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Crackdown 2 |OT| of Orbs, Freaks, and Exploding Pedestrians

derFeef

Member
Jay-B said:
Same thing with eurogamer, who also gave it an 8.
Edit: They gave the first a 9? Wtf? And some people think they have the most trustworthy reviews out there?
Oh no, they enjoyed it! what the fell!
 

Big Chungus

Member
So if I haven't played the first game, will I enjoy the second one?

The demo seemed kinda cool with the agility orbs allowing me to run and jump like a madman.
 
Jay-B said:
Same thing with eurogamer, who also gave it an 8.
Edit: They gave the first a 9? Wtf? And some people think they have the most trustworthy reviews out there?

Yeah, how they bailed on a 10 for the worst one is indeed pretty shocking.
 

Jb

Member
derFeef said:
Oh no, they enjoyed it! what the fell!
They also apparently didn't notice the terrible driving and shooting mechanics and the ultra repetitive structure of the game. Oh well, it's not like they were reviewing it.
 
Jay-B said:
Same thing with eurogamer, who also gave it an 8.
Edit: They gave the first a 9? Wtf? And some people think they have the most trustworthy reviews out there?


What's wrong with giving the original a 9? That's inline with what I'd give it.
 
Jay-B said:
They also apparently didn't notice the terrible driving and shooting mechanics and the ultra repetitive structure of the game. Oh well, it's not like they were reviewing it.

What's wrong with the driving mechanics? If anything the problem with driving is that pedestrians are so incredibly stupid.
 

derFeef

Member
BenjaminBirdie said:
What's wrong with the driving mechanics? If anything the problem with driving is that pedestrians are so incredibly stupid.
Heh, ruined my driving level-up faar too often!

I love the super arcadey driving. But it looks like I, and eurogamer, are both wrong, so I do not enjoy it anymore.
 

Hugbot

Member
Jay-B said:
They also apparently didn't notice the terrible driving and shooting mechanics and the ultra repetitive structure of the game. Oh well, it's not like they were reviewing it.
Man it's like you've got a grudge against fun
 

Apoc29

Member
Shurs said:
One of the things I enjoyed most about the first Crackdown was the freedom you were granted in playing through the game. Your goal was simple. Take down 21 mobsters however you wanted, in whatever order you wanted. You could come through the front gate guns blazing, facing a gang of henchmen, or you could sneak in stealthily and assassinate your target. You could take out individual generals, weakening the crime syndicate or you could go right for the crime boss.
No, you couldn't.

Your point still stands, though. It sounds like Crackdown 2 doesn't have as much freedom as the first.

Edit: haha Turtle Power!
 

Barrett2

Member
Is there any truth to the EDGE review bias in favor of Euro or UK devs? I've heard this before, but is there any substance to it?
 
derFeef said:
Heh, ruined my driving level-up faar too often!

I love the super arcadey driving. But it looks like I, and eurogamer, are both wrong, so I do not enjoy it anymore.

I feel the same way about me and Edge. The fun I'd been having all weekend must have been some kind of lucid dream.

:(
 
lawblob said:
Is there any truth to the EDGE review bias in favor of Euro or UK devs? I've heard this before, but is there any substance to it?

Doubtful. The same claims get thrown around at any review outlet if they disagree with the views of the claimant. In this case it's "UK Devs" in others it's "[Insert Platform Here]".
 

Emerson

May contain jokes =>
WickedLaharl said:
damn that sucks.

glad i checked in on this thread otherwise i would have sat around waiting for my package to arrive later this morning.

ah well i'm going to email amazon and see if i can get a refund on my shipping fee.


My release date delivery went through perfectly. They shipped it Saturday and it arrived this morning at 9.30.
 

Pete Rock

Member
Apoc29 said:
No, you couldn't.
Agreed, this is one of the facets of the first game which is consistently brought up that always seems at odds with my experience. You can theoretically start the game, jack a car and drive over to Shai Gen but there's no way you can practically do anything at that point. Freedom to bash your head against a wall of automatic fire and homing rockets with low stats and a crap arsenal, I suppose.

