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Crysis | PSN XBLA |OT| "It can run Crysis"

Warm Machine said:
I sympathise on this issue. I'm on my Delta playthrough and I get killed by some bad decision of mine or by unfortunate circumstance all the time. However, I can't actually remember the last console game I played with manual saves.

I also don't find the checkpoints too badly spread in most of the game. Sure there are sections such as the Village with the first hostage that is pretty chock full of enemies but really, anyone could A-B that once they know what to do.
The Orange Box had manual saves in all SP games, Bioshock did too.
 

SA-X

Member
I wasn't feeling this game at first, but now I'm starting to really like it, I just beat the Assault and Onslaught levels.

Its not a 'top ten fps game ever' or some shit, but its good dumb fun. I love looking down on a village with the binoculars before I decide how I'm going to strike. And the game does a lot of little things really well that add up to a nice package.

Now give us Warhead, Crytek!
 
sp3000 said:
I can see that they dumbed down the suit modes also. Funny that the Nanosuit 2 is worse than the original. I found a mod that puts the original in Crysis 2 so luckily it wasn't an issue after that.
Where can I get that mod?
 

Red

Member
Neuromancer said:
To the best of my knowledge, yes. I haven't found a way to lean. At least you can go prone.
Hm. For all the visual compromise talk, I think the control consolidation is the most grievous of new Crysis' sins.

But it's a step up from PC Crysis' pad controls at least. Going prone is pretty vital to the experience and was absent there by default.
 

StuBurns

Banned
I only fired it up last night to check it out, I actually played it for a little chunk today, just the first two levels. I'm pretty stunned how well the Crysis experience has transferred over. It certainly looks bad, and runs like ass, but the combat is still incredible, and despite the poor performance, it's at least fairly consistent, on the PC I can go from sixty to in the twenties if things get really fucked up, here it's very consistent so far. I do still think they should have held off and made it a PS480 launch title, but I'm very glad it's on the consoles for a new audience, because it is the same majestic shooter it was.

It really makes me wonder why they didn't port the game earlier, perhaps part of the reason it's DD only is performance, this forced every user to have it fully installed, probably helps somewhat.
 
lFmpI.jpg


Aw yeah. Delta was actually a nice challenge, though the two final bosses were a pain 'til I figured out new strategies from them.
 
Just to be clear, to get credit for beating the game on Delta, you have to select Delta from the options menu AND start a new game on Delta, correct?
 

diffusionx

Gold Member
SA-X said:
I wasn't feeling this game at first, but now I'm starting to really like it, I just beat the Assault and Onslaught levels.

Its not a 'top ten fps game ever' or some shit, but its good dumb fun.

I... don't agree with that. I got through Assault last night and this game is amazing. It came out right around MW1 and I really wish this game became the template. It hasn't aged a day and has quickly become one of my favorite FPS games.
 
Kimosabae said:
No you didn't. You just gave me an example of one of your character flaws - a propensity for overconfidence and frustration. One many of us gamers share, mind you - myself included. The difference between you and I is that I've been able to distance myself from those moments of frustration, manage my ego, and realize the game is offering me a challenge, which is something I value when playing videogames. And no, I don't consider the challenge "artificial", or "arbitrary" or whatever, just because it isn't convenient or doesn't mimic the original conception of the game.

Dude... it's a videogame. How realistic do you want it to be? Do you want the AI system to institute cataract simulation routines for soldiers? How about distraction routines, where they send/receive intermittent text messages to/from friends/family/girlfriends? How about ennui simulations? They just get bored of the game itself and stop caring about you all together. You'll catch soldiers reading pornography in the middle of firefights.

The "you're doing it wrong" argument equals a design FAIL. These 'rules' you speak of are unclear and/or simply non existent. That is poor design.

Crytek has real pretty tech but their AI programming is simply trash
 

Red

Member
ii Stryker said:
The "you're doing it wrong" argument equals a design FAIL. These 'rules' you speak of are unclear and/or simply non existent. That is poor design.

Crytek has real pretty tech but their AI programming is simply trash
There's some good stuff in there if you dig around for it. Always been fun luring guards with sounds one by one to pick them off, and being able to take out patrols unnoticed by killing them off individually from the rear was always neat.
 
Neuromancer said:
Just to be clear, to get credit for beating the game on Delta, you have to select Delta from the options menu AND start a new game on Delta, correct?
I just started a new game and selected "Delta". Worked for me.
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
ii Stryker said:
Crytek has real pretty tech but their AI programming is simply trash
The AI is fun to play around with, so in my eyes it is successful. In general the AI is good, but Crytek has to account for more, so there are more cracks and such. But, as said before, the AI is more fun to fight, so it is a net gain.
 
BobsRevenge said:
The AI is fun to play around with, so in my eyes it is successful. In general the AI is good, but Crytek has to account for more, so there are more cracks and such. But, as said before, the AI is more fun to fight, so it is a net gain.

