A fair point but the infusion change rolls around after 6 months of us having to put up with the old system and its not really going to make any difference now unless you want to spend money on MT's, so you could argue the change has been made not for our benefit but theres to encourage player spending
Nearly everything good they've done is a complete 180 of a practice that fucked the player base over. If they quickly acknowledged mistakes and rectified them they'd get a free pass but they leave things in place for far too long, thus making the community maximum salty/tired of the game
The lag has been a big issue in this game for a while now and if that were their focus on logging on and enjoying the gameplay, we would have had all these issues resolved.
Has anyone spoke to TheTylerDurden lately?
Sure, but that's the filter that changes usually go through. What you just said.
Good thing X usually gets overshadowed by unpopular thing Y.
I don't like being res sniped. I think it's a rather cheap thing, tbh. This update on paper makes it look like res sniping will get easier, not harder.
But will the increased rarity of special ammo in pvp and the change to sniper rifles balance that out? Even though res sniping might be easier, will it be viable? I don't know, I am going to play to find out.
Do I think this change offsets infusion, even if this change is a detriment to me? I don't believe it will, and I don't really look at it that way anyways.
The infusion change is going to benefit me immediately and quickly with the gear I equip that I use all the time.
People are saying they want more rewards. The silvery treasure packages are going to be easy to get - that's a new reward. No one talking about it.
But I totally get your point. The reason we are where we are now is because of everything that's been said and done up to this point. But are we now at a point of no return where the salt will flow mighty and strong just because the running list of 'bad' can never be erased or overshadowed by the list of 'good'?
A fair point but the infusion change rolls around after 6 months of us having to put up with the old system and its not really going to make any difference now unless you want to spend money on MT's, so you could argue the change has been made not for our benefit but theres to encourage player spending
Nearly everything good they've done is a complete 180 of a practice that fucked the player base over. If they quickly acknowledged mistakes and rectified them they'd get a free pass but they leave things in place for far too long, thus making the community maximum salty/tired of the game
People are saying they want more rewards. The silvery treasure packages are going to be easy to get - that's a new reward. No one talking about it.
But I totally get your point. The reason we are where we are now is because of everything that's been said and done up to this point. But are we now at a point of no return where the salt will flow mighty and strong just because the running list of 'bad' can never be erased or overshadowed by the list of 'good'?
I think its safe to say that the highs and fun of year one are never going to return.
The thrill of the chase of the Gjallarhorn for so many, or other really fun exotics, will never exist again.
What makes Destiny so great for me are #1 the people I play with and #2 the powerful weapons.
When my friends werent around, I had really fun weapons to play with and cause havoc in strikes and patrol.
I dont feel most of Destinys encounters are inherently fun on their own, but powerful weapons making me feel like a bad ass or playing with friends make the encounters fun for me.
Its sad for me to admit it, but Ive lost hope for Destiny 2, or any other future release to bring back the emotions and experiences I had in year one. Sure, there will be new content and a lot of things to do, but there will no longer be things worth chasing. Its Bungies philosophy. They want everything the same, no outliers or overpowered stuff. It all has to be equally dull.
Until that philosophy is changed, we are going to continue on this path, and I dont see that changing any time soon.
I'll buy one for all of my characters. I already liked the Antimony/Yasmin and I'm anticipating the irritation the 1kys ammo nerf will bring. Actually I may just buy one of everything on all of my characters. Free marks and I have damn near infinite Glimmer at this point.Pretty much confirmed it will rez snipe 2m52 minutes ago
@xHizzlex @DeeJ_BNG @lars_bakken yes. We meant to mention that. Not all, but more snipers for sure.
The Yasmin is the same stats as the Antinomy and Tamar but you can roll PvP perks with them
ME3 MP! That user base was hilarious. We mostly hated each other more than the balance team. We argued incessantly with one another, but the balance team listened to everyone and generally made the right decision. Even when some of us disagreed with changes most of the vitriol was saved for the community members that lobbied for those changes. I'll say it again; "I was wrong on the cloak nerf. That was absolutely the right decision."Are there any non-salty user bases?
