And it failed spectacularly and made their portfolio of games look weaker and more bland. I'm guessing this will too. Stick to your strengths.
they have also done games like rain, fat princess, helldrivers, lbp, modnation racers, lbp karting, ps allstars, heavy rain, dead nation, stardust and the ps4 had at least resogun, dreams, alienation, gravity rush, last guardian. Diversity was great(er) in their most troubled years and spilled over in the transistion to being king, now everything is streamlined to cinematic experiences (which I certainly love most but don't want to be everything) but not that much else.... ? GaaS are imho as open world games, always much worse than they could be if they would focus on anything properly instead of being a time consuming loop. So even if those are succesful, they don't capture me and all the Uncharted, GoW are like Marvel/Star Wars overfeeding, I also want non formulaic non hero stuff.
I am fine with them branching out to some extend though, following the money, they ahve to, but those games that made me a loyal fan seem to be not that important right now. Housemarque with over the shoulder ambitions, no small studio acquisitions that could replace their style, the failing Studio Japan gone, also no replacement for quantic dream yet (super massive or ready at dawn were suitable candidates imho) while all (?) new studios doing some MP/GaaS and it feels like only open world over the shoulder narrative games are coming. Just one fps would already shake things up. Make some HL Alyx yourself if Steam won't cooperate.