Consensus: Diablo 3 Art Style? (Now that the beta is out!)

FieryBalrog said:
I find this amusing
Why so? I agree with him, D3 looks too cartoony for my taste. I would also prefer a more grim and gothic look to it but I'll still buy it, maybe just not in day 1.

Maybe this cartoony-look will sell more.
 
First act's a little bit drab, kind of like how the first act in DII's a little bit drab. Until we see the rest of the game I don't think you can really judge.

PushTheButtonMax said:
I like the original Diablo art style way, way better; it's grim and gothic. This is too cartoony for Diablo in my opinion. I'll probably just opt for $20 Torchlight 2 instead.

This makes no sense to me no matter how often I hear it. Torchlight is literally "Diablo as a Saturday morning cartoon" in terms of art style. (And in terms of game design HEYYO)
 
pigeon said:
First act's a little bit drab, kind of like how the first act in DII's a little bit drab. Until we see the rest of the game I don't think you can really judge.



This makes no sense to me no matter how often I hear it. Torchlight is literally "Diablo as a Saturday morning cartoon" in terms of art style. (And in terms of game design HEYYO)

I'm not saying I hate cartoony graphics, I just don't want that in Diablo. If I'm stuck with cartoon graphics then I'm going with Torchlight. Is that so hard to understand?
 
PushTheButtonMax said:
I'm not saying I hate cartoony graphics, I just don't want that in Diablo. If I'm stuck with cartoon graphics then I'm going with Torchlight. Is that so hard to understand?

So it's a principle thing? You can enjoy more cartoony graphics but just not if there is Diablo in the title. Not that hard to understand no.

I see it that Torchlight has even more cartoony graphics than DIII and if I have to take an educated guess I have to say I think DIII will be a better game graphics aside, so I'll still stick to that.

But everybody goes about it in a different way so.. I'm sure Torchlight 2 will be good too.
 
MrKnives said:
So it's a principle thing? You can enjoy more cartoony graphics but just not if there is Diablo in the title. Not that hard to understand no.

I see it that Torchlight has even more cartoony graphics than DIII and if I have to take an educated guess I have to say I think DIII will be a better game graphics aside, so I'll still stick to that.

But everybody goes about it in a different way so.. I'm sure Torchlight 2 will be good too.

Yeah. I really enjoyed the first Torchlight, and I'm not thrilled about having to be connected constantly to play Diablo 3. And I'm a poor college student, so Torchlight 2 it is.
 
PushTheButtonMax said:
Yeah. I really enjoyed the first Torchlight, and I'm not thrilled about having to be connected constantly to play Diablo 3. And I'm a poor college student, so Torchlight 2 it is.
See I can understand that set of reasoning way more than the looks one.
 
Diablo III looks amazing. Better than Diablo II by a mile. The clarity of everything works so well and I doubt I ever get tired of the painted texture work.

This and the new Zelda give me hope for the future.
 
Diablo III is almost perfection in motion.

With AA enabled and lots of shit on the screen, on a different, darker, grittier act, it'll look exactly what I've always wanted of DIII.
 
Chinner said:
whats with the jaggies?
PC-gaming. You can't turn on AA in the beta.
 
I adore the artstyle, but I think it is not executed that well. Environments are nice, but everything else sticks out too much. Like the forested overworld screenshot posted above shows - there is no consistence, everything looks kinda out of palce.
 
Yoshichan said:
PC-gaming. You can't turn on AA in the beta.

You can force it through the control panel but then it goes a tad blurry.

No AA:
noaa.png


AA:
4xaa.png


I really hope the in-game AA option will yield better results.
 
TheExodu5 said:
You can force it through the control panel but then it goes a tad blurry.
Forcing it is tougher on specs though, right?
 
zoukka said:
Diablo III looks amazing. Better than Diablo II by a mile. The clarity of everything works so well and I doubt I ever get tired of the painted texture work.

This and the new Zelda give me hope for the future.

I love you and your opinion.

Big fan.
 
Absolutely not what I wanted from a Diablo game, but decent for what it is. I still can't shake the look like I'm staring at WoW from a different camera angle.
 
