guys I gave the handmaiden theand I still cant buy thetomb ashesset ;_;abyss
halp
I think you're digging too deep into partial spoilers.
guys I gave the handmaiden theand I still cant buy thetomb ashesset ;_;abyss
halp
You're teleported immediately to that player, and you don't lose anything if you or the host die.
You just return to where you were, and in my experience the game is better now about returning you to a state where you aren't gonna be stunlocked by ten enemies if you were fighting just before you were summoned.
I just started the game today and was trying to use the Ember I found in the tutorial stage to summon my friend to play coop, but I could not use it. "Use" was grayed out. Does anybody know why? I really wanted to play coop with my friend.
I did feel a big nostalgia swell climbing that ladder in (area/enemy spoilers)Farron Keep and stepping out onto that very Dark Souls wall and seeing the Stray Demon. Also, while fighting the Stray Demon, I managed to hack its legs off, which results in this really alarming and sad new animation set where it writhes around and wails.
I actually feel odd myself seeing so much DS1 references cause (DS2 somewhat spoilers)it was supposed that old kingdoms disapeared, ended up forgotten and new kingdoms arised.
But yet everything in DS1 is back in full force again, like nothing happened. Astora, Catarina...
That's the only spider enemy in the game. Unless crabs also count
many thanks, after the torture of spidercove, this makes me real happyThose are the only spider-like enemies.
Sweet analysis, I appreciate it!In JP, I tested Greater Lightning Spear, which even with 34 faith and a +6 catalyst was utterly useless. It did negligible damage and consumed way too much mana.
Now on my new faith character I got an offensive spell called "Gnaw". It's classified as a dark miracle.
It seems to do a ton more damage on its second consecutive hit. Notice how the knight's HP drops on the second hit.
It also has a lower mana cost.
This test was conducted with only 22 faith and +2 catalyst because this character is still new. I think there's promise.
Where do you meet the onion knight the second time?
guys I gave the handmaiden theand I still cant buy thetomb ashesset ;_;abyss
halp
I think the next set of ashes unlocks it but I'm not 100%
Where's the vendor that sells titanite shards?
someone said it was this one ;_;
also I have no fucking clue what the deal with theboss is :/giant skeleton
There's aJust wondering how some people are (move set possible spoiler)teleporting when they're dodge rolling?
Wait, can you only summon one guy?
There's a fair number on weapon and item descriptions (The Set of Want, and Mirrah), and a few (one?). Something with one of the NPCs as well according to somebody, but I haven't seen it yet.NPC invasions
Unfortunately, Dark Souls 2 lore ismore or less ignored wholesale. With maybe one or two references at all.
Where's the vendor that sells titanite shards?
The really big one?
hit the bangles
That sounds great actually. Now are you summoned for PVP help, co-op campaign assistance, or just bosses.
Thanks for the info!
Is there a difference between leveling up on the Fkireor the Leeper?ondor guy (turtle guy)
This game is so much better than 2 it's ridiculous. I love how tightly wound every area is, really makes exploration feel rewarding as opposed to 2's often barren and wide early zones. I've joked in the past that a perfect Souls game would be the front half of 1 and the back half of 2 bolted together; 3 sorts feels like them plus Bloodborne and DeS in a blender rather than bolted together. People commenting that it feels like a "best of" in many ways are right.
This has a couple of caveats though; I feel like the mystery is slightly lessened, for one. I bitched a lot about how 2 kept dangling references to the original game in your face going "eh? eh??" so some of the self-referential stuff in 3 is a bit eye-rolly for me. The best callbacks are the more subtle things like level design cues, or moments where the game feels like it's referencing more abstract ideas from the previous games rather than the specific events.