Agreed. Feels bad. You really don't want to be cynical, but it's hard to do when it takes months for the change to happen and it coincides with a new MT that benefits so greatly.A fair point but the infusion change rolls around after 6 months of us having to put up with the old system and its not really going to make any difference now unless you want to spend money on MT's, so you could argue the change has been made not for our benefit but theres to encourage player spending
MT's are definitely not necessary to enjoy the benefit of 100% Infusion. However, 100% infusion is immensely beneficial to an item that starts at LL 3.MT's are not necessary to take advantage of the new infusion. Not sure why you think this is so.
The fix is simple. Don't introduce an infusable MT at the same time you address a community concern.Even when Bungie makes a wonderful change like this we say:
^^^
But do you really not know the answer?
I think its safe to say that the highs and fun of year one are never going to return.
The thrill of the chase of the Gjallarhorn for so many, or other really fun exotics, will never exist again.
What makes Destiny so great for me are #1 the people I play with and #2 the powerful weapons.
When my friends werent around, I had really fun weapons to play with and cause havoc in strikes and patrol.
I dont feel most of Destinys encounters are inherently fun on their own, but powerful weapons making me feel like a bad ass or playing with friends make the encounters fun for me.
Its sad for me to admit it, but Ive lost hope for Destiny 2, or any other future release to bring back the emotions and experiences I had in year one. Sure, there will be new content and a lot of things to do, but there will no longer be things worth chasing. Its Bungies philosophy. They want everything the same, no outliers or overpowered stuff. It all has to be equally dull.
Until that philosophy is changed, we are going to continue on this path, and I dont see that changing any time soon.
PVP anyone?
dis post gonna get drowned in salt
I don't like being res sniped. I think it's a rather cheap thing, tbh. This update on paper makes it look like res sniping will get easier, not harder.
MT's are not necessary to take advantage of the new infusion. Not sure why you think this is so.
You get a faction package by ranking up your faction. Let's say you get a 327 weapon. You can immediately infuse that into a 280 legendary that's dropped for you with the perfect roll, and take it right to 327.
Nothing to do with micro transactions, even though the MT stuff that you get (optional of course) shares the same benefit.
And yes you COULD argue it the way you suggest - and that would once again prove the point I am nibbling away at here. Even when Bungie makes a wonderful change like this we say:
- it should have always been that way
- they've been pissing me off for months so this is too little too late
And that's fine - it's kind of what I expect to see in discussion here. I'm just pointing out that if we're looking for happiness we're never going to find it because we have programmed ourselves to dismiss every positive change that comes 'because reasons'.
MT's are not necessary to take advantage of the new infusion. Not sure why you think this is so.
You get a faction package by ranking up your faction. Let's say you get a 327 weapon. You can immediately infuse that into a 280 legendary that's dropped for you with the perfect roll, and take it right to 327.
Nothing to do with micro transactions, even though the MT stuff that you get (optional of course) shares the same benefit.
And yes you COULD argue it the way you suggest - and that would once again prove the point I am nibbling away at here. Even when Bungie makes a wonderful change like this we say:
- it should have always been that way
- they've been pissing me off for months so this is too little too late
And that's fine - it's kind of what I expect to see in discussion here. I'm just pointing out that if we're looking for happiness we're never going to find it because we have programmed ourselves to dismiss every positive change that comes 'because reasons'.
I think you misunderstand what mehr is saying. He's saying the change to infusion seems to conveniently have come at a time when they're introducing purchaseable gear, and a good way to make that 3 light level gear more enticing to spend money on, is to make it easily infuseable.
Certainly it's a welcome change and better late than never, but to many of us it feels a bit icky since it seems like it was something not done for quality of life, but because it helps sell silver. I'm sure it's probably somewhere in the middle.
