Boss Doggie
all my loli wolf companions are so moe
I thought France gets double for themed displays? How come I still get +4.
I take it you were ahead or on equal terms for nigh the entire game? Backstabs still happen, but I find they happen mostly when the AIs see an opening.I've now played two immortal games where not a single sword was swung or shot was fired in anger. What's happened to the AI aggression?
Somehow everyone ended up in a giant friendship-ring. I guess nobody wanted the backstap diplo penalty and peace prevailed. All in all, two very weird games.I take it you were ahead or on equal terms for nigh the entire game? Backstabs still happen, but I find they happen mostly when the AIs see an opening.
So does Great Prophet generation require a temple? Been above 200 faith for a few turns now, but I note it says 'a chance' of great prophet.
Same thing for Great General, do I need a barracks or something?
I've now played two immortal games where not a single sword was swung or shot was fired in anger. What's happened to the AI aggression?
You should build the parts of the ship but not attach them until you have all of them and you can put them together all in one go.Got my first tech victory this weekend and the closer I got to finishing my spaceship the more aggressive the ai got. Alexander spammed 4 citadels on the same city and completely cut off its food tiles.
You should build the parts of the ship but not attach them until you have all of them and you can put them together all in one go.
I would love to park a bomber right on the city like some sort of giant ass whale and be like "mine".Any units that bombard (that is, attack without being attacked in the same turn) cannot capture cities. Aircraft cannot capture cities either.
That's what I thought, so I must be doing something inconsistently. I captured a city with a destroyer last night but later when I tried to a do another it was unresponsive.Any units that bombard (that is, attack without being attacked in the same turn) cannot capture cities. Aircraft cannot capture cities either.
Either is sufficient, as a move command onto another civilization's unit or city is interpreted as an attack. And yes, melee naval units can inflict damage onto coastal cities, and there are even promotions that award you gold for conducting those actions.That's what I thought, so I must be doing something inconsistently. I captured a city with a destroyer last night but later when I tried to a do another it was unresponsive.
Do you need to tell the destroyer to move onto the city or is telling it to attack enough? And can melee naval units inflict damage on coastal cities?
Either is sufficient, as a move command onto another civilization's unit or city is interpreted as an attack. And yes, melee naval units can inflict damage onto coastal cities, and there are even promotions that award you gold for conducting those actions.
Well I can say with certainty the game was not letting me do that last night. AT one point I had two destroyers right next to a coastal city that was on a one-tile sized island and it wouldn't let me do jack.Either is sufficient, as a move command onto another civilization's unit or city is interpreted as an attack. And yes, melee naval units can inflict damage onto coastal cities, and there are even promotions that award you gold for conducting those actions.
No. It tends to be "random" in the respect of "everyone is Gandhi" rather than "it's so nice that Atilla isn't a rampaging dick this time".So do you guys use random personalities? I almost never see anyone use it, yet it seems like it would increase the freshness of each game.
So there are ships that melee and can cap cities? I usually dominate the land and don't produce many naval or air units.
I'm new to this, but can someone explain to me what melee units are allowed to attack or capture cities from the water?
Yes, they were first introduced with Gods and Kings.So there are ships that melee and can cap cities? I usually dominate the land and don't produce many naval or air units.
They only get one attack action per turn, so fighting enemy ships precludes capping cities. Further, the city has to be low enough for a capture to take place.Well I can say with certainty the game was not letting me do that last night. AT one point I had two destroyers right next to a coastal city that was on a one-tile sized island and it wouldn't let me do jack.
I do find the game gets a little buggy late game. Not reminding you to issue orders to units, telling you to issue orders to units that you told to stay on guard til they saw enemies (none are there), etc.
Amazing how angry this game can make me against idiot ai. Fucking Darius
Right. Now that I think about it, I've had some inconsistent experiences with trying to get embarked units to take a city from the water. I know I fell back to putting them on land first this weekend.Both land and naval units are allowed to attack/capture a coastal city. If you're trying to take a coastal city, but you don't want to bring melee naval units (cause let's face it they suck), you can always embark one of your land melee units. Beware though, they are drastically weakened over the water and you'll want to bring the city down to 1 HP before moving them in.
Right, but that doesn't change the absurdity of the situation to me.Open borders treaties are your friend for passing through chokepoints.
In this case there were no enemy naval units around and they had not exhausted their actions for the turn.They only get one attack action per turn, so fighting enemy ships precludes capping cities. Further, the city has to be low enough for a capture to take place.
Edit: Can naval melee units only capture? (i.e., they can't help take down a cities defenses)
Every time I'd settle in for a round of barbarian killing Darius would waltz in after I'd murdered everyone and was licking my wounds and would settle in the exact spot I had previously picked out in my head
I hate him
Every time I'd settle in for a round of barbarian killing Darius would waltz in after I'd murdered everyone and was licking my wounds and would settle in the exact spot I had previously picked out in my head
I hate him
What map size are you playing on, out of curiosity? Borders blocking oceans have only really troubled me on smaller maps, or in the ancient eras when my ships can't venture into deeper water.Right. Now that I think about it, I've had some inconsistent experiences with trying to get embarked units to take a city from the water. I know I fell back to putting them on land first this weekend.
Right, but that doesn't change the absurdity of the situation to me.
In this case there were no enemy naval units around and they had not exhausted their actions for the turn.
Edit: Can naval melee units only capture? (i.e., they can't help take down a cities defenses)
Thanks. Well, again, it could be user error, but since I have almost no problems with land units, and no problems meleeing naval units, something seems to be up with my game.Melee naval units can attack other naval units and attack a city to weaken its defenses as well. They can do all the things land melee units do except they need to stay in the water.
Great Musicians' culture bombing directly contributes to the culture victory, so it makes sense. All else failing, culture bomb a friend and settle for a portion bleeding out into the wider world.Apparently Great Musicians can't go through other civ territory unless you have Open Borders, yet other Great people can. wtf
Great Musicians' culture bombing directly contributes to the culture victory, so it makes sense. All else failing, culture bomb a friend and settle for a portion bleeding out into the wider world.
This particular match was on Standard, I believe. Didn't really affect things til late (1900s).What map size are you playing on, out of curiosity? Borders blocking oceans have only really troubled me on smaller maps, or in the ancient eras when my ships can't venture into deeper water.
Or wireless interference.Almost sounds like your mouse contacts might be wearing out, how are you typically moving units around?
I more or less use them interchangeably, being that you wind up converting a large chunk of your culture to Tourism by the lategame.Well, Tourism Bombing
Culture Bombing's been taken by Great General since GaK.
I just find it weird really. I mean, religion spreading feels more annoying than tourism warfare.
Can you tourism bomb during war though?
What's up with the AI spreading religion? Do they get big bonuses to the 'pressure' by closeby cities or something? I'm playing on Emperor. There is only 3 cities nearby one of mine that are majority Catholicism, and yet my city has 30 pressure on it which sure isn't 3 cities x 6 pressure each...I've only played less than 10 games of civ5 since GnK and now BNW came out, but I'm not understanding at all how to spreading my religion, I usually just say forget it.