Most games can be boiled down to that. Halo? Lots of shooting, and some driving. Oblivion? You walk around talking to people and killing stuff. Driving games? You turn left and right while moving forwards. Etc. It's all about the implementation.Zenith said:regarding people saying "it's fun but too repetitive/shallow, you're just killing zombies over and over", when you get right down to it, aren't most games like that? take RE4, 90% of the game was just killing wave after wave of Ganado. How many GOTYs did it net? and compared to Dead Rising there was practically zero difference between its weapons. it was always a single shot weapon of varying power+accuracy with you just standing still and tapping A. hardly compares to choosing to whack golf balls or run them over with a shopping cart or do a wrestling move.