Felix Lighter
Member
I guess make that 2 invasions. I guess 1 and 1 isn't bad.
Come back when you've arrived at The Gutter.
I've never played a Dark Souls game (well, played about an hour of Dark Souls when getting it during a Steam Sale)
I started a Sorcerer in DK2 because I like Magic but having a very hard time with even some of the starting enemies (big knight dudes)
What is a good class, starting item, etc... for a newbie?
Here's the problem the game is based off Soul Memory instead of SL so in the end it doesn't matter. Just make it NG and not + and I think it would ok. I defer to someone with better experience though.
I've never played a Dark Souls game (well, played about an hour of Dark Souls when getting it during a Steam Sale)
I started a Sorcerer in DK2 because I like Magic but having a very hard time with even some of the starting enemies (big knight dudes)
What is a good class, starting item, etc... for a newbie?
Will some of the areas get better?
I beat the first area, the woods, but graphically and from a design perspective it was totally boring. I still remember how great the areas in DS1 felt. They really felt "special" and greatly crafted.
After the woods I went to some castle too and it really looked so generic. Then I went to Heides Tower and while the beginning of the area really looked cool, as soon as you entered the tower, it felt totally generic again.
Though I have to say the Harbor/Ship area was kinda cool.
Are there more memorable places in the Game? I also think some areas look great graphically, while others look like they were developed by a totally different team. In some areas my character doesnt even have a shadow, while in others the lighting seems perfectly fine.
Will some of the areas get better?
I beat the first area, the woods, but graphically and from a design perspective it was totally boring. I still remember how great the areas in DS1 felt. They really felt "special" and greatly crafted.
After the woods I went to some castle too and it really looked so generic. Then I went to Heides Tower and while the beginning of the area really looked cool, as soon as you entered the tower, it felt totally generic again.
Though I have to say the Harbor/Ship area was kinda cool.
Are there more memorable places in the Game? I also think some areas look great graphically, while others look like they were developed by a totally different team. In some areas my character doesnt even have a shadow, while in others the lighting seems perfectly fine.
wtf I just noticed that when you overdo a hit, weapon's durability takes a serious hit. O_O. Or is it a bug?
I haven't messed around with "attunements" or "miracles" or those scrolls things in my inventory at all (I never did in DS1 either).
Is there a point if I'm playing a melee character? Are there any general purpose ones that don't require faith/int that are recommended? I'm already at either 20 or 40 on my primary stats, so I'm looking at other stats to invest some points in.
What do you mean by overdo a hit?
When one hit kill a monster and I do another hit immediately after, my weapon's durability takes like 25%. wut.
It's like I'm really in 6th grade again!
This is great!
You kill them. You can watch them slowly desend to their death.So, theHas anyone tried dunking in a co op partner?Iron Keep has a lever you can pull to dunk some enemies in lava.
It's like I'm really in 6th grade again!
This is great!
Thanks for the tips, very helpful (been wondering what all that spice I've been collecting was good for).^ I saw that exact same message in my game the other day, it was at 9 ratings when I saw it. Of course I rated it up.
Weapon and Player buffs are very good for melee builds with low cast speed, those type of spells don't really rely on being casted quickly, so you can use a ring to get ATT slots instead of throwing points at ATT. Spices can bring down a spell to a much lower requirement too, and most of the weapon and player buffs are flat increases that dont scale at all. So spice down the spells you want, use a ring to get some ATT slots, then you have a pretty good spellsword with low stat investment.
Much easier suggestion is to just use Pyro, you only need ATT slots for it, although with slow casting speed, a lot of them won't do a whole lot of good.
It's like I'm really in 6th grade again!
This is great!
Forcing torches would make large sections of the game a royal pain in the ass for characters that rely on shields. I'm glad they ditched it.
25%? That's a huge exaggeration, right?
is definitely the high mark of the game from what I've seen, but theHeide's Toweris neat as well. The visual design is very, very inconsistent.Iron Keep
If I give Rosabeth more equipment, will she change her clothes? I really liked that. From delivered with the girls this time. Can't wait to reach social link lvl 10 with the Emerald Herald so we can hug.
Nope. New game, new systems.
Adapt or die.
Weapon durability is the absolute worst thing
Weapon durability is the absolute worst thing
Weapon durability is the absolute worst thing
Got a good 1H recommendation for theruined sentinels? I've been 2H Demons Great Hammer up to this point and used it on all the other bosses, but a shield seems like a must for this one. Is it worthwhile to level up the craftsman hammer I got from the Lost Bastille smith? I'm thinking a strike weapon would be best, I tried to 1H a greatsword but it's damage was unimpressive against them (it isn't buffed at all though, it just looked like the "best" weapon I could 1H).
Depends on where you are, though. I remember theReally? I honestly really really like it. Having to manage durability (using rings, making repair powder more useful...) adds a very fun spin to it, and totally justifies repairing being automatic at bonfires. It also incentives variety to the same character (along with the 3 weapons slots and items that are a lot more useful).
I only bought Homeward Bones in the first game, but now I'm always buying knives and shit becauase they're really good. Always have my bow equipped too.
This was one of the things I thought they really got completely right.
Got a good 1H recommendation for theruined sentinels? I've been 2H Demons Great Hammer up to this point and used it on all the other bosses, but a shield seems like a must for this one. Is it worthwhile to level up the craftsman hammer I got from the Lost Bastille smith? I'm thinking a strike weapon would be best, I tried to 1H a greatsword but it's damage was unimpressive against them (it isn't buffed at all though, it just looked like the "best" weapon I could 1H).
Got a good 1H recommendation for theruined sentinels? I've been 2H Demons Great Hammer up to this point and used it on all the other bosses, but a shield seems like a must for this one. Is it worthwhile to level up the craftsman hammer I got from the Lost Bastille smith? I'm thinking a strike weapon would be best, I tried to 1H a greatsword but it's damage was unimpressive against them (it isn't buffed at all though, it just looked like the "best" weapon I could 1H).
Will some of the areas get better?
I beat the first area, the woods, but graphically and from a design perspective it was totally boring. I still remember how great the areas in DS1 felt. They really felt "special" and greatly crafted.
After the woods I went to some castle too and it really looked so generic. Then I went to Heides Tower and while the beginning of the area really looked cool, as soon as you entered the tower, it felt totally generic again.
Though I have to say the Harbor/Ship area was kinda cool.
Are there more memorable places in the Game? I also think some areas look great graphically, while others look like they were developed by a totally different team. In some areas my character doesnt even have a shadow, while in others the lighting seems perfectly fine.
Are there any missable items once you're done with NG? I'm moving to NG+ and would like to know if there's anything that won't be available once I make the transition.
Still can't beat the... He's too fucking overpowered, lol!Ancient Dragon
yea it's pretty tiring but you know, it still randomly gets a chuckle out of you when you're like all stressed out from being invaded and having no flasks and all thatEnjoy it while you can. Pretty soon you'll be tired of 'em.
It depends on the build. Mages and STR builds rarely have a problem, but Dex is a problem.