xplicitone
Member
Last week was the Y1 weapons only dropping in packages and not engrams, which was pretty weird news.
Oh yea LOL that's it
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RIP ALL INFUSION CALCULATORS [September 15, 2015 up to April 12, 2016]
Last week was the Y1 weapons only dropping in packages and not engrams, which was pretty weird news.
Really? This is the kind of stuff going on since I set the game aside? God dammit.
The quasi death threats from BreezyLimbo ("i'm not saying DeeJ should be killed, just that he should be 'first up against the wall'!") were a real low point in the history of OPs here.
People like BreezyLimbo demanding open and honest communication and transparency from Bungie while simultaneously going on multiple profanity-laced meltdowns a day is like a guy with a gun to your head telling you that you can "speak freely."
Not surprised Luke stopped posting here, either.
I wonder if we'll be met with strange corrections in the weekly update. I'd laugh hysterically if they said they forgot to say that since they couldn't balance Firebolts they decided to remove them. Kappa.
And Breezy got banned. Nobody else was anywhere near that.
Are things negative? Yes. Too much at times? Yes. But DGAF is not some toxic place that hates Bungie folks.
By the way, Luke posted a total of once for all of Year 1.
The quasi death threats from BreezyLimbo ("i'm not saying DeeJ should be killed, just that he should be 'first up against the wall'!") were a real low point in the history of OPs here.
People like BreezyLimbo demanding open and honest communication and transparency from Bungie while simultaneously going on multiple profanity-laced meltdowns a day is like a guy with a gun to your head telling you that you can "speak freely."
Not surprised Luke stopped posting here, either.
I got my Gjallarhorn out of a random engram when the game came out and had no idea what it was.
Going through all my Share pictures looking for Gjallarhorn drops was quite the nostalgia trip.
I had 7 in total, a crazy 3 in 11 days.
My 7 Gjallarhorns were from:
18-11-14 - VoG Exotic Chest
03-03-15 - Nightfall
05-05-15 - CE Deathsinger
12-05-15 - Nightfall
16-05-15 - VoG Atheon
11-07-15 - CE Crota
25-08-15 - Nightfall
Were you on a break the second time Xur sold it?Never had a Gjallarhorn at any point in playing the game. At this point, it doesn't matter, at least.
Actually it's great for soloing the taken bounty bosses for Petra. Keep an eye out for the legacy heavy engrams from Xur, that's how I got mine a couple of months back.Never had a Gjallarhorn at any point in playing the game. At this point, it doesn't matter, at least.
Were you on a break the second time Xur sold it?
(Tbh it was only meaningful when running solo Raids or speedrunning stuff, you didn't miss out on all that much despite what people say)
Actually it's great for soloing the taken bounty bosses for Petra. Keep an eye out for the legacy heavy engrams from Xur, that's how I got mine a couple of months back.
No, that's grossly exaggerated.
Maybe they got an idea on splitting up their updates-let's people simmer in the absolute bullshit they spout...
Bungie has it's hands busy in its own ass to be able to code PvP separately...
HO-HO BECAUSE THAT WAS THE PROBLEM, BUNGIE. I'M SURPRISED YOU WERE ABLE TO GET YOUR NOSE OUT OF YOUR COLLECTIVE ASSES TO READ YOUR PLAYER DATA AND HAVE IT TELL YOU THAT INDEED, WE NEEDED MORE HAND CANNON AMMO...
Bungie has their heads so far up their collective asses that they'd rather have everything be homogeneous and weak than to stand out...
Your global philosophy is shit. Nothing more to it. Complete and utter shit. Whether it's because you're incompetent developers, or you're just plain incompetent dunces, this idea that everything should play the same in PvP and PvE is wrong.
In closing, Garbage is still Garbage...
I'm not going to comb through the thread for every example of people being complicit in the toxicity they are denying existed, but here is one example.
Says the person who summarized an incoherent rant containing this:
as "good stuff" because it had two clauses in it you agreed with.
AUTO RIFLES
Low RoF (Suros Regime, An Answering Chord, Anguish of Drystan): 2.3% increase in base damage
High RoF (Doctrine of Passage, Arminius-D): 2.5% reduction in base damage
Improvement to hip fire final accuracy
PULSE RIFLES
Low RoF (The Messenger, Spare Change, Lyudmila-D): 3% increase from previous base damage
HAND CANNONS
Increase ammo inventory for all Hand Cannons
FUSION RIFLES
Fusion rifles are more stable across the board. The maximum stability for a fusion rifle has not changed much, but the baseline minimum stability is much stronger (40% recoil reduction), and we linearly ramp up from there.
Fixed bug where some outlying fusion rifle scopes had unintended increased zoom that was removed in Year Two.
SNIPER RIFLES
Increase base zoom distance on the lowest range sniper scopes. Medium to long range scopes are untouched
Increase base zoom distance on Sniper Rifles that did not have Optics enhancing scope nodes: Hereafter, Black Spindle, Patience & Time, Stillpiercer
Add 2 frames of zoom time to base Sniper handling
Reduce Snapshot perk to 20% benefit to base zoom time (down from 30%)
Reduce Stability across all Sniper Rifle stats so that reacquiring a target after firing requires more care
Addressed a bug where Zen Moment was not providing perk benefit to Sniper Rifles
Zen Moment removed from uncommon and rare sniper grids
Legendary Hakke Sniper Rifles trade Zen Moment for Performance Bonus
Legendary Omolon Sniper Rifles trade Zen Moment for Battle Runner
PLAYER RESURRECTION
Reduce interactive radius of resurrection prompt by .5 meters
Increase base time to resurrect by .25 seconds
Re-prioritize Overshield so that it takes precision damage modifiers (previously it did not) which allows more Sniper archetypes to get res-kills
(Only a few PvE combatants deal precision damage so aside from a few exceptions this only affects the PVP mechanic)
Adjust resurrection invincibility frames so that the moment a player can move and take damage are more consistent in most networking conditions
Reduce resurrection time bonus on exotic armor (Crest of Alpha Lupi, Light Beyond Nemesis) to 30% (down from 40%)
You. Me. Shaxx bounties tonight? Or do you have to go home and be a family man?