Sadly, the lack of multiple saves or a quick save doesn't allow for any real experimentation.
 

Kimosabae

Banned
ii Stryker said:
The "you're doing it wrong" argument equals a design FAIL. These 'rules' you speak of are unclear and/or simply non existent. That is poor design.

Crytek has real pretty tech but their AI programming is simply trash


Of course it is. Just because you say so.


Christ, you're a whiny little ___. They're only "unclear" and "nonexistent" to you because you're too busy sniffling and playing the game through teary eyes. "FAIL"? Really? The game is open-ended enough to reward all types of approaches - good and bad ones. Sorry you perennially choose to opt for the latter. I guess Crysis isn't for you.

Good talk.

ii Stryker said:
Sadly, the lack of multiple saves or a quick save doesn't allow for any real experimentation.


LOL

Talk about being hitching yourself to a wagon.


Again, good talk.
 

Snuggles

erotic butter maelstrom
reggie said:
So... I finished this game and got 100% of the achievements a few days ago. I liked it enough that I bought Crysis 2, I've already played through a few levels, but I'm not really feeling it. Am I burnt out on Crysis or does Crysis 2 suck?

It doesn't suck, but I found it disappointing after playing Crysis 1. It's still a pretty good game, though, stick with it.
 

scitek

Member
reggie said:
So... I finished this game and got 100% of the achievements a few days ago. I liked it enough that I bought Crysis 2, I've already played through a few levels, but I'm not really feeling it. Am I burnt out on Crysis or does Crysis 2 suck?
The first third of Crysis 2 is slow. It picks up drastically.
 

Red

Member
reggie said:
So... I finished this game and got 100% of the achievements a few days ago. I liked it enough that I bought Crysis 2 and have played through a few levels, but I'm not really feeling it. Am I burnt out on Crysis or does Crysis 2 suck?
Take a wild guess :(
 

Cataferal

Digital Foundry
StuBurns said:
Is there still no technical analysis of the two versions yet?
We didn't get the promo codes for it in advance of the release date, so we decided to bottle up for longer and push for a more comprehensive article, comparing the game from every angle. The full DF feature should be out by the weekend if you fancy it. :)
 
Beat the
Korean nanosuit dudes
on Delta difficulty last night. Damn that was one of the tensest half hours (give or take) of my video game life.

(Of course it 'helped' that there were no checkpoints at any time during the whole thing.)
 
Man, I loaded up the game and just started messing around in the first level. I'd love for there to be a Devmode like on the PC version: it'd be awesome to just spawn a Tacgun and explode some shit or play the game in third person.
 
Funny thing is I saw a few Crysis twitters I follow just randomly posting several full download codes for this game a few days ago. Like how some twitters post DLC codes or Gears beta codes back then.

I already had it so didn't matter. Still cool I guess.
 
By the way, did anyone else notice how the lipsynch in just about the entire game is a bit... off? It's like theyre a bit behind all the time.
 
Blue Ninja said:
By the way, did anyone else notice how the lipsynch in just about the entire game is a bit... off? It's like theyre a bit behind all the time.
That happens when there are framerate drops as the game doesn't speed up to compensate for the dropped frames so there's lag between voices and animations.
 

Cudder

Member
Just got up to Onslaught on Delta. PS3 version. I've played the game before on my MacBook Pro, but this is so much better.

I'm actually not getting the "eagle eye" that everyone seems to be complaining about on Delta. I'm finding it pretty easy so far, bar a few encounters, but it's so much fun!

Cloak, shoot 3 dudes, run behind random tree/rock, cloak, come out of cover, repeat.

Loving this game so far, though there is a crazy amount of pop in, but I don't care lol.
 
Cudder said:
Just got up to Onslaught on Delta. PS3 version. I've played the game before on my MacBook Pro, but this is so much better.

I'm actually not getting the "eagle eye" that everyone seems to be complaining about on Delta. I'm finding it pretty easy so far, bar a few encounters, but it's so much fun!

Cloak, shoot 3 dudes, run behind random tree/rock, cloak, come out of cover, repeat.

Loving this game so far, though there is a crazy amount of pop in, but I don't care lol.

Onslaught is my favorite mission of the game. Shoot that heli with the tank in the beginning to make your own luck !
 

Kimosabae

Banned
Finally finished last night on Hard. Best FPS I've played since Halo CE - at least, gameplay-wise.

Some people commented that it felt like a tech demo more than a game. I might agree with that and I think that may be why I like it so much. It's just carried by raw gameplay without the pretension.

That's part of what made CE such a great game, in comparison to the sequels. Bungie only had enough time to truly focus on the gameplay, which caused them to draw an unrefined diamond from a chunk of coal. The sequels had broader focus, they wanted to be Star Wars, and gave Shakespearian accents and a religious caste system to aliens and became inherently stupid.

