]blacky[;126278447 said:Guys, I am stuck at the Lost Bastille. I am on level 67 right now playing with a knight. I have no idea how to defeat the three ruin sentinels (even with one NPC and one online comrade we hadn't had a chance).
Normally I fight the bosses overpowered, but I am not allowed to farm right now, because I killed every enemy in every area I visited till now for ten times.
I also got now bonfire ascetic to farm and I am not sure if this is the right way in my situation.
Any suggestions?
If PvP isn't your thing then NG++ is easier unless you can chain 500 victories in a row with no losses.Is it more feasible to get Great Chaos Fireball in NG++ or through the covenant? I really want that spell but I don't really want to go through the game 2 times, especially on harder difficulties since I have to keep my SL at a certain level.
Strike damage or just using a greatshield will help immensely with the ruin sentinels. Try to deal with the one on the platform first then the other two on the floor. Ascetics will make the enemies harder whilst offering more souls for them but it's irreversible and not the best idea if you're in a bind.]blacky[;126278447 said:Guys, I am stuck at the Lost Bastille. I am on level 67 right now playing with a knight. I have no idea how to defeat the three ruin sentinels (even with one NPC and one online comrade we hadn't had a chance).
Normally I fight the bosses overpowered, but I am not allowed to farm right now, because I killed every enemy in every area I visited till now for ten times.
I also got now bonfire ascetic to farm and I am not sure if this is the right way in my situation.
Any suggestions?
If PvP isn't your thing then NG++ is easier unless you can chain 500 victories in a row with no losses.
.
Not an official one but 150 is where "mayority" goes to do pvp, the same happened in DS1's 120 sl.
]blacky[;126278447 said:Guys, I am stuck at the Lost Bastille. I am on level 67 right now playing with a knight. I have no idea how to defeat the three ruin sentinels (even with one NPC and one online comrade we hadn't had a chance).
Normally I fight the bosses overpowered, but I am not allowed to farm right now, because I killed every enemy in every area I visited till now for ten times.
I also got now bonfire ascetic to farm and I am not sure if this is the right way in my situation.
Any suggestions?
]blacky[;126278447 said:Guys, I am stuck at the Lost Bastille. I am on level 67 right now playing with a knight. I have no idea how to defeat the three ruin sentinels (even with one NPC and one online comrade we hadn't had a chance).
Normally I fight the bosses overpowered, but I am not allowed to farm right now, because I killed every enemy in every area I visited till now for ten times.
I also got now bonfire ascetic to farm and I am not sure if this is the right way in my situation.
Any suggestions?
Use a weapon with strike damage like club/mace/two of them. They are easily staggered. Kill the first two as quickly as possible before dropping down.
You're trying to parry attacks that can't be parried aren't you?I really suck at parries, because I can't even do it with the banana.
I really suck at parries, because I can't even do it with the banana.
There's so many weapons, I don't know how anyone keeps track of what is and isn't parryable.You're trying to parry attacks that can't be parried aren't you?
I still dont know how to do a frontal execution
R1/RB when the person has been parried or stunned.
See this informative guide . I don't know how you could not actually manage to not parry with the banana it literally does it for you.I think I just suck at the timing.
See this informative guide . I don't know how you could not actually manage to not parry with the banana it literally does it for you.
There are many more phantoms.
See this informative guide . I don't know how you could not actually manage to not parry with the banana it literally does it for you.
During boss battles too?
Go get Pate's spear and poke to victory spears are just evil in PvP once you know what your doing. Lances are good too.Probably the shit-tastic netcode.
I've mostly given up, as parry is useless when phantom pokes run the PVP world.
Probably the shit-tastic netcode.
I've mostly given up, as parry is useless when phantom pokes run the PVP world.
There is no difference in NG+ and ++ except enemies hitting harder and having more HP.
Oh and an NPC selling some hard to find spells.
Well, the thing is people like doing builds, it's what makes PvP unique, usually people don't have the same build. but if everyone just keeps leveling up all their stats, the uniqueness goes away, rather than being really tanky and dealing moderate damage, or going glass cannon and dealing huge damage and rolling through everything, everyone is basically high health, high equip load and high damage. Which is why the community usually agrees on a level, so people can make builds and be unique. However, if you don't care for builds then it shouldn't really mater, all up to the player really.I always hated SL restrictions for PvP. I really enjoy the feeling of progression and being able to build up my character, one of my favorite part of Souls games is that there are always stats you can increase. Once you can't level up, the only thing left is trying to win more than you lose. I guess that's why I was never into fighting games that much, no feeling of progression.
But I do understand the point/usefulness of it, I just wish there were different solutions that levelled the playing field for duels while leaving invasions untouched.
Is it more feasible to get Great Chaos Fireball in NG++ or through the covenant? I really want that spell but I don't really want to go through the game 2 times, especially on harder difficulties since I have to keep my SL at a certain level.
So what's up with the Crown of the Sunken King? I have two options right now, fight Havel and his Jolly Cooperators, or fight Scary Witch Lady. I haven't challenged either because I was due for a respec, planning on going up against them tonight... but! I haven't really gotten any worthwhile loot? I got a couple crossbows that I don't care about, a big mace that poisons me, and a totally milquetoast high level sorcery. Plus I guess an armor set inside the pyramid. Did I miss some stash, are those boss souls valuable, or is there just not any big ticket gear in here?
Watch the other ending them.I teared up at the ending such a powerful, moving video, and that music. Sad sad, so sad.