And that's fine - it's kind of what I expect to see in discussion here. I'm just pointing out that if we're looking for happiness we're never going to find it because we have programmed ourselves to dismiss every positive change that comes 'because reasons'.
ME3 MP! That user base was hilarious. We mostly hated each other more than the balance team. We argued incessantly with one another, but the balance team listened to everyone and generally made the right decision. Even when some of us disagreed with changes most of the vitriol was saved for the community members that lobbied for those changes. I'll say it again; "I was wrong on the cloak nerf. That was absolutely the right decision."
Didn't hurt that balance changes took place every week or every other week so there would always be something new to discuss.
Didn't hurt that during the first year we always had new free content to look forward to.
That game even let you buy high end gear with real money D:
However, the economy was balanced enough that you would be better off getting good and using in-game credits
Thankfully they never did something silly like time-gate an important resource then encourage the player to pay to sneak in through the back door.
Nope. Still down like Neogaf.comare servers back up?
Don't worry bud. I'll help you get to 30 in the division. Then you can join in on all the fun and mayhem we create. Also HE drops off everything we kill starting next week. Join in the party if you want to chat or need a hand. We won't mind you jumping in.
PVP anyone?
dis post gonna get drowned in salt
ME3 MP! That user base was hilarious. We mostly hated each other more than the balance team. We argued incessantly with one another, but the balance team listened to everyone and generally made the right decision. Even when some of us disagreed with changes most of the vitriol was saved for the community members that lobbied for those changes. I'll say it again; "I was wrong on the cloak nerf. That was absolutely the right decision."
Didn't hurt that balance changes took place every week or every other week so there would always be something new to discuss.
Didn't hurt that during the first year we always had new free content to look forward to.
Oh, I completely get it.
I just don't subscribe to the idea that this change is therefore bad because it's motivation (which we can only guess at) coincides with MT's. I don't let that notion rent space in my head and get in the way of my enjoyment of it
I honestly never found lag to be much of an issue but it is a lot better now than it was in Y1.It'll never be perfect because Bungie just can't control user connections. Even if a connection pings fine during matchmaking there is no telling what it'll do when the match is actually active or how the connection will change because someone in that house starts uploading something.
I disagree. Bungie has programmed us this way based on communication and how they have changed the game.
The April update features how many new emotes? A dozen? Maybe more? But they didn't have enough time and resources to actually fix or even address Sunsingers? What about the exploit on Frontier map? The priority for Bungie, BASED on what they have shown is the bottom line. Which that's fine. It's business. I get it. Funny how in Y1 it didn't feel like that.
Sweet! I'm just about to level 4. Taking it slow, but I'd like to have more time in the game before I jump in with you guys.
I don't like the increased revive timer in Trials. I'll only be alive at the beginning of each round since the round will be over before I'm able to be revived after all my deaths.
And that's great. I definitely plan on enjoying it, and I'm excited it is happening. I think for me, I just miss things like Luke coming in here and telling us how they were looking at feedback, where they think they made mistakes, and giving us some semblance of a back and forth. its not like we were entitled to that or anything, but now that it's gone it causes some frustration.
And that's great. I definitely plan on enjoying it, and I'm excited it is happening. I think for me, I just miss things like Luke coming in here and telling us how they were looking at feedback, where they think they made mistakes, and giving us some semblance of a back and forth. its not like we were entitled to that or anything, but now that it's gone it causes some frustration.
I can't disagree about what you're saying about how we got here. Communication is pretty darned important, and if not handled well then even good things can be overshadowed by the bad.
I don't want to take up a position on this too vehemently. Even though I didn't mention it, people have in this thread pointed out that they saw me playing the private test build. That's cool, Bungie doesn't seem to have a way or desire to hide who their testers are. So that's public knowledge.
I know how that can look - it makes me a 'Bungie supporter' or whatever. I know this, so I don't want to drag this out because in people's minds that will go through that filter anyway (maybe). I've made my modest points.
I always knew you were a plant. Long con by Bungie.
