BreezyLimbo
Banned
I've got some bad news. They took that back the next day in the update, no checkpoints for PoE.
Here's the Update:
Oh I can't wait for tomorrow. I just can't wait.
I've got some bad news. They took that back the next day in the update, no checkpoints for PoE.
Here's the Update:
Yo. Only one though.Yeah, if we can grab one more.
I guess no choice but to do a full run from the very start. Dark days indeed.RIP the dream Turtle. I'm surprised no one has it.
If I don't enjoy myself at least once in 5 games, I'm going to pass this week.
You know things are rough when you got people saying stuff like this.
Damn, now I feel bad that we didn't save the Oryx CP. Didn't realize so many people would be looking and that nobody has it. Pretty sure Jigga and Ruthless at least have Totems if they're around at all.
I guess no choice but to do a full run from the very start. Dark days indeed.
No one but a select few of us here would get the reference, Todd.The day is as dark as my armament haki.
Ugh!
Now my PS4 is refusing to sync with my youtube account.
It asks me for my login info, accepts it, then asks me to sign in, as an endless loop.
That happened to me a while back, it was so annoying. I then accepted comments from YouTube videos by using an alias so it's like I have 2 google accounts, 1 with my main e-mail and 1 for my Alias that I use to comment and upload videos to. I used to just use my email but I was in that endless loop and this seemed to solve it for me.
So, if you have a video and you don't comment on videos yet, you can try that method.
Same here. App has been working fine for me since launch. It was working fine this morning. Wanted to watch some videos about half an hour ago to find I've been logged out and and stuck in that same endless loop.Ugh!
Now my PS4 is refusing to sync with my youtube account.
It asks me for my login info, accepts it, then asks me to sign in, as an endless loop.
Have you seen Over watch running on console?I was hoping Doom might hold my MP interest, but the live stream they're doing on YouTube Gaming right now isn't casting it in a flattering light. Looks slow as shit.
https://youtu.be/0-kfIrneQWE (Should be the link--on my phone can't check.)
I was hoping Doom might hold my MP interest, but the live stream they're doing on YouTube Gaming right now isn't casting it in a flattering light. Looks slow as shit.
https://youtu.be/0-kfIrneQWE (Should be the link--on my phone can't check.)
Any Oryx cp going or even a full raid?
X_magik_ox psn
Is Oryx the challenge this week?
I don't have the CP, just wondering.
I still don't completely understand the light system when it comes to these pvp events. Is it more beneficial to have higher light overall, or do the weapon and armor light levels matter more? I can never really tell.I'm so fucking sick of this whole "Light Level matters" shit.
All it does it creates inconsistencies to the point I can't tell if I've made a mistake, or if I simply need a bigger number.
If they're going to use it as a tool to prevent old weapons from being used, I get that, create a LL threshold to enter IB.
But my shotgun, pulse rifle, and rocket launcher should do the same fucking damage everytime I fire it at a person in PvP.
Game 4 wasn't any better.
Playing game 5 now. we'll see.
It is Oryx.
No one but a select few of us here would get the reference, Todd.
I've got some bad news. They took that back the next day in the update, no checkpoints for PoE.
Here's the Update:
I can't remember, is the level 41 POE also just the 3 boss rounds like the level 42 version?
I was hoping Doom might hold my MP interest, but the live stream they're doing on YouTube Gaming right now isn't casting it in a flattering light. Looks slow as shit.
https://youtu.be/0-kfIrneQWE (Should be the link--on my phone can't check.)
Oof. Looks like an awkward combination of Halo and Quake 3 Arena, but just bad. It's really frustrating how many FPS games have no meaningful vertical movement ability. Tiny jumps into pre-animated mantling sequences doesn't count as verticality. Sure, the walk speed is kinda fast but there's nothing else to it. It reduces a 3D game into 2D movement (x-z plane, the ground) coupled to 2D shooting (x-y plane, the screen).
Projectile vs hitscan weapons give dimensionality to the shooting but it's too limited without interesting movement. It's really hard to find a sweet spot between a typical ground-based FPS and unrestricted space shooter-style games. Destiny does a great job relative to most shooters, but I'd love to see it pushed further. Especially in a PvE setting where you don't have to worry about competitive balance. /armchair game design rambling
Stream? Drag drizz tooAlright. Anyone can join. Going to leave in a few minutes. First come first serve.
Tribes, damn, flashback button.Amen. I'm still waiting for games to catch up to the freedom of vertical movement Tribes introduced over fifteen years ago.
Oof. Looks like an awkward combination of Halo and Quake 3 Arena, but just bad. It's really frustrating how many FPS games have no meaningful vertical movement ability. Tiny jumps into pre-animated mantling sequences doesn't count as verticality. Sure, the walk speed is kinda fast but there's nothing else to it. It reduces a 3D game into 2D movement (x-z plane, the ground) coupled to 2D shooting (x-y plane, the screen).
Projectile vs hitscan weapons give dimensionality to the shooting but it's too limited without interesting movement. It's really hard to find a sweet spot between a typical ground-based FPS and unrestricted space shooter-style games. Destiny does a great job relative to most shooters, but I'd love to see it pushed further. Especially in a PvE setting where you don't have to worry about competitive balance. /armchair game design rambling
QotY, I always get mad playing CS for this reason. How good are you at aiming 60/120 pixels/units/whatever above the X plane isn't fun, its a duck hunt. Destiny, Halo, Titanfall all give a lot more vertical momentum and are that much better off for it