Ps3 or 360? I just turned 30 and am quite decent.BigBlue1974 said:Agreed division.
I've actually joined an "over 30 years old" clan. Nobody is particularly good but we have fun and everyone actually tries to win when we play objective style games.
Ps3 or 360? I just turned 30 and am quite decent.BigBlue1974 said:Agreed division.
I've actually joined an "over 30 years old" clan. Nobody is particularly good but we have fun and everyone actually tries to win when we play objective style games.
Rewrite said:Hey guys, I have a problem and I need advice. My cousin came over today and brought his copy of Black Ops (PS3) so we could play. He had brought it before many months ago and we managed to successfully play online just fine. However, I load the game and it tells us it needs to do a system update (version 1.06, I believe). So I prompt to start the 39 MB update and it goes to download it...but the problem is that it says it's going to take like 300+ minutes to download the update. Wtf? I search online for fixes, and read to delete the game data/save...I did that...still the same problem. I can play the single player just fine, it just won't download the patch. What gives? I don't even have none of that homebrew stuff installed on my PS3 and my other games can connect/download patches just fine. Any fixes?
See, it's been like 15 minutes now and it's at 4% with 332 Minutes Left to go. :\
RedSwirl said:My framerates for Black Ops on PC are a lot worse than COD4 and Modern Warfare 2 for some reason. Did Treyarch update the engine that much for this game or is this just a badly-optimized COD?
Now I'll admit that what I'm running is only an 8800GT, but in COD4 with detail settings cranked up and 2xAA on my 1440 x 900 monitor I would get between 60 and 90fps in 32-player games. I never got the time to measure on MW2's free weekends but I don't remember seeing that game stutter on my system at all.
In 16-player games on Black Ops with 0xAA, no AF, and no Shadow Warming I'm still only getting 30-50fps. That's about the same framerate I get for Crysis (DX9).
spiderman123 said:This is the most fucked up night ever. They need to fix this split screen bullshit. First off all there is this pair of split screeners, each on opposite teams the first one is in a party and he with his ghost camping G11 friends decide to sit in a corner while the other guy decides to boost. They need to fucking fix this dumb ass glitch man
AnEternalEnigma said:Did you report him for boosting? If so and it checks out, he'll get reset back to fresh meat level 1.
divisionbyzorro said:I would just make the standard clip size halfway between the current size and the extended mag size, and give them all 50% more ammo. That would be good enough to make the SMGs viable in my mind. For example, I actually really like the MAC11, but you have to use Scavenger and Extended Mags to make it work. If I could have some more flexibility, I'd integrate the SMGs into my playstyle a lot more.
divisionbyzorro said:Regarding the Stoner, it does have a ridiculous DPS. I wouldn't change much about it though, other than give it a slightly longer reload, longer ADS, or wider hipfire circle. Or maybe just a smaller clip size would be enough. I don't really think it's OP as it is though. The FAMAS and AUG just need a lower fire rate.
Those are my thoughts anyway. You're the numbers guy around here though; I trust your opinions on CoD math pretty much implicitly.![]()
RedSwirl said:My framerates for Black Ops on PC are a lot worse than COD4 and Modern Warfare 2 for some reason. Did Treyarch update the engine that much for this game or is this just a badly-optimized COD?
Now I'll admit that what I'm running is only an 8800GT, but in COD4 with detail settings cranked up and 2xAA on my 1440 x 900 monitor I would get between 60 and 90fps in 32-player games. I never got the time to measure on MW2's free weekends but I don't remember seeing that game stutter on my system at all.
In 16-player games on Black Ops with 0xAA, no AF, and no Shadow Warming I'm still only getting 30-50fps. That's about the same framerate I get for Crysis (DX9).
You should turn down textures one notch and shader warming just helps with the hitching so it should be on for everyone. All it does is add a couple seconds to the map load.RedSwirl said:In 16-player games on Black Ops with 0xAA, no AF, and no Shadow Warming I'm still only getting 30-50fps. That's about the same framerate I get for Crysis (DX9).