The April update features how many new emotes? A dozen? Maybe more? But they didn't have enough time and resources to actually fix or even address Sunsingers? What about the exploit on Frontier map? The priority for Bungie, BASED on what they have shown is the bottom line. Which that's fine. It's business. I get it. Funny how in Y1 it didn't feel like that.
Speaking of that...what happened with Luke anyways? I was sort of off gaf for a long while and he was here, and then not.
Probably a combination of him not having anything to say about anything coming remotely soon, and the descent into cynicism far beyond even hard mode Crota. I imagine Luke is working on things we won't see until the fall at the earliest, and quite possibly later than that. And he knows people will hang on and analyze every word, so I'm sure the prospect of possibly coming across the wrong way makes it not worth posting right now. I don't fault him for it at all, but I do miss it.
Time or resources are clearly not the issue, Grant made it clear on stream yesterday that they don't think anything else needs to be done with Sunsingers right now. Whether you agree or disagree with that is up to you (I personally think some aspects of the class need to be adjusted), but don't pretend like they are just ignoring it. Frontier needs to be fixed, shadestep needs to be fixed, and it's bad those are not things they're talking about. I imagine those are things they don't want to potentially draw attention to before they're fixed, though, so we'll see if they fix them next week.I disagree. Bungie has programmed us this way based on communication and how they have changed the game.
The April update features how many new emotes? A dozen? Maybe more? But they didn't have enough time and resources to actually fix or even address Sunsingers? What about the exploit on Frontier map? The priority for Bungie, BASED on what they have shown is the bottom line. Which that's fine. It's business. I get it. Funny how in Y1 it didn't feel like that.
Maintenance extended for another hour
I know how that can look - it makes me a 'Bungie supporter' or whatever. I know this, so I don't want to drag this out because in people's minds that will go through that filter anyway (maybe). I've made my modest points.
Time or resources are clearly not the issue, Grant made it clear on stream yesterday that they don't think anything else needs to be done with Sunsingers right now. Whether you agree or disagree with that is up to you (I personally think some aspects of the class need to be adjusted), but don't pretend like they are just ignoring it. Frontier needs to be fixed, shadestep needs to be fixed, and it's bad those are not things they're talking about. I imagine those are things they don't want to potentially draw attention to before they're fixed, though, so we'll see if they fix them next week.
I blame their game engine being difficult as a big part of them not being able to give the community what they feel the game really needs.
One would think giving extra vault space is straight forward but I wonder what they had to do to get that space.
Check the group chat.
I miss Luke, too. He is really missing out on all the posts calling him and his coworkers trash and calling for them to be fired.
I have a feeling if Bungie employees were treated like human beings rather than bungling stewards of everyone's free time and there was more substantive criticism instead of manic pessimism, we might actually see them around here.
I miss Luke, too. He is really missing out on all the posts calling him and his coworkers trash and calling for them to be fired.
I have a feeling if Bungie employees were treated like human beings rather than bungling stewards of everyone's free time and there was more substantive criticism instead of manic pessimism, we might actually see them around here.
That's not an issue for me and that's not how I see your posts Tyler. On the contrary, I appreciate you pushing for more positive feedback. Regardless of your relationship with the developers, that doesn't mean your opinion should have any less merit in my eyes. At the very least, I appreciate you challenging the notion that we don't always need to be negative about a game we all love.
Really? This is the kind of stuff going on since I set the game aside? God dammit.
Half of the people in here are bipolar. One minute you've quit the game, the next minute you're praising how awesome the game is and how fun it is to play with certain people, next minute you're crying about how Bungie doesn't care and it's the last straw, etc. Make up your minds.
Really? This is the kind of stuff going on since I set the game aside? God dammit.
Half of the people in here are bipolar. One minute you've quit the game, the next minute you're praising how awesome the game is and how fun it is to play with certain people, next minute you're crying about how Bungie doesn't care and it's the last straw, etc. Make up your minds.