Your point still stands, though. It sounds like Crackdown 2 doesn't have as much freedom as the first.
I know this is a big point of contention with fans of the first game who loved the freedom relative to more linear third person action experiences. Personally I found it to be a bit flaky in execution, much like the lack of weapon balance, so it doesn't bother me that they have tasks that tie you to an area while freaks flood in. Maybe I will feel differently after I get home and play for a while, but I can't imagine things being too much different from my experiences with the demo for a few hours.

Crackdown 1.5 or 2, as long as I can play with 4 friends I'm sold. It's certainly illogical, but so is collecting 500 orbs, and in no way do I disagree with those who would love to see a full blown CD3 with Ruffian allowed a few years of dev time with a new engine that isn't some frankenstein nightmare. Hopefully we'll see that happen.
 
3rdman said:
LOL...Seriously? Wow...smh

Well, let's be fair, bias or not, it is evident, in my opinion, that the EDGE (and the Eurogamer) review are overlooking some, imho, glaring flaws. But as far as I am concerned, the first game isn't a 9 and not as special as most people make it out to be either.

I really wanted CD2 to be good, I have fuck all to play and who knows when StarCraft 2 will start beta phase 2, so I have nothing to gain from trolling high scoring reviews, all I was saying is take it with a grain of salt if you don't know a whole lot about the game, because an 8 from EDGE is like a 9 or a 9.5 from, say, IGN (no offense).
 

MMaRsu

Member
Jay-B said:
They also apparently didn't notice the terrible driving and shooting mechanics and the ultra repetitive structure of the game. Oh well, it's not like they were reviewing it.

The first game was amazing, it's great that it's not your fucking cup of tea mate but the first game was balls to the walls awesome.
 

derFeef

Member
Eurogamer euro-biased? Okay.... they gave Alan Wake (Finland) a 7.
Aw man arguing about review scores again. I hate it.
 
I enjoyed the demo (didn't glitch it though) and I really enjoyed the first game. I'm not ready to abandon ship on CD2 because the devs maybe stuck too literally to the "if it ain't broke, don't fix it" axiom.

This is the sort of game that I do not require much story or character for. The story and character are really me- how I choose to take on the city and what I do. I don't need cut-scenes or A, B, C storylines to carry me through. This game hacks directly into the part of my brain that just wants to unleash destruction in an open sandbox situation.

Is it worth the new release pricing? I dunno. I got so much play out of CD1 that if this comes anywhere close to that kind of time spent, it's well worth the price to me.
 

GhaleonEB

Member
Popeck said:
It's also pretty lame that Keys to the City isn't in the game. If they're going to release that as PDLC: son, I am disappoint. Overall they should given more tools for the players to fool around with. And maybe little more crazy achievements.
WHAT

My daughter is going to be crushed. She's spent many an hour just tooling around while invincible. Why on earth would that be cut from the sequel? :\
 

Shurs

Member
Apoc29 said:
No, you couldn't.

Your point still stands, though. It sounds like Crackdown 2 doesn't have as much freedom as the first.
What I meant by that statement was that when I killed the head of Los Muertes, I swam behind the compound, lept up the rocks and killed the boss without engaging another enemy. Of course I killed him with grenades and kicks to the head, which are certainly not stealthy, but I did sneak into the compound.
 

Baconmonk

Member
GhaleonEB said:
WHAT

My daughter is going to be crushed. She's spent many an hour just tooling around while invincible. Why on earth would that be cut from the sequel? :\

Pretty sure they said a long time ago this was going to be early DLC. Why pack something in they can sell you later? Plus with those 2 DLCs the avatar awards refer to, combined with the 7 month dev time, it sounds more and more like a cash grab from microsoft.

Anyway, I'm still having a blast with it, anyone who truly loved the first will feel the same about the sequel I think. Just know going in it feels more expansion-y than sequel-y.
 
waiting on my free copy from the graffitti contest

speaking of which, can someone take some pics of the graffiti so i can see my piece? i dont have a 360 at the moment...
 
