Remember this week is a Void burn, this seems like a pretty crazy idea to me. Would be fine for the regular Weekly with no burn but the rock you can see down and to the left is what I like to camp for that, feels much more legit despite being very defensible, and still goes 3x faster than using the shrieker room.This is a good alternative way too. Might be faster actually. Just need to clear the adds first though you can do it without doing that even.
Thanks lik. I read the quote before and I'm thinking: "Wait, I've beaten the oracles multiple times. I learned how to take down the Templar fighting alongside Hawkian and Co. We did it legit."
Now after a number of those, I prefer to blow through the raid as quick as possible because why are we playing at this point?Come on, it's the LOOT
I understand that I am embedded in a tiny minority across the internet but I don't give a shit about what the path of least resistance to the most loot is. I fully understand the appeal. But trivializing content that yields desirable rewards by unintended means in order to get the quickest and simplest chances at those rewards is uninteresting to me. I know it's not something that a lot of people think about, but if I were a developer that had constructed this challenge I was really proud of and put this awesome loot behind intended for the people that could beat it, it would make me really sad to know that people were getting that loot sitting in a corner and waiting for another party member to finish throwing grenades. I completely get the rationale of "when you've done it 43 times there's no challenge any more, you just want to get it done as quickly as possible" and that makes a certain amount of sense to me as a justification. I also see the logic in "once you've done it 15 times without getting the loot you want, it's all about the RNG rolls" But at the same time there's no "skill-check-to-cheese" gate for the game to know you can beat something legitimately, and I know for a fact that there are multiple people who, their first time in the raid, got through via cheesing the Templar and Atheon and getting rewards intended for those who could complete the toughest content the game has to offer. It felt so good beating Atheon on hard for the first time and being rewarded with a Mythoclast, but it feels slightly cheapened to me knowing that someone who had never demonstrated the ability to beat the Hard raid a single time could have the same exact weapon.exactly, since the loot is all rng, id rather beat the fight as quick as possible to get my random roll of shards on all three characters in the least amount of time it takes. beating it legit the very first time was some of the most fun I've had in a coop experience ever.
In the case of the Templar, I tolerate cheesing it for the sake of those raiding with me that want to, and because I still don't honestly understand how to get the bonus (no teleports) chest legitimately. I'm fortunate enough to have a group that is willing to do it legitimately every other time. When it comes to Atheon though, sometimes I do wonder if I'm the only here who never cheesed him or had any desire to do so... would love to hear from anyone else out there if you exist!