Oh no, they enjoyed it! what the fell!Jay-B said:Same thing with eurogamer, who also gave it an 8.
Edit: They gave the first a 9? Wtf? And some people think they have the most trustworthy reviews out there?
Oh no, they enjoyed it! what the fell!Jay-B said:Same thing with eurogamer, who also gave it an 8.
Edit: They gave the first a 9? Wtf? And some people think they have the most trustworthy reviews out there?
Jay-B said:Same thing with eurogamer, who also gave it an 8.
Edit: They gave the first a 9? Wtf? And some people think they have the most trustworthy reviews out there?
They also apparently didn't notice the terrible driving and shooting mechanics and the ultra repetitive structure of the game. Oh well, it's not like they were reviewing it.derFeef said:Oh no, they enjoyed it! what the fell!
Jay-B said:Same thing with eurogamer, who also gave it an 8.
Edit: They gave the first a 9? Wtf? And some people think they have the most trustworthy reviews out there?
Jay-B said:They also apparently didn't notice the terrible driving and shooting mechanics and the ultra repetitive structure of the game. Oh well, it's not like they were reviewing it.
Heh, ruined my driving level-up faar too often!BenjaminBirdie said:What's wrong with the driving mechanics? If anything the problem with driving is that pedestrians are so incredibly stupid.
Man it's like you've got a grudge against funJay-B said:They also apparently didn't notice the terrible driving and shooting mechanics and the ultra repetitive structure of the game. Oh well, it's not like they were reviewing it.
No, you couldn't.Shurs said:One of the things I enjoyed most about the first Crackdown was the freedom you were granted in playing through the game. Your goal was simple. Take down 21 mobsters however you wanted, in whatever order you wanted. You could come through the front gate guns blazing, facing a gang of henchmen, or you could sneak in stealthily and assassinate your target. You could take out individual generals, weakening the crime syndicate or you could go right for the crime boss.
LOL...Seriously? Wow...smhmescalineeyes said:I don't mean to be a dick, but this time the EDGE score is to be taken with a grain of salt. UK Dev...
derFeef said:Heh, ruined my driving level-up faar too often!
I love the super arcadey driving. But it looks like I, and eurogamer, are both wrong, so I do not enjoy it anymore.
lawblob said:Is there any truth to the EDGE review bias in favor of Euro or UK devs? I've heard this before, but is there any substance to it?
WickedLaharl said:damn that sucks.
glad i checked in on this thread otherwise i would have sat around waiting for my package to arrive later this morning.
ah well i'm going to email amazon and see if i can get a refund on my shipping fee.
Agreed, this is one of the facets of the first game which is consistently brought up that always seems at odds with my experience. You can theoretically start the game, jack a car and drive over to Shai Gen but there's no way you can practically do anything at that point. Freedom to bash your head against a wall of automatic fire and homing rockets with low stats and a crap arsenal, I suppose.Apoc29 said:No, you couldn't.
I know this is a big point of contention with fans of the first game who loved the freedom relative to more linear third person action experiences. Personally I found it to be a bit flaky in execution, much like the lack of weapon balance, so it doesn't bother me that they have tasks that tie you to an area while freaks flood in. Maybe I will feel differently after I get home and play for a while, but I can't imagine things being too much different from my experiences with the demo for a few hours.Your point still stands, though. It sounds like Crackdown 2 doesn't have as much freedom as the first.
3rdman said:LOL...Seriously? Wow...smh
Guevara said:So - Does this game have local co-op (i.e. splitscreen)? My purchase depends on this information.
Jay-B said:They also apparently didn't notice the terrible driving and shooting mechanics and the ultra repetitive structure of the game. Oh well, it's not like they were reviewing it.
WHATPopeck said:It's also pretty lame that Keys to the City isn't in the game. If they're going to release that as PDLC: son, I am disappoint. Overall they should given more tools for the players to fool around with. And maybe little more crazy achievements.
What I meant by that statement was that when I killed the head of Los Muertes, I swam behind the compound, lept up the rocks and killed the boss without engaging another enemy. Of course I killed him with grenades and kicks to the head, which are certainly not stealthy, but I did sneak into the compound.Apoc29 said:No, you couldn't.
Your point still stands, though. It sounds like Crackdown 2 doesn't have as much freedom as the first.
