So, I stopped after the second Grand Prix. I've got tired of their model of: Almost 1 month of Grand Prix and just 4 days to rest before everything starts again. Make matters worse when the game has some glaring issues like track checkpoints and people climbing walls to get speed boosts, shortcuts, or cutting more than 1 minute or more of time in the time trials.
Luckily, they changed the characters to be able to swap their engines, making any characters viable to play. Other good thing is that the weekend bonus works for offline races. But I would love to see Wumpa Time (x5 coins) added in the offline too.
Now, to the big monsters in the room. The game asks too much time commitment from the player, that's if you want to get every cosmetic item.
Since I don't have the fear of missing out. I will play at my leisure whenever I want since I have the skill to enjoy racing online.
I'll be honest, I'm being OK with most of the BS Activision created, even those stupids 'coins' with don't make any bloody sense, but I still OK, but when they asked a feedback my answer was 'Never make a remake again with beenox or Activision'.
We are in 2019 and you create a racing game with 'invisible walls'. Even the original CTR don't have invisible wall, I mean, I played almost every kart racing game to date (Mario Kart, Diddy Kong Racing, CTR, Chocobo Racing, Mickey Speedway USA, etc...) and never saw so much incompetence by create a remake with a problem the original game never had. Many updates and still no fix. Don't care if 'Invisible Walls' are a hard problem to fix, take your damn time and fix because is a really annoying problem.
Some people are OK with invisible wall. I find this unacceptable.