PS3, http://over30clan.webs.com/ if you are interested.Ryck said:Ps3 or 360? I just turned 30 and am quite decent.
spiderman123 said:This is the most fucked up night ever. They need to fix this split screen bullshit. First off all there is this pair of split screeners, each on opposite teams the first one is in a party and he with his ghost camping G11 friends decide to sit in a corner while the other guy decides to boost. They need to fucking fix this dumb ass glitch man
Lionheart1827 said:I cant stand split screeners for other reasons, but report em for boosting.
I find whenever a split screen pair is on my team one of the following happens:
1)They both are severely negative and ruin the game
2)One guy has an ok score, and the other guy probably put the controller down and ends up going 1-18.
3)They both have shitty connections
I rarely ever see a split screen pair do good. :/
So they are terrible if they do shoot down enemy aircraft and they're terrible if they don't. I guess everyone is just terrible lolJack Scofield said:Today I went back to MW2 after a few months hiatus (not because of Black Ops, mind you. I don't waste my time with Treyarch products). It's amazing how terrible these players still are, especially when no one bothers to shoot down enemy aircraft. "DURR. Maybe this time the Pave Low WON'T kill me." Hahahaha. Suck it down, chumps.
Also, I've noticed that the losers who DO shoot down killstreaks are usually the worst players in the match. Their Kis usually something around 1.00 or even lower. Probably a correlation. Equipping a Stinger is like broadcasting to the world that you're a terrible player who can't aim worth shit. Take some advice from me and stop the opposing team from earning killstreaks in the first place.
Jack Scofield said:Today I went back to MW2 after a few months hiatus (not because of Black Ops, mind you. I don't waste my time with Treyarch products). It's amazing how terrible these players still are, especially when no one bothers to shoot down enemy aircraft. "DURR. Maybe this time the Pave Low WON'T kill me." Hahahaha. Suck it down, chumps.
Also, I've noticed that the losers who DO shoot down killstreaks are usually the worst players in the match. Their Kis usually something around 1.00 or even lower. Probably a correlation. Equipping a Stinger is like broadcasting to the world that you're a terrible player who can't aim worth shit. Take some advice from me and stop the opposing team from earning killstreaks in the first place.
VALKYRAY said:this thread is dying so fast. you will never seen a OT2 for black ops. this is just sad.
At this rate, his trolling will ensure an OT2.spiderman123 said:well if you continue trolling you'll never see OT2
Jack Scofield said:Today I went back to MW2 after a few months hiatus (not because of Black Ops, mind you. I don't waste my time with Treyarch products). It's amazing how terrible these players still are, especially when no one bothers to shoot down enemy aircraft. "DURR. Maybe this time the Pave Low WON'T kill me." Hahahaha. Suck it down, chumps.
Also, I've noticed that the losers who DO shoot down killstreaks are usually the worst players in the match. Their Kis usually something around 1.00 or even lower. Probably a correlation. Equipping a Stinger is like broadcasting to the world that you're a terrible player who can't aim worth shit. Take some advice from me and stop the opposing team from earning killstreaks in the first place.
there are reasons behind all that treyarch hate dont you thinkdivisionbyzorro said:There are a few reasons why the thread is dying:
- It's basically the same game we've seen for the past four years. There's not much left to say!
- This thread has, at multiple times, devolved into ridiculous personal fights, which has (rightfully) caused people to unsub from the thread.
- We've also had a greater degree of asinine trolling than the MW2 thread did, which has also caused people to unsub.
- Not everybody subs; we lost people when we were moved into the Community forum and it took people a while to find us again.
- There's also an unreasonable amount of Treyarch hate on NeoGAF.
For the record, at this point in the life of the MW2 thread, most of the conversation was people bitching about nuke boosting and care package glitching.![]()
VALKYRAY said:there are reasons behind all that treyarch hate dont you think
This is it exactly, I mean some kd discussion is fine but thats all that goes down here anymore.Stallion Free said:I think it's the childish fighting and boring as fuck KDR W/L ratio discussions that go way to in-depth that 99% of people don't care about or find interesting.
