i always thought it was weird that these games didn't give effects for upgrading weapons....like why can't every fire weapon have queelag's fury sword's badass flame, magic have a line coming off the weapon, etc instead of just having effect shown when it hits. i'm gonna have to do a dex char one of these days and make good use of queelag's early, it's probably useless to me at this point (i ended up going enchanted +5 on my zweihander bc i only have 3 attunement slots and i didn't want to waste them all with enchantments on a +15, i'll save that for ng+ on this guy when i get the zweihander next go round)
are any late game bosses resistant to magic? i know seath, all i have left besides him is 4 kings and all the DLC, will my enchanted +5 zwei go weak on any of them? i never played the dlc before when i had the xbox version.
how high can i take intelligence before it's pointless? for the record i am a caster/melee hybrid mostly using enchanted zwei which has A for weapon scaling. what's the usual cap to stop int weapon scaling, like i know most stats u dont go above 40 but if i'm getting most of my melee on there, how high can i go before it's not scaling? atm i have like 16 vit/16 end/25 str/35 int