Red Liquorice
Member
Is there a way for Yuria to show up (non-hostile) without leveling up with Yoel? (i.e. by killing him or something else)
At least it's nowhere near as bad as Bloodborne's PVP.
Managed to take down the first bossafter 4 attempts: https://youtu.be/NYVOK54oH9AIudex Gundyr
I must say I was very surprised thatthey throw the first boss at you so early, it must only be 30 minutes into the game by the time you see him. I was expecting this to be more like Bloodborne where you're slowly introduced to the area and have to figure out where to go, the Cemetary of Ash is basically a straight line forward.
From is finally fixing the White Phantom NPC having no collision after dying and restarting the game.
And they might have nerfed the Estoc's Stamina consumption.
where you readin disFrom is finally fixing the White Phantom NPC having no collision after dying and restarting the game.
And they might have nerfed the Estoc's Stamina consumption.
where you readin dis
A new update will be deployed on Dark Souls III on Friday, June 10th. The exact times of the maintenance will be communicated shortly.
The update will include the app version 1.05 and regulation version 1.08. It will implement the following changes:
Archdragon Peak: Fixed the freeze when jumping into the fog after ringing the bell.
The Rinfinger Leonhard quest will now start properly after the removal of the restriction on the maximum number of Pale Tongues that can be offered to Rosaria, Mother of Rebirth.
Trophies will now unlock correctly even if the required item is sent directly to the storage.
Fixed a Skill being changed based on a right hand weapon when equipping White Hair Talisman on the left hand while holding the Sacred Flame with both hands
The Horsehoof Ring (which increases stamina drain of attacks) will no longer affect other attacks besides its initial effect on kicks.
It will no longer be possible to equip a helm when using a Wax Pool after using the Dragon Head Stone.
Fixed the HP drain damage of Symbol of Avarice when resting near bonfire.
Fixed a spell animation and effect not synching up when using the magic repetitively.
Fixed when summoning the white phantom NPC under a certain circumstance, the character's collision will properly function nullifying all enemy attacks.
Fixed issue where skills could be performed even when a certain amount of FP was not available.
Adjusted the attack cancel parameters of some curved swords attacks.
Adjusted the attack power and skills of fist and claw weapons.
Adjusted the skills of twin blade weapons.
Fixed the scythe not penetrating shields at close distances.
Adjusted stamina consumption and attack cancel parameters for rapier weapons.
Adjusted the attack collision for the washing pole weapon.
Adjusted parameters of Farron Hail and Busting Fireball.
Adjusted casting speed, stamina consumption, cancel timing of some Spells.
Increased the number of arrows/bolts that can be possessed.
During online multiplayer: During the invasion of a Dark Phantom, the host will no longer be separated from his area.
During online multiplayer: A dark phantom can no longer be forcibly brought back in some maps.
During online multiplayer: When the player is summoned during a boss battle, the boss will no longer become motionless even after the player is back to his/her world.
The status effects below the stamina gauge will no longer be hidden when opening the top menu with HUD display set to auto.
The voice chat icon will now remain visible when the HUD display is set to "Auto."
Fixed the display of strength level shown in the equipment menu when using two-handed weapon.
Other game balance parameters have been adjusted.
Several game flaws fixed.
Fixed the display of strength level shown in the equipment menu when using two-handed weapon.
i've read that DS3 is more similar to DS1 than 2. if i really enjoyed the first game will i feel more at home playing DS3?
Ain't it the truth. I win surprising amounts of 3v1 battles when invading simply because the players are utter shite at PvP haha. Once the phantoms are taken out, the host is usually completely screwed. They just mash mash mash, I let them exhaust their stamina and then murder them. My DPS isn't that high on this guy even, so sometimes I whittle away at them until they're out of Estus (or use under charms sometimes and it's hilarious to kill them during their "can't drink" anmation xD) or I parry them for a quicker kill but yeah.Well, I was actually referring to combat, all these things you mentioned are situational, using foes? Ganks can just aggro one using proyectiles and slightly reducing their numbers, terrain? Depends a lot of where are you invading, plus lots of gankers will just wait at the bonfire, even with the superior numbers, which is ridiculous btw.
And I think you can earn a lot in the victory...if you earn it, every fight on PvP is knowledge you can use in your battles. But of course that means having some actual involvement in the fight, with «smash R1» with my ganking friends, people will learn very little, that's why most gankers hosts are actually awful players.
Like reeeeally bad.
"Adjusted the attack power and skills of fist and claw weapons. "
Yes. Definitely.
There are some DS2 features that are kept in DS3 but the general feeling is Demon's Souls/Dark Souls 1.