Lol yeah they care about you if you are on 360. Did you see those quotes?3ur4zn said:As a rule, I'm more excited about Treyarch COD's than any other because they actually give a toss about the userbase and know how to design a fucking map.
waw was built like brick shithouse? it's because is a copy of COD4. dont even say zombies because everyone knows treyarch stole that idea from left 4 dead.3ur4zn said:Not really. WaW was built like a brick shithouse and had the best maps in the series.
BO is the most balanced and hacker-free COD ever, but has netcode issues undoubtedly.
As a rule, I'm more excited about Treyarch COD's than any other because they actually give a toss about the userbase and know how to design a fucking map.
The only reason IW don't cop as much heat is because of the absolute genius of COD4. It had its problems too, but it was unquestionably a masterpiece. The less said about MW2, the better.
Definitely not unreasonable. At least if you're a PS3 player.divisionbyzorro said:[*] There's also an unreasonable amount of Treyarch hate on NeoGAF.
3ur4zn said:Not really. WaW was built like a brick shithouse.
BO is the most balanced and hacker-free COD ever, but has netcode issues undoubtedly.
As a rule, I'm more excited about Treyarch COD's than any other because they actually give a toss about the userbase and know how to design a fucking map.
The only reason IW don't cop as much heat is because of the absolute genius of COD4. It had its problems too, but it was unquestionably a masterpiece. The less said about MW2, the better.
and what is your contribution to this thread?AnEternalEnigma said:This thread sucks because of people like VALKYRAY, who do nothing but troll and play Infinity Ward fanboy at the slightest hint of unhappiness someone has with this game. This thread would be infinitely better if there was a way to remove him from it.
That's what the ignore list is for.AnEternalEnigma said:This thread would be infinitely better if there was a way to remove him from it.
It really isn't. There were the javelin and the care package glitches and those were awful times, to be sure, but it was temporary and nothing like it remains. Black Ops has glitches in every little thing - from napalm fire to climbing ladders to picking up weapons. It has no big, game-breaking glitches, but it has such a neverending list of little glitches that the overall experience is just annoying to me.divisionbyzorro said:(and it was a ridiculous glitch-fest too, in case you forgot)
buy teh haloz said:What's wrong with the napalm fire?
That is what I mean. They're just completely broken in every possible way. Killstreaks overall are kind-of bad in this game.Xux said:I dunno if it's what he means but the hitbox is way bigger than the flame and can go through walls and stuff.
aku:jiki said:It really isn't. There were the javelin and the care package glitches and those were awful times, to be sure, but it was temporary and nothing like it remains. Black Ops has glitches in every little thing - from napalm fire to climbing ladders to picking up weapons. It has no big, game-breaking glitches, but it has such a neverending list of little glitches that the overall experience is just annoying to me.
Napalm fire, climbing ladders, picking up weapons, switching weapons, chopper gunner, laggy dogs... So many annoying little glitches in Black Ops. I'm going to make a list some day!
To me, it's completely unavoidable that MW2 has the far smoother gameplay experience. It has a few things that some people can't tolerate (the tubing and sniping, duh), but those few things being bad don't mean that the controls and the smooth framerate and things like that are bad. Because they're completely fucking awesome.
I am not; I'm speaking as someone who never stopped playing MW2 (obsessively, GAF would say) and reflecting back on it. Yes, the care package "era" was fucking awful, but it was a year ago and nothing like it has popped up since. I can't agree that something that happened in february 2010 should bother me in february 2011.divisionbyzorro said:You're totally glossing over MW2s glitches. That game was literally unplayable for weeks at a time! How many times did they promise that they'd fixed care packages?
Yes, but I'm talking about specific situations. On Havana and in Demolition, and there's at least one other map that I can't remember which (Jungle maybe?), where there is a spawn point that's impossible to aim at. But guys on the ground can easily aim a Strela at me. Shouldn't be possible, and indeed, I do see that corner - I'm just not allowed to aim at it. It's a fuck-up by Treyarch, not a balance decision.divisionbyzorr said:And regarding the Chopper Gunner; isn't the limited path of the CG the only thing that keeps it from being better than the Gunship? I'm pretty sure the weird pathing is a balance decision; if you want a chopper that kicks serious ass all around the map, use the Gunship. The CG is almost too powerful at 9 kils as it is; the ease of shooting down air support and weird pathing is the only thing keeping it in check.