GhaleonEB said:
WHAT

My daughter is going to be crushed. She's spent many an hour just tooling around while invincible. Why on earth would that be cut from the sequel? :\
It's available as free DLC. It should be available not too far out from release.

Got the game. How do you get the helicopter again?
 
GhaleonEB said:
WHAT

My daughter is going to be crushed. She's spent many an hour just tooling around while invincible. Why on earth would that be cut from the sequel? :\
Keys to the city was patched in to the original, same could happen here, maybe.
 

Mairu

Member
Dax01 said:
It's available as free DLC. It should be available not too far out from release.

Got the game. How do you get the helicopter again?
There is a helipad at the agency tower
 

Liberty4all

Banned
I finished the game last night (well still have to do the final boss fight but basically finished the game).

Quick question I want to ask you guys before I write up my review. Does anyone else feel like they are playing Crackdown 1 all over again? This isn't a BAD thing per say ... Crackdown 1 was the surprise of the year for me when it hit.

But what I'm saying is that it really feels like Crackdown 2 isn't really doing anything new. In the good ol PC days this would have been an expansion pack, not a full fledge retail product. Hell even the city feels almost identical to Crackdown 1. Nice new shiny graphic sheen but a little TOO similar.
 

JambiBum

Member
Shurs said:
What I meant by that statement was that when I killed the head of Los Muertes, I swam behind the compound, lept up the rocks and killed the boss without engaging another enemy. Of course I killed him with grenades and kicks to the head, which are certainly not stealthy, but I did sneak into the compound.

I'm not too terribly far into the missions yet but I have heard the announcer say that you can use water to sneak around bases. I don't really enjoy swimming in this game (or any game for that matter) but that was always a fun way to handle the mission.

Also, is there anything special you have to do to get the heli? I know certain things don't unlock until you do some missions. Was wondering if the heli is the same.
 

ElyrionX

Member
goldenpp72 said:
I think the people jumping off the bandwagon never really loved crackdown to begin with really, this game never looked like more than an inbetween to crackdown 3 to keep fans at bay who have been waiting 3 years now.

That's such fucking bullshit.

Crackdown 1 was awesome for its time but games have changed so much in 3 years and using the same cookie-cutter repetitive formula is just not going to cut it anymore. After all, we've already had so many other open-world games that offer so much more since then. The worst part is that they actually had the gall to recycle the entire city from the first game without adding any significant new areas. Unbelievable.

This is like Lair all over again. The gameplay videos shown in previews are obviously not good at all but fanboys being fanboys would just delude themselves into thinking otherwise. I am honestly surprised at the review scores for this game. I had expected it to be a lot worse.
 

derFeef

Member
Mine got shipped, I may get it tomorrow or the day after. Shop also told me that early orders are getting the armor codes. Yes!
 
ElyrionX said:
This is like Lair all over again. The gameplay videos shown in previews are obviously not good at all but fanboys being fanboys would just delude themselves into thinking otherwise. I am honestly surprised at the review scores for this game. I had expected it to be a lot worse.

So I deluded myself all weekend having fun with it?

Talk about "fucking bullshit," Jesus Christ.
 
ElyrionX said:
This is like Lair Crackdown 1 all over again. The gameplay videos shown in previews are obviously not good at all but fanboys being fanboys would just delude themselves into thinking otherwise. I am honestly surprised at the review scores for this game. I had expected it to be a lot worse.
Fixed. Someone probably even made the Lair comparison three years ago.
 

Hugbot

Member
ElyrionX said:
That's such fucking bullshit.

Crackdown 1 was awesome for its time but games have changed so much in 3 years and using the same cookie-cutter repetitive formula is just not going to cut it anymore.
It seems like it's cutting it just fine for me.

After all, we've already had so many other open-world games that offer so much more since then.
I've yet to play an open-world game that offered the same kind of fun I got from CD1, much less "so much more." You treat things like mission structure and branching powers as added features, when I feel they take away from the enjoyment I got. Different strokes, buddy.
The worst part is that they actually had the gall to recycle the entire city from the first game without adding any significant new areas. Unbelievable.
I'd have preferred a new city too, but I'd rather have more Crackdown than no more Crackdown.