GhaleonEB said:WHAT
My daughter is going to be crushed. She's spent many an hour just tooling around while invincible. Why on earth would that be cut from the sequel? :\
It's available as free DLC. It should be available not too far out from release.GhaleonEB said:WHAT
My daughter is going to be crushed. She's spent many an hour just tooling around while invincible. Why on earth would that be cut from the sequel? :\
Dax01 said:It's available as free DLC.
Got the game. How do you get the helicopter again?
Keys to the city was patched in to the original, same could happen here, maybe.GhaleonEB said:WHAT
My daughter is going to be crushed. She's spent many an hour just tooling around while invincible. Why on earth would that be cut from the sequel? :\
There is a helipad at the agency towerDax01 said:It's available as free DLC. It should be available not too far out from release.
Got the game. How do you get the helicopter again?
Shurs said:What I meant by that statement was that when I killed the head of Los Muertes, I swam behind the compound, lept up the rocks and killed the boss without engaging another enemy. Of course I killed him with grenades and kicks to the head, which are certainly not stealthy, but I did sneak into the compound.
goldenpp72 said:I think the people jumping off the bandwagon never really loved crackdown to begin with really, this game never looked like more than an inbetween to crackdown 3 to keep fans at bay who have been waiting 3 years now.
ElyrionX said:This is like Lair all over again. The gameplay videos shown in previews are obviously not good at all but fanboys being fanboys would just delude themselves into thinking otherwise. I am honestly surprised at the review scores for this game. I had expected it to be a lot worse.
Fixed. Someone probably even made the Lair comparison three years ago.ElyrionX said:This is likeLairCrackdown 1 all over again. The gameplay videos shown in previews are obviously not good at all but fanboys being fanboys would just delude themselves into thinking otherwise. I am honestly surprised at the review scores for this game. I had expected it to be a lot worse.
It seems like it's cutting it just fine for me.ElyrionX said:That's such fucking bullshit.
Crackdown 1 was awesome for its time but games have changed so much in 3 years and using the same cookie-cutter repetitive formula is just not going to cut it anymore.
I've yet to play an open-world game that offered the same kind of fun I got from CD1, much less "so much more." You treat things like mission structure and branching powers as added features, when I feel they take away from the enjoyment I got. Different strokes, buddy.After all, we've already had so many other open-world games that offer so much more since then.
I'd have preferred a new city too, but I'd rather have more Crackdown than no more Crackdown.The worst part is that they actually had the gall to recycle the entire city from the first game without adding any significant new areas. Unbelievable.
This is like Lair all over again. The gameplay videos shown in previews are obviously not good at all but fanboys being fanboys would just delude themselves into thinking otherwise. I am honestly surprised at the review scores for this game. I had expected it to be a lot worse.
Hugbot said:It seems like it's cutting it just fine for me.
I've yet to play an open-world game that offered the same kind of fun I got from CD1, much less "so much more." You treat things like mission structure and branching powers as added features, when I feel they take away from the enjoyment I got. Different strokes, buddy.
I'd have preferred a new city too, but I'd rather have more Crackdown than no more Crackdown.
Oh, right. Shit. I had confused "enjoying the hell out of the demo" with "severe dissappointment" and "no fun at all." My bad.
mescalineeyes said:I don't mean to be a dick, but this time the EDGE score is to be taken with a grain of salt. UK Dev...
I appreciate the insights. It is sounding like basically exactly what I wanted from a sequel. The things they did change seem to add to the game, they didn't fuck with the formula too much, and I can play online with 3 friends instead of 1. I really appreciated the first for being basically a pure arcade action game you are just dropped in, and InFamous/Prototype just didn't scratch that itch. I get that some people jumped ship and like that style of game better, but judging by the demo and impressions/reviews, the sequel is exactly what I wanted (minus the new environment, but I forgave that easily).Bamelin said:I've finished the game with the exception of the very last battle, so here's my point of view .... the game is Crackdown 1 all over again.
This is not a bad thing if you love Crackdown, HOWEVER, the game doesn't feel like it's doing enough different to warrant a full 60 dollar retail price tag. Like I said earlier it feels like a very beefy expansion pack.
Fans of Crackdown will love it. Hell I played for 6 hours straight last night. But I feel like I've played this before in a sense that's a little TOO familiar .... the city map is basically the same from the first game ... it really does feel like alot of recycled content.
I'm still having fun, but my review copy was free. I sure as hell wouldn't be rushing out to put 60 dollars on this. You can get almost an identical experience playing Crackdown 1. Maybe even better, I much preferred the more open ended mission structure of crackdown 1.