Check trade routes into that city or the religion's enhancer beliefs
Siam and Greece for sureHas it been agreed what the top 5 CIV in BNW? I can say Babylon is one of them. What do you think?
Has it been agreed what the top 5 CIV in BNW? I can say Babylon is one of them. What do you think?
If I buy CIV V, can I live out my dream of making an N-Korea like-nation in online multiplayer?
So in my last four deity games I have not built a single amphitheater, much less a opera house or museum. I still built the writer's guild and artist guild up ASAP as the generated GP have huge benefits to my game, but overall between the Oracle (which is cheap and easy to beat the AI to, even while spamming out a composite bow rush) , the World's Fair, and pledge to protect+consulate abuse my policy rate is just fine all game.
I think they nerfed base culture on these buildings too much.
Most games end with concession w/ a clear runaway well before the Atomic era, as I understand it. I don't think Civ V is the game you are looking for if you want this particular experience.
Well, in single player he can be a NK 'rogue' state if he wants.
Do you always go for Consulates? I've only done Patronage when city states are a big plan of my game plan (Austria, Greece) but after how well the Greek game went I'm thinking of doing it more often.
Nah. Not the same when trolling/attacking actual people with this.
Ah well, time to find another strategy game where I can play this out. If anyone has any suggestions feel free to reply or P. M. me.
For a Portugal diplomatic victory and/or an English domination victory, would you guys recommend Continents or Large Islands?
Not out yet, but check out paradox's East vs. West:
http://forum.paradoxplaza.com/forum...0-East-vs-West-Developer-diary-7-The-Big-Bang
Realize what you are looking for is also going to likely require a group of people who also are into some kind of roleplay, which is another reason to recc Paradox over Civ in this case.
Whelp. Sandwiched in between Darius, Oda and Atilla, each of them with massive armies on their borders and me with 2 archers and a warrior. Nope.gif
Whelp. Sandwiched in between Darius, Oda and Atilla, each of them with massive armies on their borders and me with 2 archers and a warrior. Nope.gif
I can't say for sure that you'd get to nukes ahead of everyone else, but there are definitely ways to be the crazy recluse that's hard to dislodge. Ethiopia, using great generals to make citadels, China, Autocracy, etc.
Not to mention a ton of defensive buildings and wonders (Great Wall, some Japanese castle that escapes me, Great Firewall, Babylon and its Wall replacement).
So Gandhi convinced me to go to war with the Huns, then never helped with anything but 1 group of spearmen. Did I get tricked into doing his dirty work, or is the AI just not very good.
So Gandhi convinced me to go to war with the Huns, then never helped with anything but 1 group of spearmen. Did I get tricked into doing his dirty work, or is the AI just not very good.
What makes the Inca a top 5 Civ? I have never played as them and they didn't really stick out to me when choosing civs to plays as?
Honestly pledge to protect probably needs some kind of nerf. It's not consulates that are the problem, it's both pledge and consulates that cause issues.
Honestly speaking, i think Venice is broken - It's way too easy to snatch a Diplomatic Victory.
Tradition still seems like the most powerful of the opening social policy trees, but honestly I'm so sick of it at this point. What's hot in Liberty/Piety openers these days?
Tradition still seems like the most powerful of the opening social policy trees, but honestly I'm so sick of it at this point. What's hot in Liberty/Piety openers these days?
For a Venice diplomatic victory would you go Liberty or Tradition?
Tradition still seems like the most powerful of the opening social policy trees, but honestly I'm so sick of it at this point. What's hot in Liberty/Piety openers these days?
Peaceful liberty isn't bad, but where liberty peaceful really get hung up on is science. You don't have the innate growth of cities,especially your NC capital and your "free" GP still notches up the first counter of GP costs so your first GSci is 200 points instead of 100.
This is mainly due to over expansion (think 3-4 city liberty, not to 5 right off the bat unless you get lucky with a good CS and have LOTS of premier land) and not securing sufficient variety of luxury resources for the cities you are claiming. It is also tied to slower coastal starts and other margin placement were the much slower border growth from liberty winds up eating your earned gold just to claim reasonable tiles to work.
A successful liberty start is all about getting *good* spots quickly, with high yield tiles near the city plop-down and both quantity and variety of luxuries. You can later expand into the merely "good" spots later.
The reason why it transitions so well into warfare is that you will likely forward settle into an AI or have an AI forward settle into you. On the higher difficulties you benefit greatly from having your neighbor become crippled and getting other neighbors to beat on them early along with you. You can then just expand more w/o repercussion later. It's aggressive and not passive. It's hard to be aggressive w/ the AI w/ tradition without lots of bribes.
In my last game I played - I went science victory since the idea of a deity domination war w/ a huge Shaka and Atilla made me phyically ill, I wound up w/ 10 cities total, 2 puppeted capitols. I settled four cities off the bad, took one more in an early war, settled another 2 in medieval, and then took the two caps late game and just used border expansion and some great general citadels to keep the AI shit towns to a minimum. That's a reasonable pace for liberty expansion, and even then I overextended my happiness too much.
edit: Learning how many citizens you need to work and how much expected happiness your are going to have/need to have as a rough estimate for what you are going to want to need in the next 50-75 turns is something you can really do to step up your game, period. You don't see it on let's plays but it's a short off the hand calculation that really pays off when planning out your early empire. Later on you an use city states and more advanced trading to help out.
Do you starve your own settled cities to stave off population unhappiness?
Nuke yourself
It's a matter of not settling too many cities or having them grow too fast before you can acquire more sources of happiness. If you know that you are going to get a certain amount of happiness via social policies, lux trading, or buildings, go ahead and ramp up growth. If not, keep your tiles production or gold focused.
Do you starve your own settled cities to stave off population unhappiness?
Honestly, i have no problems with happiness gouging.
having 10 cities, 4 of which conquered, is not what i'd consider peaceful though =\
Do you starve your own settled cities to stave off population unhappiness?
For the first two or so games after I bought Civ V, I thought unhappiness from population only came when I was overpopulated, so I always checked the avoid growth button, no matter how low the population was :/. Good thing I was playing on Warlord or Chieftain at the time.
Also, thinking of going Poland my next game, since they're pretty versatile in terms of victory conditions, does anyone have any reccomendations? I was thinking maybe culture and blaze through Tradition, Patronage and Aesthetics. Also, it seems to me that Pangea is much easier than Continents for a culture game, since you have every civ discovered before getting Caravels. Is that right?