This is like Lair all over again. The gameplay videos shown in previews are obviously not good at all but fanboys being fanboys would just delude themselves into thinking otherwise. I am honestly surprised at the review scores for this game. I had expected it to be a lot worse.

Oh, right. Shit. I had confused "enjoying the hell out of the demo" with "severe dissappointment" and "no fun at all." My bad.
 

burgerdog

Member
:D Decided to check my amazon tracking number and it was delivered 2 hours ago. Went down to the lobby and got it from the door man. Can't wait to play it in a few hours.
 

Liberty4all

Banned
Hugbot said:
It seems like it's cutting it just fine for me.


I've yet to play an open-world game that offered the same kind of fun I got from CD1, much less "so much more." You treat things like mission structure and branching powers as added features, when I feel they take away from the enjoyment I got. Different strokes, buddy.
I'd have preferred a new city too, but I'd rather have more Crackdown than no more Crackdown.



Oh, right. Shit. I had confused "enjoying the hell out of the demo" with "severe dissappointment" and "no fun at all." My bad.


I've finished the game with the exception of the very last battle, so here's my point of view .... the game is Crackdown 1 all over again.

This is not a bad thing if you love Crackdown, HOWEVER, the game doesn't feel like it's doing enough different to warrant a full 60 dollar retail price tag. Like I said earlier it feels like a very beefy expansion pack.

Fans of Crackdown will love it. Hell I played for 6 hours straight last night. But I feel like I've played this before in a sense that's a little TOO familiar .... the city map is basically the same from the first game ... it really does feel like alot of recycled content.

I'm still having fun, but my review copy was free. I sure as hell wouldn't be rushing out to put 60 dollars on this. You can get almost an identical experience playing Crackdown 1. Maybe even better, I much preferred the more open ended mission structure of crackdown 1.

To be honest I have to write a review for the game and have no idea what to score it. I'm having ALOT of fun ... but it irks me the lack of new content.
 

JambiBum

Member
You know, Red Dead and GTA might have better stories and characters, but once I get done with the main story line the games become boring as fuck. I loved RDR, but once I finished the challenges and the story and all that was left was to explore the world, there wasn't shit to do anymore. I would much rather have a sandbox game that actually gives me things to do anytime I want than a game that runs out of stuff to do after you finish the story.
 
mescalineeyes said:
I don't mean to be a dick, but this time the EDGE score is to be taken with a grain of salt. UK Dev...

How dare they like a game from an UK studio! Bastards!

Seriously, reviews are always a personal opinion of the writer. Don't look at the score too much and instead read the review.
 

Hugbot

Member
Bamelin said:
I've finished the game with the exception of the very last battle, so here's my point of view .... the game is Crackdown 1 all over again.

This is not a bad thing if you love Crackdown, HOWEVER, the game doesn't feel like it's doing enough different to warrant a full 60 dollar retail price tag. Like I said earlier it feels like a very beefy expansion pack.

Fans of Crackdown will love it. Hell I played for 6 hours straight last night. But I feel like I've played this before in a sense that's a little TOO familiar .... the city map is basically the same from the first game ... it really does feel like alot of recycled content.

I'm still having fun, but my review copy was free. I sure as hell wouldn't be rushing out to put 60 dollars on this. You can get almost an identical experience playing Crackdown 1. Maybe even better, I much preferred the more open ended mission structure of crackdown 1.
I appreciate the insights. It is sounding like basically exactly what I wanted from a sequel. The things they did change seem to add to the game, they didn't fuck with the formula too much, and I can play online with 3 friends instead of 1. I really appreciated the first for being basically a pure arcade action game you are just dropped in, and InFamous/Prototype just didn't scratch that itch. I get that some people jumped ship and like that style of game better, but judging by the demo and impressions/reviews, the sequel is exactly what I wanted (minus the new environment, but I forgave that easily).

Anyway my Amazon copy came in so now it's under my desk until the end of the work day. Taunting me.
 
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