I did feel a big nostalgia swell climbing that ladder in (area/enemy spoilers)There's a lot of that in this game: so many enemies and characters just seem anguished, tired, and desperate. There is so much screaming and crying in this game. Everyone is goddamn done with this world. They take it out on you with wild unpredictable attacks; in the area I'm currently in, they take it out on each other -Farron Keep and stepping out onto that very Dark Souls wall and seeing the Stray Demon. Also, while fighting the Stray Demon, I managed to hack its legs off, which results in this really alarming and sad new animation set where it writhes around and wails.. Where DeS and DaS felt like mournful, defeated worlds full of sorrow and evil that had settled in, 3 (so far) feels like a world that is just pissed off that this is happening again. The whole game feels a lot like an emotional second wind, or the last burst of energy before collapse.there's even a boss fight that starts with a bunch of enemies infighting amongst piles and piles of corpses
The horror elements in this one are far more overt than they've been in the past too. There's the constant screaming, for one thing, but the imagery is even more grotesque than Bloodborne in many ways. The most common theme is bodies - there are just piles of bodies everywhere in this game. (enemy and location spoilers). It's like the most nightmarish realization of the cliche "hell is full" cliche possible. Every previous Souls game had an area with these ghoulish displays of mass death, but they were typically buried underneath the relatively empty and solemn rest of the world, a grim reality hidden away to be discovered. In 3, that decay is everywhere, and unavoidable.Burning bodies, mutilated bodies, bodies of fallen warriors, crucified bodies, stacked bodies, bodies in cages, ANGRY SCREAMING bodies in cages that literally fling their rancid shit at you, hanging bodies, an overstuffed ossuary full of skeletons - including literal balls of skeletons that roll around and scream
Part of this, I'm sure, is just advances in technology allowing From to go all out filling out their game. However, it still feels thematically appropriate - this is a far more potent and shocking portrayal of apocalypse than we've seen in any of their other games. It really does feel like a grand conclusion going out with a bang rather than wallowing in the more murky, mysterious quietude of the previous games. I also can't help but feel like, whether purposeful or accidental, the imagery of untold death and fury is slightly meta. This is the third (or really fifth) and final time around, and at this point players have hurled themselves at death so many times there are just piles upon piles of corpses littering the world, and the ones who aren't dead are angry.
I dunno man. I like this game.
Depends. Laying down a white soapstone summons you to another player's world (once they activate it) and they'll either want you to help them with a level or with a boss. If you put your sign in a boss area, it's likely they need help with a boss fight. If you put it near a bonfire or so, they might want help with a section of the level. They can also be invaded by another player while you're in there with them.
Blue Sentinels covenant summons you to other player worlds specifically to help them when they're invaded, so that's a bit different.
There's a fair number on weapon and item descriptions (The Set of Want, and Mirrah), and a few (one?). Something with one of the NPCs as well according to somebody, but I haven't seen it yet.NPC invasions
I accidentally killed the first lady merchant before buying the. How screwed am I?tower key
So what's in the tower if I buy the key from the firelink shrine vendor?
I accidentally killed the first lady merchant before buying the. How screwed am I?tower key
Shame on you for striking an old lady. I think she respawns but the goods cost more for each time you kill her.
Shame on you for striking an old lady. I think she respawns but the goods cost more for each time you kill her.
Correct.Shame on you for striking an old lady. I think she respawns but the goods cost more for each time you kill her.
Just wondering how some people are (move set possible spoiler)teleporting when they're dodge rolling?
I am inclined to agree with the other person who responded. I think it's a reference toIt's a joke becauseStockpile Thomas, from Demon's Souls, who wore the regular leather set.. And he's obviously not as nice.Patches wears this, the black leather set.
I choose not to tell and was wondering the exact same thing. Anyone ?I gave the Shrine Handmaiden "Dreamcatcher's Ashes".She seemed unimpressed but asked me where I got them and I told her. Will that bite me in the ass later?
Yo, fuck that guy that invaded me just now. He was running away the whole time because he got his ass beaten and then he pulled every mob in the area and I had to fight against 5 at all time. Fuck off, I'm mad as hell now lol
Loot and snuggly the crow. Notably there is the silver covetousness ring, an estus shard, a crystal lizard, fire keepers set, and cloranthy ring. You can also get there without buying the key if you're good with jumps (Look for a white tree to parkour off of)