Here's an argument I can't believe you're being blind to; you played MW2 a hell of a lot more than you're playing BO. In this thread alone, you've made multiple posts detailing how you're suffering CoD fatigue and hardly play this game, yet at this point in the MW2 thread, you were still happily tube-whoring your way to those 10 nukes.divisionbyzorro said:But even at its worst, Black Ops has never made me nearly as frustrated at MW2 did, and on average, my experience with BO has been infinitely more enoyable than MW2 was when I quit playing it.
aku:jiki said:I am not; I'm speaking as someone who never stopped playing MW2 (obsessively, GAF would say) and reflecting back on it. Yes, the care package "era" was fucking awful, but it was a year ago and nothing like it has popped up since. I can't agree that something that happened in february 2010 should bother me in february 2011.
Also, I have to maintain that a few weeks of glitches is nothing compared to a game being constantly broken. Sure, MW2 has had problems but at least it works when it works - Black Ops can't even claim to that. It simply never works!
aku:jiki said:Yes, but I'm talking about specific situations. On Havana and in Demolition, and there's at least one other map that I can't remember which (Jungle maybe?), where there is a spawn point that's impossible to aim at. But guys on the ground can easily aim a Strela at me. Shouldn't be possible, and indeed, I do see that corner - I'm just not allowed to aim at it. It's a fuck-up by Treyarch, not a balance decision.
aku:jiki said:Here's an argument I can't believe you're being blind to; you played MW2 a hell of a lot more than you're playing BO. In this thread alone, you've made multiple posts detailing how you're suffering CoD fatigue and hardly play this game, yet at this point in the MW2 thread, you were still happily tube-whoring your way to those 10 nukes.
Maybe you just haven't played BO as much as you played MW2, and thus haven't spotted all the problems in BO.
Actually, I don't think it is. When you boil the situation down, what are the most vital aspects of a CoD game? Is it the hit detection, movement smoothness and so on, or is it the fact that PaveLows don't count toward your killstreak, people can get multiple care packages or the fact that the Intervention has too much aim assist? Of course it's the former(s), nobody would argue against that.divisionbyzorro said:Saying that Black Ops never works is something of an exaggeration.
Like you already posted yourself; it already does! The fact that it moves in a predictable circle and the low altitude (meaning lots of obstacles in the way of targets) are two huge tweaks, and they're enough. It's not fair that the g uys on the ground get an invincibility area - if I know a dude is trying to take me down and I'm better at piloting the CG than he is at taking it down, I should get him.divisionbyzorro said:I always appreciated that the CG had some sort of weakness.
Oh, me neither! I'm just saying that the math alone makes sense - you've spent less time on this, so you've noticed less flaws. I can't agree that means that the game, objectively speaking, has less flaws though...divisionbyzorro said:You're right about the CoD fatigue though; I just don't attribute that to being the fault of Black Ops.
aku:jiki said:Actually, I don't think it is.
When you boil the situation down, what are the most vital aspects of a CoD game? Is it the hit detection, movement smoothness and so on, or is it the fact that PaveLows don't count toward your killstreak, people can get multiple care packages or the fact that the Intervention has too much aim assist? Of course it's the former(s), nobody would argue against that.
Oh, me neither! I'm just saying that the math alone makes sense - you've spent less time on this, so you've noticed less flaws. I can't agree that means that the game, objectively speaking, has less flaws though...
Yeah, Rolling Thunder has the same issues for sure. (Except the "hey the flames are over THERE, not HERE!" thing, obviously.)Stallion Free said:I'm pretty sure the hit boxes are fucked on any killstreak dropped from a plane. I have been killed whilst deep inside buildings far away from any visual of the killstreak yet I have still been killed.