This game looks spectacular, and I know that I'm going to get hate for this...but, thank god for ADS on the left trigger. Lack of ADS for many weapons in Halo sucked.
No, it didn't. Go play CoD or something like that if that's the sort of shooter mechanic you enjoy. Not saying there's much inherently wrong with it, though its current implementation in most shooters renders games less skillful/more campy & slow.
You got the hate you expected, I suppose.
Why does it have to be like Halo?
If we're talking singleplayer CoD really isn't fast.Isn't one of the reasonings why many fans don't want ADS in Halo is due to 'slowing down the game' or something akin to that? COD is probably the fastest shooter on the market currently though.
Isn't one of the reasonings why many fans don't want ADS in Halo is due to 'slowing down the game' or something akin to that? COD is probably the fastest shooter on the market currently though.
When you're talking about actually moving around a map, yes, it's pretty fast. When you're talking about the combat, it's "fast" in the sense that it takes little to no time to kill people, which permits you to get kills more rapidly. When you're talking about one-on-one gunplay, it's a different story because a player is forced to become practically immobile (ineffective strafing) by going ADS in order to get an accurate shot at a certain distance. Even close up - with hipfiring and jumping/drop-shotting - your weapons are inconsistent to the point where it doesn't matter that ADS isn't necessary.
Halo is an arena shooter based on a balanced weapon sandbox and consistent gunplay. Your movement allowances (strafing and jumping) make encounters last longer but require more dedication and focus from players. ADS is unnecessary here because the kill times are long enough that it would just make the combat boring, repetitive, and static if everyone was strafing circles around each other, moving more slowly for some reason, and unaware of their surroundings because of the FOV decrease.
That's the thing, the vast majority of shooters already leans towards CoD style gameplay.Thanks for the clarification. I think there's room for both types of shooters in the market. I enjoy both anyway.
This game looks spectacular, and I know that I'm going to get hate for this...but, thank god for ADS on the left trigger. Lack of ADS for many weapons in Halo sucked.
Thanks for the clarification. I think there's room for both types of shooters in the market. I enjoy both anyway.
That's the thing, the vast majority of shooters already leans towards CoD style gameplay.
Why does it have to be like Halo?
Destiny was built from the beginning to be multiplatform. Reads like a PR answer, but it's a truthfact.
watching the DBO interview atm.
Chris mentions you can bring all of the player customization into competitive multiplayer. So it's going to come down to who has found the better weapons and abilities. Heavily disappointed by that. Was hoping for a more fair and equal multiplayer (Combat Evolved) instead of who plays more (Call of Duty). sigh
FFS.
Why people want to make every other frakking game out there more like Halo i'll never understand - hey fanboys, you do know that a new Halo game is coming your way, in the not too distant future, right?
Stop decrying it for something it's not and let Destiny find it's own identity. The pissing and whining that it's "not enough like Halo" has gotten real old already.
Because as shooters go, not that many games come close to the stuff Halo pulls off.
And Halo 4 just wasn't that good.
You guys would probably hate this, but i really wish this game would have this full single-player/co-op/MMO campaign, but then, in addition to that, have a full competitive multiplayer component, a'la Halo, set in the Destiny universe. Just the thought of playing essentially a new Halo on my PS4 sounds amazing.
I don't know. Still really excited for this game either way.
It very well could have some PVP arenas, which would effectively be a deathmatch type game. Or a public event that pitches groups against each other, including bots that are everyone's enemy.
Yeah I think they said something to that effect, having some sort of competitive aspect integrated into the "campaign". I would just Luke it where, if I want to play competitive multiplayer, I could just go into a separate component on the game without having to go into the main campaign. But again, game still looks amazing and its not really a huge deal. I just love the idea of playing a Bungie-made Halo-like multiplayer on PS4.
Can I just state the obvious again and say this game has unequaled art design for nextgen titles.
:bow
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Bungie have uploaded their gameplay reveal on Youtube.
http://www.youtube.com/watch?v=gIp7vZuYzoA&hd=1
Bungie have uploaded their gameplay reveal on Youtube.
http://www.youtube.com/watch?v=gIp7vZuYzoA&hd=1