Just dropped by to say F**K. Seriously, f that guy's second phase. SobChampion Judex
i am currently playing DS2 but finding it hard to get used to
Thea staple of the Souls games. Bloodborne also has one, but it's optional. And yeah DS3 is widely considered to be the most linear Souls game ever.early boss
As you said, Cleric Beast is optional, but you're also not led directly to Father Gascoigne in the starting area, you get a chance to explore and get used to the normal enemies of Yharnam. Withthere's literally no other place to go!Iudex Gundyr
Is there a way for Yuria to show up (non-hostile) without leveling up with Yoel? (i.e. by killing him or something else)
What are attack cancel parameters? Stunlock?
IMO, crystal lizard is to teach players that you don't always have to fight something you're not prepared for and that you can come back later.
It's still a training boss albeit a pretty tough one for new players. I'm guessing the crystal lizard is there to teach you to dodge whereas Iudex Gundyr is teaching how to read boss moves, dodge combos or something.
The back kick is pretty well telegraphed and can be avoided mostly by not going directly behind the boss.
That kind of thing teaches me to fight tough enemies because when there is a will there is a way>
One of the biggest improvements over 2 is in the animation department. For the most part bosses don't rotate on a turn table and attack using logical moves i.e.juggle combo. The Lothric knights also shield bash you if you try to circle around for a backstab instead of rotating towards you constantly.Champion Gundyr's
Heh, I accidentally forgot to give the Transposing Kiln to Ludleth in my NG++ playthrough before completing the last ending I needed and now I can't make boss weapons. I guess I'll have to run through the game again.
Meh you get the transposing kiln really early so it's not a big deal. I haven't bothered getting it since I got all the spells/rings from it and the boss weapons I care for.
What if they aren't nerfs, but boosts?Adjusted stamina consumption and attack cancel parameters for rapier weapons.
Get fucked bestoc.
Adjusted the attack collision for the washing pole weapon.
And really get fucked running attack cheese stab fucking washing pole
I mean, it's another whole playthrough so it's kind of a big deal. Plus there will be a ton of dlc boss weapons.
You read my mind. This is exactly what I was asking for! I did look at dumping 5 points into luck, but I think I'm just going to forget it, it would feel a bit cheaty!I dont think so. Makes it tough to do a SL1 run and as such no morion blade...............and repsec doesn't take away existing levels.
I'd be willing to give you a pass if you went with a SL6 run ..jsut throw the points into a useless/less impactful stat like vitality ...the morion is too good for this type of thing....FROM really needs to recognize the speed-run/challenge run community. WHy not?
You read my mind. This is exactly what I was asking for! I did look at dumping 5 points into luck, but I think I'm just going to forget it, it would feel a bit cheaty!
Yeah, I hated how everything had perfect tracking on every single animation in Dark Souls 2. It made everything look so floaty and made positioning more inflexible (I wouldn't have minded it on SOME enemies, just not every single one in the game).. Now the tracking is more varied depending on the enemy and the attack and often an attack with perfect tracking usually has it during just the active frames of an attack.
Don't have PS+Have someone drop it for you?
I just sort of stood there and ate a spear It shouldn't have happened.
Don't have PS+
Banned from Namco servers.
First playthrough I did normal. This was going to be my SL 120 char.
Second playthrough I gave myself 200 of every titanite/ infusion gem to playtest multiple weapons. Never went online with this character but I did eventually get the warning of unclean save data and that I would eventually get punished.
Deleted all the saves.
Third playthrough was to try something different. The early Dancer route. Tough. Fun. Got to the end completely offline. Gave myself 99 lloyd's talismans (for symbol of avarice) and gold coins in the process to get the things I wanted and deleted excess consumables. Once I got what I wanted this was going to be my SL 110. Halberd was my weapon of choice though I did most of the game with the Winged Knight Twinaxes.
Connected the game to the internet and was banned before even logging a character in.
Deleted the file completely from my DS3 folder. Hopefully I get unbanned in 2 weeks. Sucks that I basically have to go all in on farming for 3-5 saves to get the characters I want but it's understandable.
That's weird. I invade a lot more than I get invaded and it's the other way around for me haha. I never run from a host if I'm 1v1, I only retreat when I'm outnumbered.I swear this is the game with the most amount of cowards invaders. They don't even try to fight you even when you're solo for fucks sake. That shit almost never happened in other Souls for me, everyone there had some balls atleast.
Is as bad as suiciding when you get invaded IMO. This shit's not PvP, it's a fucking running tourney.
Whew man, CKonsumedis way harder in NG+ on my sorcerer build. I killed him on my first try in NG, but this time it took like five tries and I had Hinghelping me.awkwood
Lol are you Avocado? You wrecked me the first time; I didn't get a single hit on you. But yeah the second time you ran into my Immolation Tinder and then ate a point blank Crystal Soul Spear.
That's weird. I invade a lot more than I get invaded and it's the other way around for me haha. I never run from a host if I'm 1v1, I only retreat when I'm outnumbered.