Game is not "hard" even on apoc. But I guess your definition can vary on what constitutes a hard game.
I'm just going to have to turn away from some of these crazy optimistic posts. There's a lot of praise for the features such as side-quests, the crucible, and loot. However, the design of the game itself just isn't great. It's like praising how a cake looks. Nice designs on top, delicious icing, yet inside is a burnt mound of dry grub. If I had to phrase it, the majority of the gameplay feels like competent controls taken from other games with a bunch of maps that could have come from a mod community.
Sub-average game but gets bumped up notches for the combat.