I think people are going to be really impressed by the art style and architecture once they get past the first Act. I remember that Blizzard had mostly finished Act One to prepare for Diablo 3's announcement back in 2008. All of the criticism about the game's art style came AFTER the game's announcement. Since 2008 most of the screen shots and the beta test have focused on Act One locations. I want to believe that they've made adjustments to their art style over the last three years while building Act(s) II, III and IV to please all of the naysayers.
 
I love the environments for the most part, but the characters and objects in the world are a real eye sore in every screenshot I see. They are a little too low poly and you can tell they are aping the WoW art style as much as they can get away with. This isn't a comment on adding color to the world or anything, it's stuff like the armor design being over the top in that cookie cutter Korean MMO 7 shoulder pads piled on top of eachother type way that is so played out and lazy. Those sprites in Diablo II sure had a lot of charm to them compared to this... it looks like the background artists and the character artists never had a conversation through the entire development cycle and just mashed the two together.
 
I don't like the art style at all, but I am very happy that they did not go with the visual style of Blizzard North's Diablo 3.
 
I really, really, really, hate it. I was, i really, did try to remain positive. This is like WoW's graphics except worse. How that's possible I don't know. Everything is so washed out and blurred. It's really disappointing, because, i adored Diablo II. I'm probably going to skip this one.
 
The artstyle is completely misaligned to begin with and the low-end graphics makes it even worse. An symphony of shit.
Winner winner chicken dinner!

I think they look absolutely terrible, and not even Blizzard magick can convince me otherwise.
 
The graphics are technically OK but lack the spirit of Diablo.

As it's been mentioned the Cathedral in D3 just looks like a standard stoney dungeon. Where are the pools of blood, the sacrificed corpses, the crucifixes, the pentagrams?

D1 and D2 felt like a 40's horror movie, D3 feels like Scooby Doo's ghost episode.
 
I echo the sentiments of those who say that the characters look as if they are pasted onto the screen. They look like they are floating above their environments instead of being a part of them.

Other than that it looks OK.
 
While its a fairly large change from D2.. I can really appreciate the art in D3. If you look at it without comparing it to the previous games, its pretty phenomenal.
 
TheExodu5 said:
You can force it through the control panel but then it goes a tad blurry.

I really hope the in-game AA option will yield better results.
ugh, looks like that console blur shit they're passing off as AA.

Proper AA for the final release please. A game with such a relatively simple and low-/mid-poly art style needs to look clean above all.

The characters in DOTA 2 look cleaner and mesh better with the rest of the scene (probably because the art style of the characters and environments do not clash so much), it's a bit of a shocker that Diablo III doesn't seem to be there yet.

Here's hoping the final layer of polish will bump this baby up a notch.
 
I think the game looks fine, and that people who are so unhappy with it would probably be unhappy with absolutely anything that didn't entirely conform to what they thought the game should have looked like.
 
Looks alright in my opinion. I wish they would have pumped up the graphics a bit. I figure I'll be playing this off and on for a decade so it would be nice if they would have pushed for the upper end of hardware.

They need to replace whoever they have making the item sets though.
 
Looks fabulous. I love the textures and couldn't care less about whether it's a technologically advanced game or not.

Only thing I'm not crazy about is some of the armor sets they showed during a presentation a while back (Gamescom?)
 
When they released the first screenshots of Diablo 3, I was among those that immediately started screaming and shouting - I recall been angry that the technology was already out of date and would be even more out of date - saliently pointing out the fact that Starcraft 2, from the same company used normal maps; even though that game had more units on screen and was coming out sooner.

And the technology in this game is dated looking as hell.

But upon some reflection - Blizzards games age well. They're still good/decent looking games long after their release.

What Diablo 3 is then is a pre-aged game, technologically speaking. It comes out looking technologically dated, so that all that there is left to focus on is the art and the overall cohesiveness.

In that respect, it's a pretty good looking game - the art has had to be polished to a tilt, because fancy graphics tech wasn't there to prop it up. It'll age well and look probably better than what Diablo 2 looks to us now, 10-11 years from now.
 
Looks like total ass, tech is bad and has awful art-style, but i have got over it about year ago, still its a shame ;\
 
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