If not, we can try and do a card this weekend. The last weekend of Doctrine and TLW. RIP.
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Hmm...
LoL Ya Dirtbag![]()
Hmm...
"I got a stupid exotic rocket launcher" were my words I'll never forget when I got it since I didn't know what it was either hahaha
The next day, my IRL friend said "what did you get from atheon last night again?" I said some stupid rocket launcher named Gjallarhorn. He said "WAIT WHAT REALLY?! THATS THE BEST GUN IN THE GAME I HEAR!" I was like oh really? Hmm I'll try it out, I guess. I really wanted a primary with an element, like REALLY BAD. I thought they were the coolest things. I really wanted a Vision of Confluence more than anything in the game haha. It explains why i was upset I got a RL instead of a primary with a burn like VoC.
Good times.
I'm not going to comb through the thread for every example of people being complicit in the toxicity they are denying existed, but here is one example.
Says the person who summarized an incoherent rant containing this:
as "good stuff" because it had two clauses in it you agreed with.
1,000 Yard Stare
This is an interesting situation. We don’t like punishing a relatively-balanced weapon just because it is popular, but we also want players to feel like they have options. For now, the safest way to reduce this spike is to preserve the feeling of the weapon, preserve the talent grid rolls that many players are no doubt happy with, and just pull a few rounds out of the Inventory.
Bungie has gotten a lot of grief for nerfing things for reasons that are difficult to understand, but these are really frustrating because they are actually good, well balanced weapons. They've even written in the past about how the popularity of a weapon is not that important - it's how successful the weapon is in its intended role. How often is the user of MIDA coming out on top when fighting hand cannon users, when inside of hand cannon's intended useful range? How does that compare to other weapons? Relativity.MIDA
Ignoring popularity, we think MIDA is fairly balanced in the global scale of weapons but I’m sure many non-MIDA users are starting to get tired of seeing that name come up in their death screen. Considering the popularity of the weapon we wanted to preserve how it feels to use but thought it was best to make it a little less horrible to be on the receiving end.
I feel like I've missed the best time in Destiny. All this talk about Gjallahorn. I've never had it drop doing the old raids.
The 1KYS adjustment is a very large outlier as far as changes go. The 1KYS ammo reduction is almost as brow raising as the first boost to Thorn's ammo capacity. The only thing that had to happen was adding LDR and Longbow into the pool earlier. Put that 1KYS ammo reduction line of code on hold for a month and then revisit the 'problem.'
Better yet, stop giving out useful weapons as mission rewards because then they apparently become too common. No more raid weapons either. What's the point of a raid weapon? Boosting the reload speed on raid primaries is boring. Boosting cocoon would have been much more interesting, but I guess we can't have that. Everybody would be using their raid rocket launchers to do something nefarious. When weapons become interesting they become coveted and.... used
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eckkkkkkkkkk
No more beating the drum. Screw it.
I agree with Mtashed 100%.
Am I reading it wrong or does thorn now only do 4 total damage (1hp per tick with 4 ticks)? That's kinda harsh man, gonna miss thorn.
What really sucks here? My Hunter mains the MIDA and 1,000 Yard Stare in PvE. So I get whacked for arbitrary PvP balancing. What a bummer.![]()
Would've lead the stream with this. Huge.So there's this new website Bungie put out to advertise all the ways to increase your light level. This bullet point is interesting.
"Engrams now guaranteed to grant an item with Light value higher than players total Light"
https://www.destinythegame.com/light-journey
Complete the "At the Gates" questline, and earn the Dreadfang Taken Sword (310 Light)
All of the events are telling me Exotic Engrams drop at 310 Light and 335 Light.So there's this new website Bungie put out to advertise all the ways to increase your light level. This bullet point is interesting.
"Engrams now guaranteed to grant an item with Light value higher than players total Light"
https://www.destinythegame.com/light-journey
Would've lead the stream with this. Huge.
It said exotic engrams drop up to 335 and non exotics drop up to 310I don't even get what it means. It seems like misinformation more than anything. You'd level up so fast.
If you're 325 light, you get a 326 item? It can't be blue engrams, I'd assume they're capped at 310 or 320. It's not exotics, they go up to 335. Is it just legendaries? I don't know.
HM Warpriest at 8:30PM EST Tonight.
1. Dreamgazer
2. Dthomp
3. Shiv
4. Gears (?)
5. Kaikken
6. LooneyLMD
Dthomp and Gears* are a little rusty on raids, so any high-light people that want to help out would be great. Anyone is welcomed though.
So there's this new website Bungie put out to advertise all the ways to increase your light level. This bullet point is interesting.
"Engrams now guaranteed to grant an item with Light value higher than players total Light"
https://www.destinythegame.com/light-journey
Join whenever.
Edit: one spot open.
I can't find that...what activity do you see this under?
EDIT: there's more than one mistake there. It says these things under 'visit your faction'
Exotic Engrams now grant items up to 335 Light
Exotic Engrams now grant items up to 310 Light
Engrams now guaranteed to grant an item with Light value higher than players total Light
That's a cut and paste. Obviously the first two lines are at odds with each other.
There's another page that says NON exotic engrams grant up to 310 light.
The third line "engrams now guaranteed to grant an item with light value higher than the players total light' is probably meant to read:
faction GEAR awarded by faction packages are guaranteed to grant and item with light value higher than the players total light