Surely you know all the mechanics within 3/5 hours... So surely levels 1-20 literally are not the tutorial.
No, you absolutely have no idea what the mechanics of the game are if you have only played 3-5 hours. That's my point exactly.
And it's bile like that which is what I refer to when people are saying "it's shit" when you have played next to none of it.
I mean it's both but plenty of very serious game journalists have referred to it as such. The weird thing is emwhen the reveal came out and everyone was saying they expected more, fans immediately jumped up and claimed it shouldn't change anything it should just give you more of the same, but then got mad when everyone started calling it destiny 1.5."Destiny 1.5" is a pejorative - we all know that
the term has been thrown around since the reveal to discredit the notion that D2 is a proper sequel.
As a long time edge reader I look forward to the outrage here when they give it a 10. Which it thoroughly deserves.
You said "innovates beyond Destiny," not "is more polished than Destiny."
"bile"? Yeesh. You mean there are more mechanics than moving, shooting (incl using powers) and driving vehicles? I mean, those are literally the mechanics. And surely you know those within a few hours? Ie they're tutorialed within a few hours. The design and content will continue, but new mechanics?
I understand the Raids are the game's BEST content and they're essentially end game, but best content with best design != "new mechanics".
And gating the best content to 20-30+ hours in does not mean everything before hand is a tutorial.
PS if there genuinely are new mechanics and Destiny 2 mixes stuff up a lot in the end game then I'm happy to be wrong. I would be very surprised though.
No, youre wrong.
You'll have dealt with the timing of the swords when taking down crota.
You'll have even made your own energy sword.
You'll k ow all about timing your Hunters invisiblity when defusing the bombs in the prison of elders and the final fight with Skolas.
Or how about the platforming sections on the disappearing ships during the kings fall.
Manoeuvring your way through the dark and lighting the lamps in Croatas end.
Just a few of the different mechanics which aren't shooting but after a few hours you'll know nothing about any of them or any of the others.
So no, the campaign is there as a means to unlock the areas. It's once you have done that and start exploring the world that the turotial ends.
I didn't?
I didn't?
Um. Unfortunately none of those things are new mechanics. Not beyond moving, shooting, driving, and i guess pressing in game buttons. Those core mechanics are established within the first hours of play.
I do appreciate that the Raid/endgame content is the BEST content - you're talking about platforming and encounter design - but that begs the question... Why not make the entire game like that and cut out the grinding and "20+ hour tutorial" you keep harping on about?
Also lol:
Um. Unfortunately none of those things are new mechanics. Not beyond moving, shooting, driving, and i guess pressing in game buttons. Those core mechanics are established within the first hours of play.
I do appreciate that the Raid/endgame content is the BEST content - you're talking about platforming and encounter design - but that begs the question... Why not make the entire game like that and cut out the grinding and "20+ hour tutorial" you keep harping on about?
Also lol:
Hahaha! Because using a sword and crafting is the same as shooting.
And platforming that's the same too.
Hahaha!
Free copy of pacman in the post for you.. I mean, after all it's exactly the same as battlefield 1 because it's just moving and pressing buttons!
I did make that comment before the final story segments, which honestly was a massive improvement.This makes your "it's just new cutscenes and D1 was better" comment even more bizarre, not less.
Platforming isn't a mechanic, it's level design. Jumping is the mechanic.
You need to differentiate the verb, the action and how both are combined.
I would suggest you to read The Art of computer game design by Chris Crawford if you're curious: https://www.amazon.fr/Computer-Game-Design-Chris-Crawford/dp/0881341177
Hahahahaha!
Wahoo... I think I got a live one here!!!!
Wahoo hahahaha
Hahahahaha!
Wahoo... I think I got a live one here!!!!
Wahoo hahahaha
Haha wow, you're serious?
You have clearly never done a Destiny raid. There's mechanics contained within them you never see in any other activity.
Come back when you know what you're talking about.
"Pressing in-game buttons" Yeah let's condense any mechanic in any game ever into this stupid statement.
Hahaha! Because using a sword and crafting is the same as shooting.
And platforming that's the same too.
Hahaha!
Free copy of pacman in the post for you.. I mean, after all it's exactly the same as battlefield 1 because it's just moving and pressing buttons!
Where in my post did I say innovation equals polish?
Also this post:lol I love warframe but not even close. Nothing beats destiny raids. Warframe excels at ability and player variety as well as movement. I'd take destiny on all other fronts especially polish.
Good game but nowhere near as fun and polished as destiny
Is the iron expansion from the first game worth jumping into at this point? I got the collection for free a while back and didn't bother to jump in after doing everything I wanted with taken king.
You seem to disqualify Warframe as a suggestion via this quote:
Also this post:
Anyway, besides all this is the point that having 10-20+ hours of mundane gameplay, a "tutorial", before you get to the good stuff, seems awful.
You seem to disqualify Warframe as a suggestion via this quote:
Also this post:
Anyway, besides all this is the point that having 10-20+ hours of mundane gameplay, a "tutorial", before you get to the good stuff, seems awful.
Nah a very large % of players never touched the raid, like me.The raid basically makes or breaks how good the game is.
It wasn't my favourite part. Prison of elders was mine.Nah a very large % of players never touched the raid, like me.
No i'm not buying Destiny 1.5
Nah a very large % of players never touched the raid, like me.
Oh im sure it does, but a very large % of players wont end up caring.That's their fault, the raid offers the best content.
Alright, a few days have passed... Is the honeymoon phase over? Any Destiny 1 dislikers loving this?
I personally cant trust the media reviews, it just never really resonates with me.
Alright, a few days have passed... Is the honeymoon phase over? Any Destiny 1 dislikers loving this?
I personally cant trust the media reviews, it just never really resonates with me.
It' still Destiny. If you are looking for something different don't buy D2. They added a real campaign , filled the world with a lot of things to do and of course fixed 90/95% of the issues of the first one ( map , public event , drop system , matchmaking and so on ).
Wait for the raid/trials to drop before asking, I'd say give it a week.
Alright, a few days have passed... Is the honeymoon phase over? Any Destiny 1 dislikers loving this?
I personally cant trust the media reviews, it just never really resonates with me.
Wait for the raid/trials to drop before asking, I'd say give it a week.
Although we're lukewarm on the story campaign, overall Destiny 2 is heading for at least an 8/10 from us a point higher than the original.
I mean.. glad they didn't go all out and change every single aspect of the game. There was a reason Destiny 1 had 30 million registered players.. no need to change something that isn't broken but instead.. improve upon it. You're in the minority with your posts
On the one hand, Destiny 2 will feel like old times, an adventure that begins with the words "Be brave" and culminates in epic shenanigans. On the other hand, Destiny's soul doesn't feel any more defined in this sequel and it's prone to many of the pitfalls of the original while introducing some new mistakes. Highly recommended for Destiny fans and new players but those who didn't like the original might want to think twice.
While new content will drip in over the next couple years, right now you really have to take seriously that Destiny 2 is like a microwave: you know exactly what it does, and it does it well, but you can't expect it to do more than that. It's very hard for me to look at the past five or six years of console and PC games, and then the things that are announced for the next six months, and think that I want to fully integrate Destiny 2 into my life as my primary entertainment appliance. It would be so easy to do so, but the cost of committing to this thing over any other thing seems so high.
Destiny 2 is what Destiny should have been, but its not what a sequel should have been. That isnt to say it isnt fun; in fact, the world of Destiny has never been more entertaining.