I'm still constantly on the verge of dropping this game. Literally twice have I said to myself, "I am turning off the goddamn game forever if I don't make any real progress on this run," and both times, miraculously, I succeeded (raised the portcullis, and then reached a bonfire).
I don't generally have a problem with very difficult games, but there's only the dullest hints of plot, no characters worth speaking of, no memorable soundtrack, almost nothing to keep me going and offer a reward for triumph. The only reward for reaching a bonfire or beating a boss is the sheer anxiety of having to progress through an even more mind-numbingly difficult area. The architecture or level design is not as interesting as I'd hoped, based on the comments on this thread. And while I appreciate the battle system and the (ever rare) flights of victory, I feel those victories are based primarily on an exceedingly patient and overly cautious nature, as opposed to exciting battles of visceral movement and flowing combat. I greatly respect *everyone* in this thread who genuinely enjoys the game. It may simply be beyond me.
Still, I press on. I reached the moonlit butterfly, only to get my ass kicked. I can't aim my bow manually, and the automatic aim tends to miss quite a bit, so that's fairly useless...