declarations of friendship and helping them when they asked were the only ways. Honestly though I don't know if it works like that because there was one dude who was neutral always and nothing would work to become friends.. :(

Sometimes they declare friendship with you, only to stab you in the back and declare war on you a few turns later! That's always fun. :|

Sharing intrigue in espionage, freeing captured citizens, and going to war against a common foe are good ways to make friends. They key point though is to not have any land they covet!
 
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