clay_ghost
Member
I am actually happy that they did this , no reason for me to own a xbone now or ever.
The industry in an eggshell:They're gonna alienate their existing fanbase, and the COD fanbase won't jump onboard because the previous games alienated them already.
You know, just like what happened with -insert a million different fucking failed attempts here-
BUT YEAH CAPCOM YOU'RE DEFINITELY GOING TO DO IT THIS TIME.
This is the ultimate anti-Neogaf statement a PR can release.
The game looked really bad to me, from the brownish look to the lifeless scenarios. The last one seemed infinitely more fun than this.
re4 was a shooter, that's a quite popular demographic for me.
Tdead rising has never been something else than killing lots of zombies and That's what i saw in the video. Now we have a city, instead of the same closed mall bullshit. I can deal with some crap if it doesnt limit the survival aspect. I dont think you will be calling airstrikes so often like cod.
I am actually happy that they did this , no reason for me to own a xbone now or ever.
I am actually happy that they did this , no reason for me to own a xbone now or ever.
Dead Rising 2 selling over 3 million copies says hi.
I assume the person you quoted was being sarcastic.
Dead Rising 2 selling over 3 million copies says hi.
Whereas all the ex-Capcom people at Platinum are all about realising what it is they do best and trying to do it as well as they possibly can. Even if you're not a fan of the company or their games there is something to be said for knowing your strengths, knowing your market, and playing to that. As well as knowing that you aren't going to please everyone.
The problem with these changes in direction isn't so much the change in direction, at least from a design and marketing standpoint, but when you still think you can somehow wing it and pull the old audience along with you. Some companies seem terrified of saying, "Look, those games were great but we wanted to do something different this time."
it definitely helped, only game on Xbone that i would for sure buy is Titanfall, Microsoft did a great job in getting that exclusive. I'm playing Halo 4 now and i'm pretty much done with that franchise i think, not enjoying the campaign much at all.
They player base that's like a tenth of CoD's, if that?
I assume the person you quoted was being sarcastic.
My sarcasm-fu is weak, I need to train more for I have shamed my ancestors.3 Million certainly wasn't enough for games like Tomb Raider! Hell, when was the last time a big publisher was even happy with a meager million seller in comparison to COD sales?
Don't let him know that.
Dead Rising 2 selling over 3 million copies says hi.
So, in other words, you can't answer my question. Shinji Mikami CREATED the third person shooter genre with RE4, so no. TPS wasn't a popular genre at the time.
People are upset about the "WHY" in this change of direction, because it also shows a lack of conviction and creativity. It's a bad sign, no matter how you slice it... and it's a story we've seen all too often in the past year.
looked so brown, so lifeless. where's the fun, the colours, the tongue-in-cheek humour? what a downgrade.
The industry in an eggshell:
Tobias: You know, Lindsay, as a [game publisher], I have advised... a number of [developers] to explore a [game sequel] where the [game] remains [a numbered sequel to series with a strong fanbase who enjoys the unique things it brought to the table], but [forced] to explore [getting rid of those things and chasing after a totally different market that is nearly impossible to get the attention of].
Lindsay: Well, did it work for those people?
Tobias: Haha, no, it never does. I mean, these people somehow delude themselves into thinking it might, but... but it might work for us.
R.I.P. Dead Rising
This series will meet its demise just like poor Dead Space. ;_;
im not trying to spin anything, I despise today's capcom, but game looks fun to me. Series was becoming stale with 2 and having an open city is a better thing to me.
We're not talking of dmc with his dumbed down gameplay, we're talking about a series where you kill things. I can understand beeing upset by the change of tone, but this to me is still dead rising.
There are some additions to the expected zombie slaying. The Kinect is used to communicate to zombies (a loud noise is enough to get their attention), and there are motion controls as well.
You know how games often force you to wiggle the stick when enemies grab you? Well, in Dead Rising 3, you can shake your arms to get them off.
Capcom is making all the wrong moves. I mean, holy shit, not every one of your franchises is going to sell 25 million copies.
Getting rid of the timer is dumbing down the game play. I don't care about a tacked on mode. Air strikes is dumbing down the game play. It is not remotely dead rising except in name. It be like if they renamed PvZ garden warfare to COD. It has shooting but it ain't call of duty.
Because they like (or liked) the series itself and they dislike the direction in which it seems to be going.