Agent_Tiro
Member
It is becoming harder and harder to know if it is a result of Bungie messing with settings, or if it is the ever decreasing playerbase that are making matches laggier and sweatier than ever.
Or a combination of both.It is becoming harder and harder to know if it is a result of Bungie messing with settings, or if it is the ever decreasing playerbase that are making matches laggier and sweatier than ever.
Or a combination of both.
On another note, I haven't seen this rocket glitch once since it's become a thing, just like the quiver glitch. I don't know if other people are having worse luck than me, but for me it's like it's not even a thing.
Yeah, I guess it would be less common in 6v6, don't play much 3v3 anyway, it's even more sweaty than 6v6.Seen it once in one of the dailies I did for marks. I imagine it's not really a problem in 6v6, though I guess it can be annoying in 3v3 and sucky in 2v2.
thunderstrike testing https://www.twitch.tv/biggy70686/v/67817396?t=01h04m08s
thunderstrike testing https://www.twitch.tv/biggy70686/v/67817396?t=01h04m08s
They stealth fiddled with it again, denied that they had (again) but introduced new settings (again) on Thursday
Unless they bite the bullet and reset to HoWs settings the crucible will die out
What in the FUCK. So thats why i had so many deaths that game.
I was afk and you chose me to be a guinea pig ;_;
That melee is quite literally broken. Dont know how the guy that designed it can look at this and think "yep, working as intended". Its a MELEE for gods sake.
It's already taken such a dive, they don't care. They'd rather go off data and let people deal with lag, a smaller playerbase, and SBMM.
Or a combination of both.
On another note, I haven't seen this rocket glitch once since it's become a thing, just like the quiver glitch. I don't know if other people are having worse luck than me, but for me it's like it's not even a thing.
It's already taken such a dive, they don't care. They'd rather go off data and let people deal with lag, a smaller playerbase, and SBMM.
I played a ton of Banner when the quiver glitch was active and it was freaking rampant for our fireteam. We had a serious 6-man train rolling and the only games we lost were teams that abused it and chained orbs like mad into golden guns and nova bombs. We beat some scummy teams but only if they didn't know how to properly abuse the glitch, it was totally broken in the "right" hands.
That said I haven't played any Crucible since the rocket glitch went viral. I'd guess it's less common since you need the proper gear as opposed to every Hunter that had easy access to quiver.
But Mantis said that games being too competitive isn't a problem. Because lag and and competitiveness aren't related. There's no trade-off between CB and SB MM.
As that popular saying goes: "it's totally possible to have your cake and eat it too."
How is this CC glitch working? Cryptarch gave me a RL with it last night lol
How is this CC glitch working? Cryptarch gave me a RL with it last night lol
Basically you need a raid weapon with Cocoon and a rocket launcher with Clown Cartridge. Fire off a round from the raid weapon, then switch weapons. When Cocoon proc's it also triggers the chance for CC to work (CC doesn't work every time it's triggered so the same applies here). From what I understand you can use a raid primary and secondary and just keep firing a primary shot, switch to secondary and fire a shot, wait for primary cocoon to proc then switch back to primary and fire again, wait for secondary cocoon to proc, etc etc.
Of course only scumbags would abuse this glitch.... you're not a scumbag now are you Wiped? >_> *suspicious face*
I didn't expect hitting 335 on all characters to kill my interest in playing, but that's what it seems to have done. There's really nothing left to chase or do other than a couple exotic weapons I never got, and at this point, I may as well just give up and buy them once the PS exclusive period ends (thanks RNG). Kings Fall is boring as shit, and I have no interest in the Crucible sweat fest. So aside from playing with a friend now and again...I guess that's it? Feels weird. I guess I can finally dig into that backlog.
I didn't try to chase 335 heavily. I'm good around 333 and 334 but I now want the highest to try to get tier 12 with the right perks. It's fun trying to maximize rolls and perk. I just wish we had the Division's reroll mechanic of being able to choose 1 stat/perk to reroll which would make it so much better. The majority of things get sharded because they have 1+ perks that are bad.
