have they ever commented on implementing sprays?
Yeah they have.
You unlock spray sizes from crates.
im actually ignorant and asking a genuine question. please explain more detail and speak to me as if im a child.
if this is some clever trick or troll i give you the win. but im seriously ignorant/asking a question.
Our very own Radix is working hard on correcting the CaliforniaCS servers. They might be moving to 18 player servers too.
we heart you, radix
I really miss operation bravo. I was able to play a lot of cache, overpass and Agency. Since they moved overpass over I think I have played it once in casual. Dust 2, Dust 2, Dust 2. I like the map but holy shit do people want to play nothing but that map.
but those weapons have scopes and that's how it's supposed to look when you look through them...
Dust2 at this point is like the cancer of the casual servers. Yes, it is a great map but I don't need to play it every second round. It's so overplayed that my friends and I exclude it from competetive since we just can't stand playing on it anymore, which really is kind of sad in itself
Then again, it will be the same with Operation Charlie. People will vote for freaking cache all the time...
If Valve scooped up Cache as an official map, we wouldn't have that problem. Maybe then we can make way for maps like Season, Tuscan, etc.
You play on CaliCS too? Cool. I didn't know Radix was a GAFer.
How many of you guys play on CaliCS? 18 man would be awesome. Do it.
Nothing you can do really.I just got a competitive cooldown even thought I managed to reconnect on time and finish the match, what do I do?
Nothing you can do really.
Also i fully expect the new operation to launch tomorrow and to not have any new maps.
Players Choice: Favela
safe to say the last map will be Agency. I'm gonna play the hell out of this operation but i do hope they throw in some new maps.
Don't care about how it is supposed to look. There's nothing realistic about CS or in general handling/shooting guns with mouse and keyboard in front of a monitor.
Maybe its the visor that shows your HUD that offers zoom? Use your imagination.
The obsession with pseudo-realism is quite strong nowadays, unfortunately.
does this mean the new operation won't have any new maps?
Valve hasn't commented on this aspect of the new Operation yet; however, I personally believe that several maps from the workshop, maybe four, will be included in addition to the eight community choice winners.
That's purely my speculation, though.
Anyone else been playing on what seems to be shitty servers? Earlier I was lagging, rubberbanding, having trouble switching weapons, etc.
OPERATION PHOENIX
Started Operation Phoenix
Operation Phoenix Passes are available for purchase. They provide access to:
Eight maps, chosen by the community, available on official CS:GO matchmaking for all game modes.
An upgradable Operation Coin, that tracks all competitive matchmaking statistics for the duration of the event.
Exclusive access to the new Operation Phoenix Case, with 13 Community-Created Weapon Finishes.
MISC
Teammate Colors:
Added convar cl_color to allow players to set their preferred teammate color index.
Renamed teammate colors convar to cl_teammate_colors_show and added option to display Color Letters over teammate colors in competitive ("cl_teammate_colors_show 2").
Teammate preferred color can now be chosen when in a lobby and displays above player avatars.
Damage can no longer be done to teammates during a freeze period in any mode.
Fixed cs_baggage skybox texture.
Fixed cl_draw_only_deathnotices 1 and cl_teamid_overhead 0 not hiding the overhead player arrows.
Fixed player flair icons getting cropped on avatars in the lobby.
Aug and SG556
Scope dot no longer fades too quickly during online play.
Scope dot is slightly more visible against bright backgrounds.
Scope dot is now tinted using the player's crosshair color settings.
MAPS
Overpass
Smoothed out movement on truck in Bombsite A
Simplified cover in bombsite B
Removed some trees in upper park
Smoothed out ground in canal
Removed small walls near playground entrance
Tweaked cover in playground
Small fence at birthday area no longer block bullets/grenades
Simplified corridor to CT sniper position
Improved player visibility
Improved performance
Nuke
Made wallbanging through large metal doors consistent
Added back pretty lighting in bombsite B
Made it possible to throw grenades through skylights in warehouse
Fixed some graphical bugs
NETWORK
Added support for threaded socket processing on clients and servers.
Significantly reduced the size of client connect packet to be below MTU.
Optimized split packet processing sequence.
Client address is no longer transmitted in official game events or saved in official GOTV demos.
Client P2P NAT requests are now always rejected when connected to a game server.
That AK-47 skin is seriously seriously nice
Also unless I'm reading it wrong, you only get the crate drop with the pass
I bought the pass and got winter case then next game got a sticker case. lol.