SatansReverence
Hipster Princess
Still no eng servers?
Still no eng servers?
I'm going into this game mostly blind, but I do have a question. Are there any absolutely useless stats like resistance?
I'm going into this game mostly blind, but I do have a question. Are there any absolutely useless stats like resistance?
Thinking of going against the grain and rolling full magic with a sorcerer. I know there are currently problems with magic, but I understand that it affects hybrid magic builds more, like an Academy Assassin build, not full magic builds where I will be putting a ton of points into Int. Those that played it, is this accurate?
Thinking of going against the grain and rolling full magic with a sorcerer. I know there are currently problems with magic, but I understand that it affects hybrid magic builds more, like an Academy Assassin build, not full magic builds where I will be putting a ton of points into Int. Those that played it, is this accurate?
Sry i have mostly kept myself in the dark but what problems with magic? Besides casting speed being tied to dex.
Thinking of going against the grain and rolling full magic with a sorcerer. I know there are currently problems with magic, but I understand that it affects hybrid magic builds more, like an Academy Assassin build, not full magic builds where I will be putting a ton of points into Int. Those that played it, is this accurate?
Is there a good guide for noobs regarding stats and classes anywhere (yet)?
I'm finally finishing the Bloodborne DLC right before DS3.
Fuck the giant shark guys so hard. Christ.
No they will go upon release day.
i'm hoping it's some time tomorrow and not after 12am
trying to hold off playing my copy because i want to sunbro.
Basically, they're weak as fuck. Use up FP too fast, too slow to cast against the new, more aggressive and faster enemies and they simply don't deal enough damage.
Pyromancies are a bit better off than sorceries and miracles, but still kinda weak.
How the roll and i-frames work in this game?
Seems like from what I read that a knight might be a good balanced class. I'd love to try assassin but let's be honest I always end up sucking at a dex based class. Would rather make a speedy/dodging strength based knight.
So excited for this, starting with a quality build as always.
Throughout all of the Soulsborne universe, I can't think of a more difficult/annoying non-boss enemy.
There was a point where I lost it and just started running past them
I'd say playing an assassin (ie playing with a dagger) is actually more viable than in other game in the series. Mainly due to (not really a spoiler but you never know), which makes weapon with low single-hit damage more useful. You also get that sweet as quickstep.bosses that do not tend to have huge resistances
I cheesed them. Arrows from a ledge. Got sick of it.I'm in the well. Gotta kill one for a weapon. I want to die IRL.
Not sure, but I think I might trade my Vita today or tomorrow to pick this up. Can get at least $80 for it and I only paid $40 for it.
Damn... That's really a shame. How about FTH scaling on weapons?
The way i usually play is STR+FTH focused build with a Holy claymore and that's where most of my dmg would come from as id use the spell slots mostly for healing miracles instead of damage dealing ones.
Quality builds are gimped compared with STR builds. Although, DEX points will give you a speedup for the worthless spells and decreased falling damage, so there is always that.
It's disappointing that Strength builds are almost always ridiculously imbalanced. Guess I shouldn't have expected anything different this time around.Quality builds are gimped compared with STR builds. Although, DEX points will give you a speedup for the worthless spells and decreased falling damage, so there is always that.
I'm in the well. Gotta kill one for a weapon. I want to die IRL.
Honestly, I have no idea. I've never gone for FTH scaling myself in the earlier games or in Dark Souls 3, so I couldn't say. There are gems that add FTH scaling, along with some other possible effects, so I don't see why FTH scaled weapons would be particularly worse than they've been before.
It's disappointing that Strength builds are almost always ridiculously imbalanced. Guess I shouldn't have expected anything different this time around.
Quality builds are gimped compared with STR builds. Although, DEX points will give you a speedup for the worthless spells and decreased falling damage, so there is always that.
It's disappointing that Strength builds are almost always ridiculously imbalanced. Guess I shouldn't have expected anything different this time around.
Oh god.
I finished the DLC without even getting my Rakuyo lol. I almost feel like going back and getting (attempting...) revenge to pass time until DS3
They really aren't except for one weapon that was already nerfed.
That post made it sound like Strength builds are overpowered like they've been in the other Souls games. (Not that I'd be playing one either way.) If not, then fantastic.unless you mean str is underpowered, i dont get what you mean? Greatswords pretty much suck for PVE, game is too fast for them to be viable
It's disappointing that Strength builds are almost always ridiculously imbalanced. Guess I shouldn't have expected anything different this time around.
unless you mean str is underpowered, i dont get what you mean? Greatswords pretty much suck for PVE, game is too fast for them to be viable