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Destiny |OT3| Oh sweet a Legen- wait never mind, it's a rare.

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GhaleonEB

Member
I didn't make any forward progress in tonight's play session. (Made enough progress on my workbench to call it a night early, so I got to play after all.)

I'm still at the first Vex encounter. They're difficult, made more so by the fact that I'm playing on hard so they're level 14 while I'm 11. But with caution, patience and a methodical approach I can work through them well enough. I like a stiff challenge and this is about right. As it is, a sniper head...er, chest shot kills the base enemies in one shot. My scout rifle takes about a clip of bulls eye shots to take them down, but ammo is plentiful. I work through the first wave. And the second. And the third.

Wave three was a bitch. That's when the shielded dudes who can teleport drop in. It takes a very long time to work them down - three shots with my Golden Gun just strips the shields. But I finally clear wave three.

And then wave four starts. Oh, and this is in a respawning-restricted Darkness Zone.

It's pretty much the same as wave three, but I'm short on resources and so it takes a lot longer. But once again, I outlast a pair of those shielded dudes. Took a Golden Gun chased with a pair of rockets, but it does the trick. Finally, Dinklebot says...

Oh wait, he doesn't say anything. Instead, round five teleports in. I whittle them down for a bit and then turn the PS4 off for the night. I can't do it any longer.

Bungie, you spent five Halo games learning how to, and how not to, make these kind of wave-based encounters. This is worse than anything in any of the Halo games. It's rock-bottom encounter design to just drop five waves of the same enemies, on the same location, on the first mission of a new planet. I don't even know if it's the last wave. Right now I'm not sure I want to find out. :\
 
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Found this guy on the moon. He didn't make it. There's actually a ghost just above him as well.

Also found another legendary while doing patrols on the moon. Haven't turned it in yet.

And, when I stopped over in Skywatch earlier, I wasn't paying attention and the damn Warsat landed right on my head and killed me. Didn't know that could happen.

Yeah happened to me too.
 

Afrocious

Member
I didn't make any forward progress in tonight's play session. (Made enough progress on my workbench to call it a night early, so I got to play after all.)

I'm still at the first Vex encounter. They're difficult, made more so by the fact that I'm playing on hard so they're level 14 while I'm 11. But with caution, patience and a methodical approach I can work through them well enough. I like a stiff challenge and this is about right. As it is, a sniper head...er, chest shot kills the base enemies in one shot. My scout rifle takes about a clip of bulls eye shots to take them down, but ammo is plentiful. I work through the first wave. And the second. And the third.

Wave three was a bitch. That's when the shielded dudes who can teleport drop in. It takes a very long time to work them down - three shots with my Golden Gun just strips the shields. But I finally clear wave three.

And then wave four starts.

It's pretty much the same as wave three, but I'm short on resources and so it takes a lot longer. But once again, I outlast a pair of those shielded dudes. Took a Golden Gun chased with a pair of rockets, but it does the trick. Finally, Dinklebot says...

Oh wait, he doesn't say anything. Instead, round five teleports in. I whittle them down for a bit and then turn the PS4 off for the night. I can't do it any longer.

Bungie, you spent five Halo games learning how to, and how not to, make these kind of wave-based encounters. This is worse than anything in any of the Halo games. It's rock-bottom encounter design to just drop five waves of the same enemies, on the same location, on the first mission of a new planet. I don't even know if it's the last wave. Right now I'm not sure I want to find out. :\

I enjoyed that first encounter with the Vex, though on harder difficulties it can be troublesome. Void weapons make short work of Minotaurs. Also popping the Vex's weakness makes them easier to deal with than the other enemies in the game IMO.
 

Xevren

Member
Played quite a bit of pvp today and had a blast, I'm usually god awful at fps competitive stuff. Ward of dawn+blessing of light+illuminated is just wayyyyyyy too much fun. Granted the other team wasn't great but it was fun melee'ing the entire team inside a bubble. Just run away damn.
 

Ivory Samoan

Gold Member
You know, tonight's the first time I ever went to Bungie's site seriously for this game.

It has a lot of cool and useful stuff.

The Grimoire is amazingly deep and actually makes you think a lot more about the lore/story side of the game.

...for the life of me I can't understand why they didn't Codex it in-game like Mass Effect... that would be so good (pls Bungie... expansion codex let's go!).
 
I followed this guide. Also had someone with me to make it a bit easier.

http://www.reddit.com/r/DestinyTheGame/comments/2gltxy/how_i_maxed_out_my_vanguard_marks_in_under_4/

Also you can do patrols and grab spinmetal while you wait for some of the spawns

I just started doing this today, not only for the marks but for the shards I need to upgrade my armor. That loop works really well. I get Motes sometimes too.

My favorite thing is running into other people doing the same loop who are hanging out waiting for the next event to start. I like checking out peoples' gear and stuff.
 
I don't understand why Bungie didn't include the Grimoire cards in-game. I find the lore to be fascinating, and it would have been great to read about this stuff in the pause menu or something.

Real missed opportunity.
 

Midas

Member
OK, so during Skywatch farming yesterday something strange happened. I assume that it has happened for lots of people but I have no idea WHY it happened? All of a sudden, tons of enemies spawned, and we're not talking level 5-6 but much higher levels. It was crazy, but fun.
 

Steel

Banned
I don't understand why Bungie didn't include the Grimoire cards in-game. I find the lore to be fascinating, and it would have been great to read about this stuff in the pause menu or something.

Real missed opportunity.

We actually have the answer:

Part-time lurker, second-time poster here. If you're disappointed in Destiny's story, you should give this DBO thread a read. Especially note this post by Bungie writer General Battuta:

I don't know anything about the technical or design reasons, but I do know that if we'd had to have the Grimoire written to go on the disc with the game proper, it likely would've been cut. The Grimoire as it stands was mostly written and edited in one crazy sprint very close to launch.




So Destiny's backstory lore was not only an afterthought from a functional POV -- the Grimoire interface is both entirely outside the game and highly confusing to navigate -- but it had to be, just to avoid being cut entirely. No wonder what we see in the game is so bland and devoid of context.
 

Lima

Member
I don't understand why Bungie didn't include the Grimoire cards in-game. I find the lore to be fascinating, and it would have been great to read about this stuff in the pause menu or something.

Real missed opportunity.

They said they designed them so late that they didn't make the gold master. If there were not on bungie.net they wouldn't be a part of the game at all.
 

darthbob

Member
Anybody know if you get anything special for finding all the dead ghosts?

No idea, I'm currently missing 2. The one in Bunker RAS-2 is bugged (sometimes it'll appear, sometimes it won't), and there's another one in Freehold Station on Mars that won't appear for me or can't be picked up by others.
 

Futaba

Member
OK, so during Skywatch farming yesterday something strange happened. I assume that it has happened for lots of people but I have no idea WHY it happened? All of a sudden, tons of enemies spawned, and we're not talking level 5-6 but much higher levels. It was crazy, but fun.

It can happen on any map at any time during patrol mode.

This far i've had it happen in skywatch, mothyards, venus outside archive, and mars near the access area for subway.
really easy to to clean up majors/ultras bounties and grab lots of exp.
 

NastyBook

Member
Wow, I just finally figured out what Nexus Farming is. Too bad I got a fucking bounty for this particular strike. Need to find some guys to just do this with so I can get my bounty, cuz I'm not really down with this right now.
 

Futaba

Member
You know, i'd really love a "autoscrap <color dropdown> or lower" option, so that all the greens i pick up are scrapped automatically for resources instead of clogging up my inventory.
 
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