Thanks for the help guys! I thought that mission was split in two, didn't mean to have you come that early.
If anyone is wondering about the Daily Heroic it is manageable before 240.
Thanks for the help guys! I thought that mission was split in two, didn't mean to have you come that early.
If anyone is wondering about the Daily Heroic it is manageable before 240.
I didn't sleep last night. I just stayed up, played through it all, and then continued about my business. I'm getting too old to do that. Feeling it now, oof.
I'm overwhelmed by how many active quests there are after you finish the story which is an awesome feeling.
I'm going to focus on the Nighstalker and take the other characters and classes more slowly. I kinda want to enjoy the slate of shit that's laying there to do instead of blowing through it this time.
The only complaint I have so far is the dearth of legendary marks available as a newly 40/230-ish light character.
There's a weird friction post-40. You need RNG to drop you some shit because of not having enough marks to progress by purchasing stuff. It reminds me of the same problem old, vanilla Destiny had progression wise.
Yeah, like the fallen wolves.
Nearly impossible to solo at the moment, but you don't need to be in a fireteam, randoms work.
The curious object will drop from the champions.
I didn't sleep last night. I just stayed up, played through it all, and then continued about my business. I'm getting too old to do that. Feeling it now, oof.
I'm overwhelmed by how many active quests there are after you finish the story which is an awesome feeling.
I'm going to focus on the Nighstalker and take the other characters and classes more slowly. I kinda want to enjoy the slate of shit that's laying there to do instead of blowing through it this time.
The only complaint I have so far is the dearth of legendary marks available as a newly 40/230-ish light character.
There's a weird friction post-40. You need RNG to drop you some shit because of not having enough marks to progress by purchasing stuff. It reminds me of the same problem old, vanilla Destiny had progression wise.
I honestly think everyone forgot what Luke was talking about pre release about not wanting the game to be a job. I mean here we are being locked out of a grind and we're complaining but I feel like if we were allowed to grind those marks as the only way to get a high level we'd be complaining too. Where's the balance? Do you let your community burn themselves out in a day or do you drop feed them? It's an interesting choice and I guess time will tell if it was right or not.
I don't know, but i don;t see the bounties they said he would have, perhaps once his questline is finished you get access to his bounties, then if you complete them all in a week you are supposed to get nighfall type rewards iirc
level packages come through the people now, so your package would have appeared at the bottom as soon as triggered and you probably clicked on it without realizing thinking it was an engram.
At some point earlier, when I wasn't stuck at class, I had a Titan's hammer hit me from across the map on crossroads. It either followed me through the man cannon or the range is broken. Either way I'm sure homing was on. Can't wait to level my titan after my hunter is raid ready.
If it's like the previous ones, yeah, just need to kill people with it in the crucible.
Sniper and fusion rifles were 10 kills, maybe it will ask for more since it's a primary...
Just did the last mission: damn that last fight!
Got me on the edge of my seat...
Played up through the... third? story mission before I had to head to work. Loving the new story presentation, and the fights so far have been a lot more fun than most of the previous story mission stuff. Really impressed by how much Bungie has upped their game for Year Two.
One odd thing that stuck out in my mind regarding the plot progression so far:
So you stick the beacon into place on the Dreadnaught in order for other Guardians to successfully transmat their way onto the ship, right? Couldn't any of the Taken just... kick the beacon out of the big opening and into space?
R0ckman, did you sign up with a different PSN? Because some other people joined that I didn't see reply. I don't know how to add people so I assumed you signed up on the site and joined after you posted. Who here is HawkianX1 and Jeartal? Of course you are always welcome, but I believe rockman replied around 4 hours ago so I'm just trying to sort it out so everything is fair and there's no frustration.
Played up through the... third? story mission before I had to head to work. Loving the new story presentation, and the fights so far have been a lot more fun than most of the previous story mission stuff. Really impressed by how much Bungie has upped their game for Year Two.
One odd thing that stuck out in my mind regarding the plot progression so far:
So you stick the beacon into place on the Dreadnaught in order for other Guardians to successfully transmat their way onto the ship, right? Couldn't any of the Taken just... kick the beacon out of the big opening and into space?
Damm there is some indepth stuff on Patrol now. Got a rune to activate a switch near the Cabal ship. Summoned two huge bosses that duked it out and I got a consumable from each that lead to even more stuff. Crazy good!