Furthermore, I'm very interested in Crysis 2 simply due to the ambiguity that the
aliens are portrayed
with, unlike what the Halo series decided to do after CE. I really want to play C2, but I'm really, really scared due to impressions - does the game open up at all even later on in the game to resemble its predecessor? Maybe I can wait till' it hits 20 bux.


I wish more big budget video games would take the approach of trying to create a diverse and dynamic gameplay engine that can be thoroughly entertaining despite the dressing. Or maybe developers are already attempting this, but they're just executing it badly.
 
Kimosabae said:
Some people commented that it felt like a tech demo more than a game. I might agree with that and I think that may be why I like it so much. It's just carried by raw gameplay without the pretension.
When people accuse something of being a tech demo, they're usually trying to get across the exact opposite, that it was pretty graphics with no gameplay to back up. All style, no substance. So kind of the opposite of what your saying.
 

Kimosabae

Banned
dr3upmushroom said:
When people accuse something of being a tech demo, they're usually trying to get across the exact opposite, that it was pretty graphics with no gameplay to back up. All style, no substance. So kind of the opposite of what your saying.


I understand they're insulting the game from their POV. Even still, if that's truly a disposition - it makes no sense. When you think of a tech demo, you don't think of just graphics, but the entire spectrum of what the engine can accomplish and at what capacity. Graphics-wise, there are better looking games on the 360/PS3.
 
Kermit The Frog said:
That happens when there are framerate drops as the game doesn't speed up to compensate for the dropped frames so there's lag between voices and animations.
It happens throughout the entire game. I mean, I don't think there's a cutscene where it isn't off. The framerate is usually fine, too.
 
Kimosabae said:
Finally finished last night on Hard. Best FPS I've played since Halo CE - at least, gameplay-wise.

Some people commented that it felt like a tech demo more than a game. I might agree with that and I think that may be why I like it so much. It's just carried by raw gameplay without the pretension.

That's part of what made CE such a great game, in comparison to the sequels. Bungie only had enough time to truly focus on the gameplay, which caused them to draw an unrefined diamond from a chunk of coal. The sequels had broader focus, they wanted to be Star Wars, and gave Shakespearian accents and a religious caste system to aliens and became inherently stupid.

Furthermore, I'm very interested in Crysis 2 simply due to the ambiguity that the
aliens are portrayed
with, unlike what the Halo series decided to do after CE. I really want to play C2, but I'm really, really scared due to impressions - does the game open up at all even later on in the game to resemble its predecessor? Maybe I can wait till' it hits 20 bux.


I wish more big budget video games would take the approach of trying to create a diverse and dynamic gameplay engine that can be thoroughly entertaining despite the dressing. Or maybe developers are already attempting this, but they're just executing it badly.
Even though the environments you're in are smaller and narrower, Crysis 2 is still an awesome game. I really enjoyed it, I've played through it at least 4 or 5 times.
 

diffusionx

Gold Member
Up until the
Core
level, this was probably the best FPS I've ever played. And I've played a lot. But that level was UGH HORRIBLE HORRIBLE HORRIBLE.

I had to turn off the system after I came out the other side. So we'll see.

kimosabae said:
Some people commented that it felt like a tech demo more than a game. I might agree with that and I think that may be why I like it so much. It's just carried by raw gameplay without the pretension.

It doesn't have the obvious brand extensions and all the other horse shit that comes with an "AAA" game nowadays (Crysis 2 did, though), but it's way more than a tech demo.
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
Neuromancer said:
Even though the environments you're in are smaller and narrower, Crysis 2 is still an awesome game. I really enjoyed it, I've played through it at least 4 or 5 times.
Yeah, Crysis 2 is a ton of fun and the MP is underrated. The only real problem with it is all the obnoxious instruction at the beginning.
 

Metal-Geo

Member
BobsRevenge said:
Yeah, Crysis 2 is a ton of fun and the MP is underrated. The only real problem with it is all the obnoxious instruction at the beginning.
Well, story wise, it makes sense. :p
But yeah, I wish they were skippable as well.
 

Wonko_C

Member
Kimosabae said:
I understand they're insulting the game from their POV. Even still, if that's truly a disposition - it makes no sense. When you think of a tech demo, you don't think of just graphics, but the entire spectrum of what the engine can accomplish and at what capacity. Graphics-wise, there are better looking games on the 360/PS3.

I don't think anybody calling Crysis a tech demo was talking about the console versions. This is why it's good to have it finally on consoles so people finally see the game for what it really is.
 
If this game is a glorified tech demo, than I'd rather have more glorified tech demos like this (with open areas this big, optional objectives, and tactical gameplay), and less polished, scripted, super linear games like the Calls of Duty.
 

Kimosabae

Banned
Neuromancer said:
If this game is a glorified tech demo, than I'd rather have more glorified tech demos like this (with open areas this big, optional objectives, and tactical gameplay), and less polished, scripted, super linear games like the Calls of Duty.


Bingo.
 
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