You've missed a few things on the way there. Several pieces of armor, a straight sword, +3 resistance rings, and a greatsword of the top of my head. Some are drops others are found in the world from corpses or chests.Did I miss some stash, are those boss souls valuable, or is there just not any big ticket gear in here?
So what's up with the Crown of the Sunken King? I have two options right now, fight Havel and his Jolly Cooperators, or fight Scary Witch Lady. I haven't challenged either because I was due for a respec, planning on going up against them tonight... but! I haven't really gotten any worthwhile loot? I got a couple crossbows that I don't care about, a big mace that poisons me, and a totally milquetoast high level sorcery. Plus I guess an armor set inside the pyramid. Did I miss some stash, are those boss souls valuable, or is there just not any big ticket gear in here?
The best loot you'll find in the DLC are the rings, IMO.
The best loot you'll find in the DLC are the rings, IMO.
I really hope we get the (spoiler based on data logs and dlc)(spoiler based on data logs and dlc) in the next DLCother Clutch rings, especially Dark clutch
Watch the other ending them.
You've missed a few things on the way there. Several pieces of armor, a straight sword, +3 resistance rings, and a greatsword of the top of my head. Some are drops others are found in the world from corpses or chests.
Yeah, it'd be weird if they just allowed it for the one element.
Personally I consider it proper recompense for From fucking with my miracles.
To be fair, you are supposed to be a caster/melee hybrid as a cleric. Although, making it 3 was a bit drastic. 5 would have been acceptable.
I don't even use the lightning miracles much honestly, I was mostly joking. A fully-upgraded Lightning Bow of Want has pretty much filled the niche that lightning miracles once served.
All new game cycles are separate in terms of player interaction.O I should try that, thanks for the tip . Also, only NG and NG+ are separate in terms of co-op, invading, etc, right? Like if I'm in NG+ I can still be summoned by people in NG++ and beyond, correct?
Hard to please I guess.Man, I was hoping for a backstab or something. I am disappoint.
All new game cycles are separate in terms of player interaction.
Hard to please I guess.
The best loot you'll find in the DLC are the rings, IMO.
For flynn's ring you can still use armor with it. Don't go above 14 VIT or 10 VIT with third dragon crest ring.Yeah I did get a handful or rings. The naked man and the lightning damage, plus probably a couple resist rings. I don't really roll naked or lightning tho so hmm.
The Naked ring actually gives you better AR depending on how close you are to 60.0 equip load max. +50AR max. So like a second Ring of Blades +2. Can also get +50AR with lightning ring, depending on weapon.Yeah I did get a handful or rings. The naked man and the lightning damage, plus probably a couple resist rings. I don't really roll naked or lightning tho so hmm.
Have been invading in the Abyss all morning. Funnest invasions IMO.
I've been meaning to give that a try. It looks like absolute chaos in the best way possible.
You could make it even better with sanctum soldier gauntlets and the rat covenant ring. That would help in the long run.My PVP build is kinda cheesy, I've got two Caestus, both level 10 and with Poison on both. Dear god I can wreck people.
You could make it even better with sanctum soldier gauntlets and the rat covenant ring. That would help in the long run.
The following fixes, changes, and refinements are included in the update:
• Undead Crypt: Fixed the bell not ringing if you continuously attack the bell that appears after Ledia’s shaman appears.
Adjustments that will be made with Calibrations 1.10 (all following changes):
• Balanced fatal blows done on other players in online multiplayer
• Spell parry time and area of effect has been raised:
o Cleric's Parma
o Cleric's Small Shield
o Cursed Bone Shield
o Spirit Tree Shield
o Golden Wing Shield
o Shield of the Insolent
o Grand Spirit Tree Shield
• Spell parry time has been raised:
o King's Mirror
• Lowered damage caused by the following weapons:
o Defender's Shield
o Havel's Greatshield
o Gyrm Greatshield
o Dragonrider Greatshield
• Lowered defense of:
o Gyrm Helm
o Gyrm Warrior Helm
o Gyrm Warrior Greathelm
o Smelter Demon Helm
o Velstadt's Helm
o Black Witch Robe
• Raised effect of:
o Stone Ring
• Changed so the effect does not apply to spells:
o Red Tearstone Ring
• Raised defense against enemies in offline play only (multiplayer not affected)
o Ring of Steel Protection
• Lowered effect of:
o Clear Bluestone Ring +2
• Raised casting time and lowered strength of:
o Soul Spear
• Raised casting time, lowered strength, raised required magic slots, and raised usage count for:
o Crystal Soul Spear
• Lowered effectiveness of:
o Strong Magic Shield
• Lowered damage of:
o Soul Geyser
o Soul Shower
o Lightning Spear
o Great Lightning Spear
o Sunlight Spear
o Emit Force
o Blinding Bolt
o Heavenly Thunder
o Fire Whip
o Affinity
o Scraps of Life
o Resonant Soul
o Great Resonant Soul
• Spells “Sacred Oath” and “Bountiful Sunlight”
o Casting this on one’s self will now diffuse all support effects
o Having it cast by someone else will not diffuse other support effects
o Casting spells on yourself to create other support effects after having these used will diffuse the effect of the above spells
(players cannot use the effects of these spells in conjunction with other effects from spells they cast on themselves)
• Spells “Numbness” and “Resonant Flesh”
o Casting this on one’s self will now diffuse all support effects
o Casting spells on yourself to create other support effects after having these used will diffuse the effect of the above spells
(players cannot use the effects of these spells in conjunction with other effects from spells they cast on themselves)
-Patchnotes-