But Mantis said that games being too competitive isn't a problem. Because lag and and competitiveness aren't related. There's no trade-off between CB and SB MM.
As that popular saying goes: "it's totally possible to have your cake and eat it too."
Destiny MM doesn't "favor" skill over connection. In a nutshell, we attempt to find the best connections within a skill range, and if we can't find a good match, we expand the skill range and try again.
That's not a contradiction.I really liked how he said there wasn't skill based matchmaking and then contradicted himself in the very next sentence.
Done for the weekend.
I've seen it firsthand since my friend does it occasionally. I played Salvage with him and he got hate mail for doing it. It's so weird seeing the first kill of the game being a triple rocket kill because the other team is not expecting it.Or a combination of both.
On another note, I haven't seen this rocket glitch once since it's become a thing, just like the quiver glitch. I don't know if other people are having worse luck than me, but for me it's like it's not even a thing.
thunderstrike testing https://www.twitch.tv/biggy70686/v/67817396?t=01h04m08s
That's not a contradiction.
And a Control losing streak continues to 6 games ..
As a T-Rex I find this offensive.
I will probably be on later tonight if you want to run any then.If anyone on xbox wants to run a CoE later just let me know.
I thought XBox players were supposed to be better Kappathat 4-wipe Totems tho...
The better ones have already moved to PS4 kappa.
I'm positive Control has different settings to everything else
Do I have to unlock Shaxx's weekly bounties on all 3 guys? I think I'm at different stages of all his quests across all 3 toons... Can I finish them up on my main and have his weekly unlock for all of them?
Pretty nice! I'm really ejoying it myself.Hey destiny people.
How's it going? I checked out when the division came out but how's all the new stuff?
You just need to finish on one character to unlock them for all.
Let's go, PS4!I will probably be on later tonight if you want to run any then.
All the strong players were on the left side! Haha.
My offer sill stands to run PvE stuff on that character if you want, otherwise like you said, another raid and you'll be good. Golgo could be very helpful next week.
1v1 me bro in black ops bro.
Let's go, PS4!
Need one for normal KF raid at daughters
Always fun to get a couple newbies through their first raid! You really appreciate how many moving parts are in the Oryx encounter (even without the LE Knights) when you have to explain it from scratch to first timers. Your buddies did a great job picking it up so quickly. Daughters and Oryx can be a serious headache sometimes but they knocked them out fast all things considered.
Oryx encounter is quite good the first few times precisely because it's fun to keep track of all those details. But it's also the least repeatable encounter across all Destiny raids. Not only are you locked into 10 minutes minimum for a perfect run, but those 10 minutes consist of 4 identical 2.5 minute cycles. The requisite precision that kept you on your toes initially feels like a straight jacket once the fight is thoroughly understood. /repeating myself rant
Hey destiny people.
How's it going? I checked out when the division came out but how's all the new stuff?
In the "Raid Along" twitch segment they noted that the methodology for the raid was to have tight mechanics, and that it was something the designer believed was a good thing. like you I tend to disagree, and I'm hoping for this next raid there is a lot more room for impromptu strategy, but we will see. I think for all intents and purposes KF was in the right direction of spectacle for a raid unlike Crota, however I hope they are able to find that mechanic/freedom of strategy dynamic that VoG had for things like Templar, Gate keeper, and Atheon, without it resorting to DPS-fest.Always fun to get a couple newbies through their first raid! You really appreciate how many moving parts are in the Oryx encounter (even without the LE Knights) when you have to explain it from scratch to first timers. Your buddies did a great job picking it up so quickly. Daughters and Oryx can be a serious headache sometimes but they knocked them out fast all things considered.
Oryx encounter is quite good the first few times precisely because it's fun to keep track of all those details. But it's also the least repeatable encounter across all Destiny raids. Not only are you locked into 10 minutes minimum for a perfect run, but those 10 minutes consist of 4 identical 2.5 minute cycles. The requisite precision that kept you on your toes initially feels like a straight jacket once the fight is thoroughly understood. /repeating myself rant
That melee is quite literally broken. Dont know how the guy that designed it can look at this and think "yep, working as intended". Its a MELEE for gods sake.