Recent players for DS3 doesn't work on XB1 either.Fuck. That sucks. What the hell, Sony? It worked just fine on PS3!
Recent players for DS3 doesn't work on XB1 either.Fuck. That sucks. What the hell, Sony? It worked just fine on PS3!
You can have a +9 weapon before reaching undead settlement.
With the online, the thing is I don't really agree with having to pay for multiplayer. I understand that with PS+ now it's much better value for money than back in the early days of Xbox 360/Live multiplayer, but it doesn't sit right with me all the same, plus I barely play multiplayer anyway. It's a shame, but in a way it should make for an interesting experience where we're quite literally blind, trying to explore a dark oppressive world with no messages to help us.
Same issues as all scythes but has S DEX scaling at max nothing to special but if you were already disappointed with the Great Scythe then this will probably disappoint you as well.Has anyone tried the Pontiff Knight Great Scythe? I'm thinking about giving this class another chance after being sorely disappointed in the Great Scythe.
Has anyone tried the Pontiff Knight Great Scythe? I'm thinking about giving this class another chance after being sorely disappointed in the Great Scythe.
Same issues as all scythes but has S DEX scaling at max nothing to special but if you were already disappointed with the Great Scythe then this will probably disappoint you as well.
Well shit. My search for good uncommon weapons for PvP continues....Worse than Great Scythe.
This and the fact that Andre's coals don't carry over were both weird design decisions. Neither of these should be treated as key items IMO.
Are they ever going to patch in the shrinemaiden's inventory carrying over? My archer build has been on hold for a while because of that stupid decision.
I should've specified "before leaving High Wall".You can have a +9 weapon before reaching undead settlement.
Dark Souls 3 random level up challenge
The rules:
- Starting class is chosen at random (I personally excluded Knight, Warrior, Mercenary, and Deprived)
- Starting gift is chosen at random
- Respecs aren't allowed (obviously)
- Leveling up are only allowed after every boss is defeated
- When leveling up, roll two 1d9 dice (or a d10 and use the 10 as a reroll)
the two numbers correspond to the stat screen in descending order (1 = Vig, 2 = Attn, etc...)
Put three points in each stat
If both d9's roll the same stat, you are allowed to reroll both (not one) dice
- You are allowed to put a seventh point in vigor
- You may grind to finish leveling, but the corresponding points must correspond to the stats you rolled
- Once a weapon is infused, it cannot be given a new infusion
- A weapon can have its infusion removed, but it can't be given a new infusion afterward
- Any infusion that sacrifices stat scaling for base damage is banned
- Hollowing is banned (Hollow infusion to give weapons luck scaling are not)
8 out of 10 invasions are gank squads. Probably time to stop playing until the DLC comes out.
Edit: Question, what is the point in having a friend invading as a Aldrich and fight for you? To take away an invader slot? I've seen people with 2 (or 3?) summons and one invader, which makes basically a 5 man gank squad.
There is nothing more satisfying when you invade into a gank and run away, then another red joins and they just melt as soon as it's no longer a 1vs3/4. LOVE IT! But still, way too many ganks now.
You could use some of the axes like Eleonora or the Winged Kinght Twinaxes the claws aren't often used either in pvp.Well shit. My search for good uncommon weapons for PvP continues....
It sucks that I missed the fight club yesterday. I'd be up for it today if anyone wants to.
You're right, I don't see many smaller axes. Eleonora does that have a unique skill. I recall it being slow though. I'm using a Pike, Corvian Greatknife, and Corvian Scythe at the moment. They all suck in different ways. I really like the look of the Pike and I love spears, but it's outclassed in every way by the Lothric Long Spear except for being 1/2 unit lighter. There's no reason to use the Pike whatsoever. The Greatknife has potential. The Scythe is junk.You could use some of the axes like Eleonora or the Winged Kinght Twinaxes the claws aren't often used either in pvp.
8 out of 10 invasions are gank squads. Probably time to stop playing until the DLC comes out.
Eleonora is a bit temperamental but is buff is helpful, I've found the Greatknife does have the potential to be useful similar to the Brigand Twindaggers. What's you opinion on the Great Lance? Its definitely the strongest of the pike class plus I think it is also the longest.You're right, I don't see many smaller axes. Eleonora does that have a unique skill. I recall it being slow though. I'm using a Pike, Corvian Greatknife, and Corvian Scythe at the moment. They all suck in different ways. I really like the look of the Pike and I love spears, but it's outclassed in every way by the Lothric Long Spear except for being 1/2 unit lighter. There's no reason to use the Pike whatsoever. The Greatknife has potential. The Scythe is junk.
Next up will be the Twin Axes.
It's very slow with every attack except 2h R1. The R2s are useless charges that have weird slow starting animations. Too many charges in its moveset for me.Eleonora is a bit temperamental but is buff is helpful, I've found the Greatknife does have the potential to be useful similar to the Brigand Twindaggers. What's you opinion on the Great Lance? Its definitely the strongest of the pike class plus I think it is also the longest.
All NPC summons are ever good for is drawing agro. Same in Bloodborne.
All NPC summons are ever good for is drawing agro. Same in Bloodborne.
Londor Pale Shade is pretty good though. Her Affinity/R1 spam does really good damage to the bosses that she's available for.
I think its a shame considering previous lances to have this one be solely limited to PvE in usefulness it lacks the variety to make it PvP competent.It's very slow with every attack except 2h R1. The R2s are useless charges that have weird slow starting animations. Too many charges in its moveset for me.
