We didn't review it - a week's too little time - but here's our detailed thoughts on the game.
An extract:
An extract:
I spent about 20 hours with the game so far and I encountered a handful of glitches, some worse than others. For example, the language setting reverts back to English every time you boot the game up. I also had a weird issue in training mode where all the practice settings screen were on screen but I was still controlling the action in the background.
During online play I had a situation where I couldnt do anything after a characters winning animation. Normally just pressing the X button would bring up a menu. Nothing happened this time. I eventually took a break from playing online after I was greeted by a black screen after joining a lobby. Resetting the game or unplugging my Ethernet cable were the only ways to resolve these problems.
Its possible that the day 1 update fixes the online issues I had but I havent played online long enough to see if thats actually true. However, I did notice that the game would literally pause mid-match during netplay sometimes. This occasionally occurred in 1-on-1 matches but it most frequently happens when another player joins the lobby.
Even worse, the game pauses mid-match during offline play if you enable Throwdown challenges (which are fight invites from other players). This is a gamebreaking bug and its one I only see getting worse once more players get their hands on the game. You have to disable Throwdowns after selecting a Fight mode or else youll always have this problem. Its unacceptable that such a workaround even has to be considered.
Dead or Alive 5 is now available in North America and releases in Europe on the 28th of September. Expect a full review soon.