No-melee adventures continue:
- Blighttown was a nightmare, I was basically using more pushing off ledges than actual magic died a few times, got gangbanged more than once trying to run through, but made it through. Once in the swamp it was a piece of cake, got the DWGR, Queelag no problem, I had bought the Bellowing Dragoncrest ring by this point.
- Sen's Fortress, mainly using the traps, again more than magic. I've probably spent more time in Sen's than any other area of the game (co-op, PvP), so know it like the back of my hand.
- Darkroot Hydra - this was fun actually. I set up camp at the edge of the deep water with my back to the waterfall, and blocked it's lunging head attacks. Magic does not reach the body where you lock on, so you have to wait for the heads to come down and kind of stand so they're in front of you when you shoot - timing/spacing is vital. Quite weak to magic though. Dusk crown GET!
- Anor Londo - Gargoyles very weak to magic. I died to the archers, put on a ring of sacrifice and changed strategies. At first the right archer wouldn't unsheath his sword and I thought I would get pushed off from the arrows at such close range, eventually he uses the sword, and I get a very lucky parry in after about 5 attempts and 2 heals (I usually use the target shield, but had the crest shield for 100% block) - A BAREFIST reposte, and I manage to inch past him and as I turn the corner to drop to the fog door, he falls off! One of my most memorable runs in the game ever!
I've dropped Pyro completely, with 6 attunement slots, the various strength soul arrows give so many casts I never run out between bonfires. S&O will be a piece of cake since it's all long range, will probably solo it without Solaire (no human co-op allowed this run).
Still. loving. this. game!