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Cyberpunk 2077 currently has no plans for a PS5 Pro Patch

ArtHands

Thinks buying more servers can fix a bad patch
10 copies. The other thread is saying 1. You're the thread-master. Why don't you do a poll and see how many people would buy the game and or DLC if they release a PS5 Pro patch.

Yeahhhhh you can do so if you want.
 
Expectations on consoles 😃



Reality😉😘

JHJjcy3.jpeg

But jokes aside, this game doesnt need PT to look good. It would be great if the PS5Pro could run this game with RT reflections at 60fps with PSSR.
 
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Flabagast

Member
Weird to see that they still work on pretty big updates for the game but won’t do a Pro version. I thought it was because of they had stopped working on the game.

Maybe it’s a little vengeance towards Sony ?
 

SweetTooth

Gold Member
Weird to see that they still work on pretty big updates for the game but won’t do a Pro version. I thought it was because of they had stopped working on the game.

Maybe it’s a little vengeance towards Sony ?

They should be wary of this, Ask Nintendo, Sega and Microsoft 🤣
 

FrankWza

Gold Member
Weird to see that they still work on pretty big updates for the game but won’t do a Pro version. I thought it was because of they had stopped working on the game.

Maybe it’s a little vengeance towards Sony ?
I would say that most sales were and will be on PC and they know that pcm is being protective. I mean, if we're speculating that's how it reads by some of these comments. They worked on 3 xbox skus and the Pro has tech that will be in Sony next gen console. Why not get in on it now? Sell some dlc
 

saintjules

Gold Member
Weird to see that they still work on pretty big updates for the game but won’t do a Pro version. I thought it was because of they had stopped working on the game.

Maybe it’s a little vengeance towards Sony ?

I thought the same considering the removal from the PS store shortly after release.

I also think about how much coding would have to get done for a game this large. Certain developers mentioned that they spend 5-6 months developing Pro patches for their games.
 
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