I'm sure you didn't, but you didn't try it in the Tower, did you? Where helms are off?
No. out during strikes and patrols. Works for the people in my fireteam but not for me. Weird.
I'm sure you didn't, but you didn't try it in the Tower, did you? Where helms are off?
Wow no Templar, oracle cheese fixes, no weapon fixes, sunsinger infinite revives probably still there and I still don't have Last Word....GG Bungie.
<3 BungiePatch 1.0.2.4 Notes
Reduced duration of Oracles
Templar now impervious to grenade damage
Last Word added to Post master for all lvl 20+ guardians
Last Word magazine size reduced to 5, maybe 6 shots, and lowered base stability
Increased reload time for all Hand Cannons.
I'm sure you didn't, but you didn't try it in the Tower, did you? Where helms are off?
Same. Wish they did add the random teleports tho.
Now that we fixed that Bungie. Can we start working on that huge list covering your studio.
Well, thanks to the revive glitch that is still not fixed a sunsinger's super bar should never have to go down lol.
Unless you did it as soon as it reset, not really. It would have kicked you out to patch.Darn I missed one last chance to cheese Atheon? Ahh well.
That consumable is wicked!
"This update makes Destiny a more stable experience for all players."
error code monkey
Sorry meant didn't* lolI thought they added it. Says it in the release notes.
This might be what someone posted about already, but care to explain? Are you referring to voidfang?
No, it's a straight up exploit via switching skills in the menu, you can revive without activating Radiance or losing your super bar, needs patchin'I thought they added it. Says it in the release notes.
This might be what someone posted about already, but care to explain? Are you referring to voidfang?
Fixed an issue in which multiple errors reported with Zebra error codes
Errors previously reporting as Zebra will now display as their own separate codes
Great stability added, Bungie. I've been kicked out of the game more after the patch than I did ever before. :|
Indeed.Great stability added, Bungie. I've been kicked out of the game more after the patch than I did ever before. :|
oh, you should though.
Nah... RNG is the biggest cheese of them all. A completely random reward system designed to keep you playing as long as possible.oh, you should though.
Nah... RNG is the biggest cheese of them all. A completely random reward system designed to keep you playing as long as possible.
Gaming is traditionally about the best player getting the best rewards. Without that, it's cheese for cheese. Game on, Bungie.
"atheon randomly selects 3 people to disconnect"
This is just like Korean MMO grind!Nah... RNG is the biggest cheese of them all. A completely random reward system designed to keep you playing as long as possible.
Gaming is traditionally about the best player getting the best rewards. Without that, it's cheese for cheese. Game on, Bungie.
Atheon is selecting the same people, its not working as intended.
Atheon is selecting the same people, its not working as intended.
Lol wat?So he randomly selects 3 people the first time and then re-selects them every time after that? I wouldn't be surprised. Bungie doesn't really seem to playtest this game.
Fixed an issue in which multiple errors reported with Zebra error codes
Errors previously reporting as Zebra will now display as their own separate codes
So he randomly selects 3 people the first time and then re-selects them every time after that? I wouldn't be surprised. Bungie doesn't really seem to playtest this game.
Money here, money there, monkey monkey everywhere.
Jackolyte does what exactly?
So he randomly selects 3 people the first time and then re-selects them every time after that? I wouldn't be surprised. Bungie doesn't really seem to playtest this game.
So he randomly selects 3 people the first time and then re-selects them every time after that? I wouldn't be surprised. Bungie doesn't really seem to playtest this game.
My Jackolyte is bugged and doesn't work. GG.
Edit: And strange coins from nightfall. not my day I guess.
What's to say that's not intentional? The patch notes were vague at best.
:lol if soSo he randomly selects 3 people the first time and then re-selects them every time after that? I wouldn't be surprised. Bungie doesn't really seem to playtest this game.
By "stable" they meant we will see errors at more consistent pace. Instead of 3 days of no error followed by 5 errors in 5 mins, you are guaranteed to have 2 errors per hours. What else could you ask for?
If its intentional, it defeats the purpose of the change imo... why only make the first time random? Then your team can form strategies on who does what for the rest of the entire fight. It only delays the strategy by one phase if true.
No patch for the templar cheese?
That may very well be as intended. I hope so, I would prefer Atheon targeting 3 and they get "locked in" to the Timestream phase.Atheon is selecting the same people, its not working as intended.
They may be okay with that, they've repeatedly stated the Raid isn't for everyone, not all players will be able to complete, etc.I just wish Bungie wanted a larger group of people to see their content. Changes like this seem like they'll just reduce the number of people to ever see or kill Atheon.
What's to say that's not intentional? The patch notes were vague at best.
So he randomly selects 3 people the first time and then re-selects them every time after that? I wouldn't be surprised. Bungie doesn't really seem to playtest this game.
So basically you just wipe until he selects the three people you want to have inside the portal(s)?