brianjones
Member
Hell no you didn't have to get close. Fatebringers Range/Accuracy was great in year one. Fatebringer to me feels much more versatile than Hung Jury. When something is up close w/ Hung Jury I feel like I'm caught w/ my pants down. Fatebringer was great at most distances. Also before they nerfed Hand Cannon ammo, w/ Field Scout you never had to worry about FB running out like Hand cannons do now. Outlaw allowed you to play with a confidence and more abandon when shooting because as soon as you heard Kapow just hit square for an instant refill.
On top of all that, Hung Jury takes up way too much of the fucking screen. It's a great weapon for sure, and if I'm not running middle for Oryx it's the primary I use for that encounter, but Fatebringer it is not.
They nailed it with Fatebringer. Nothing else feels better. Wish they would embrace it instead of running from it.
yeah scouts are rough when you get caught up close especially when your secondary weapon is a sniper and you're out of machine gun ammo
fate bringer never had you shook