Yeah they ruined the lance. They used to be like the Ultra Greatswords of the Spear class where one mistake by the opponent often meant death.I think its a shame considering previous lances to have this one be solely limited to PvE in usefulness it lacks the variety to make it PvP competent.
Is extremely fun when you are playing with two more friends and somebody invades your team, then they realize they are against three and start running away in fear
Well, of course they'll run. 3v1 are hard to win so you have to use the terrain to your advantage.
What is actually funny: 3v1 where they'll all stand back super cautiously and dare not approach even though there's just one of you, or when you kill two phantoms the host just runs back real far just to get more phantoms (and will spam roll/run the whole time) 'cause he's scared to even try fighting.
That's how Dark Souls always is, In DaS 1 you lost the coals given to the blacksmiths.
Don't hold your breath, it's unlikely to ever be patched in . It's how it's intended(not poking fun at their poise comment, I'm being 100% serious). Just like in DaS 2 where for Chloannespoiling tagging in the off chance someone didn't play DaS 2.Starts giving unlimited amounts of certain titanites when you defeat Nashandra, but when you meet her in NG+ she isn't selling unlimited titanite anymore.
be down again this weekend.I'm back. This week I will be available for some DS3 PvP.
How did it got last night?
@Relaxed Muscle: Wouldn't be a good idea to create a PS4 group?
I'd like to say that Sorcery builds are super awesome in this game. I know it takes a bit of time for them to reach their potential, but we they do it's amazing.
Right know I'm doing a semi no weapon build (I take out my MLGS if i'm huring for FP.) My Farron Flashsword is soooo strong. I'm surprised I don't see it used very often by others.
Sorcery is actually very good at 60 INT with all three rings equipped + sage's ring +2 + crown of dusk + scholar's candlestick.
The problem is that the entire equipment set above is essential and not optional, and that because of the casting speed you need to be extremely good just to match below average players in PvP, let alone top tier players.
Sorcery is actually very good at 60 INT with all three rings equipped + sage's ring +2 + crown of dusk + scholar's candlestick.
The problem is that the entire equipment set above is essential and not optional, and that because of the casting speed you need to be extremely good just to match below average players in PvP, let alone top tier players.
Well, of course they'll run. 3v1 are hard to win so you have to use the terrain to your advantage.
What is actually funny: 3v1 where they'll all stand back super cautiously and dare not approach even though there's just one of you, or when you kill two phantoms the host just runs back real far just to get more phantoms (and will spam roll/run the whole time) 'cause he's scared to even try fighting.
I dont think I'll ever platinum this game.
I aint got no time to farm blue sentinal and farron stuff. I at least had fun with Aldritch and Moundmakers since I can get summoned/invade with absolutely no issue whatsoever.
Farron, Darkmoon and Blue sentinal are broken for me on PS4. I have never been summoned once.
Besides, I got all the pyromancies and the trophy refuses to pop no matter what i do.
Overall this is my absolute Favorite DS game besides Dark Souls 1. I had a great time and cant wait for the DLC.
Is extremely fun when you are playing with two more friends and somebody invades your team, then they realize they are against three and start running away in fear
Being on the opposite side on the other hand is not that fun or interesting as you have little chance of taking out the host. I once got lucky in Irithyll by baiting the gank squad to the Pontiff knights and they somehow managed to take out the host. However most of the time at the level my character is at the enemies don't pose enough of a problem to be useful as allies.
Fair enough but you already play offline which is valid if you don't like to get invaded (and don't like to be unkindled) but I'm not impeding anyone's progress if the gank just sits at the bonfire waiting for invasions to happen. I usually only engage 2 people, if there are more I just wait for a second invader or try to involve some NPC mobs. The flips side is, that 90% of the gankers are just really bad. So I usually win most 1vs2 or 2vs3/4 fights. I'm complaining mostly because it gets kinda old if there are just the copycat gank squads left in the game. But people move on to other games, I get that. Maybe I should too. Too bad the DLC isn't out for a few month :/ I still can't get enough of this game.Though I don't play online, it immensely satisfies me that invaders have to fight against ganks.
#nohonor #stopimpedingmyprogress
I'm back. This week I will be available for some DS3 PvP.
How did it got last night?
@Relaxed Muscle: Wouldn't be a good idea to create a PS4 group?
Nah, they dont use surroundings to have advantage, they just run and leave. And he should not be scared, there is always something to learn, and get better. Fighting only makes us stronger. 1v3 and dont approach? We go all in at once and they dont stand a chance that way.
Being on the opposite side on the other hand is not that fun or interesting as you have little chance of taking out the host. I once got lucky in Irithyll by baiting the gank squad to the Pontiff knights and they somehow managed to take out the host. However most of the time at the level my character is at the enemies don't pose enough of a problem to be useful as allies.
There's nothing to learn on a 3 vs 1, fight you either get stunlocked to death or stabbed to death. There's no technique involved just people smashing R1 with their dark swords.
Just dropped by to say F**K. Seriously, f that guy's second phase. SobChampion Judex
The i-frames in the roll and the fact that you can just keep rolling and rolling made PvP in DS3 annoying for me.
Yeah, but when an invader shows up and start making gestures and being quite arrogant, is extremely fun when (I stand in the middle of a place with only one entrance, visible, then my two friends are hiding in ambush) they realize they can't win like they were thinking (few are overpowered in 1v3 and can do something) and start running away and leave. We just want to play and have fun. That's what I meant.
Why not? Try to lure one, get terrain advantage, make a shield with baddies and strike at one when he is being hit, learn how to fight mobs, become better,...
Usually, people learn more on defeat (they give some thought to what happened and how to avoid it) than in victory (celebration, etc...)