spritework reminds me more of ff6 than chrono trigger lol.
Some very quick thoughts after playing 30min of the pc version.
- Game closes when you change the resolution? New resolution is set after relaunching the game but that is kinda weird behavior.
- No transition animation when opening up the menu is really rpgmakerish lol. Games generally have a quick fade in and out or something.
- combat already looks super enjoyable. Glad the game starts with so many goodies to play with and its not wacking shit with normal attack for the first 5 hours.
- Tutorial reminds you to equip poison, but its already equipped?
- confused by chahn's protective barrier. It mentions 'defends 25% for party' but the Target is self?
- On related note, is there any indicator of what buffs or debuffs are on players/enemies? Not sure if there are some icons on screen that I'm not noticing.
- A bit strange that npcs don't take up physical space, like you can just walk past people lol.
This is worded really weird lol.
vending machine glow is in front of the characters
Having a good time so far even with me nitpicking haha!