Twilight Gap
Member
RUSTED LANDS: Eastern Flood Zone - Earth
Map Tour | Gameplay
FIRST LIGHT: Mare Cognitum - The Moon
Map Tour | Gameplay
SHORES OF TIME: Maat Mons - Venus
Map Tour | Gameplay
BLIND WATCH: Meridian Bay - Mars
Map Tour | Gameplay
TWILIGHT GAP: Earth
From Destinypedia:
"The Twilight Gap is a location in the City Perimeter on Earth as well as a Crucible map.
Little more is known about the nature or characteristics of the Twilight Gap at this time, except that it contains "war-torn fortresses." In news coverage of the Reveal Press Conference, multiple sources stated that it was described as something visible from the Overwatch District. The Twilight Gap was also described as "apparently [representing] a big chunk of mankind’s history in the game."
According to Bungie, humanity first encountered the Cabal at the fortresses of the Twilight Gap."
*UNKNOWN MAP: - Phobos; Mars
Control: Kill opponents to earn 20000 points. Capture zones to earn additional points and multiply your points earned per kill.
*Rumble: Free For All (seen above), represented by the 3 classes crossing blades. Lone Wolves, this is for you.
Lockdown Most likely a King of the Hill variant with either a static or dynamic hill. Could also be a 1-sided offense-defense gametype.
Skirmish: A variant of Capture the Flag. Could be a Stockpile variant where flags are placed around the map, delivered to a capture zone, and defended or stolen until they are scored at specific intervals. (Skirmish was the name for an Objective playlist in Halo 3)
Team: This is the Slayer/Team Deatchmatch gametype for pure carnage.
Salvage: From the achievement's list, Salvage appears to be a gametype where points are also captured. This could mean several things: Salvage is a gametype where an object is held for a duration of time to earn points; a gametype where loot of sorts is collected from a player and then scored at a drop zone (Headhunter), a gametype where a Ghost is collected from a fallen player to score a point (Kill Confirmed); a gametype where players fight to pick up loot and deliver it to a drop point (like a Bounty); or an entirely new gametype.
Map Tour | Gameplay

FIRST LIGHT: Mare Cognitum - The Moon
Map Tour | Gameplay

SHORES OF TIME: Maat Mons - Venus
Map Tour | Gameplay

BLIND WATCH: Meridian Bay - Mars
Map Tour | Gameplay

TWILIGHT GAP: Earth

From Destinypedia:
"The Twilight Gap is a location in the City Perimeter on Earth as well as a Crucible map.
Little more is known about the nature or characteristics of the Twilight Gap at this time, except that it contains "war-torn fortresses." In news coverage of the Reveal Press Conference, multiple sources stated that it was described as something visible from the Overwatch District. The Twilight Gap was also described as "apparently [representing] a big chunk of mankind’s history in the game."
According to Bungie, humanity first encountered the Cabal at the fortresses of the Twilight Gap."
*UNKNOWN MAP: - Phobos; Mars


Control: Kill opponents to earn 20000 points. Capture zones to earn additional points and multiply your points earned per kill.
*Rumble: Free For All (seen above), represented by the 3 classes crossing blades. Lone Wolves, this is for you.
Lockdown Most likely a King of the Hill variant with either a static or dynamic hill. Could also be a 1-sided offense-defense gametype.
Skirmish: A variant of Capture the Flag. Could be a Stockpile variant where flags are placed around the map, delivered to a capture zone, and defended or stolen until they are scored at specific intervals. (Skirmish was the name for an Objective playlist in Halo 3)
Team: This is the Slayer/Team Deatchmatch gametype for pure carnage.
Salvage: From the achievement's list, Salvage appears to be a gametype where points are also captured. This could mean several things: Salvage is a gametype where an object is held for a duration of time to earn points; a gametype where loot of sorts is collected from a player and then scored at a drop zone (Headhunter), a gametype where a Ghost is collected from a fallen player to score a point (Kill Confirmed); a gametype where players fight to pick up loot and deliver it to a drop point (like a Bounty); or an entirely new gametype.