BackwardsSuggestions
Member
Completed in 2 sittings. Was a nice length.
Stallion Free said:Feels good:
Did my first run on normal and did try for Factory Zero, but messed up because of testing things out. Did a second run in a little over two hours on Hard, never even touched a gun. Going for Factory Zero was sublime at that difficulty. In total I spent 8.6 hours with it was worth every penny of the 15$.
In case anyone is wondering, all of the following achievements cannot be completed during a Factory Zero run:
-Never Forget
-All of the Above
-That Old Adage
You are able to do all of the sidequests though.
Stallion Free said:Feels good:
http://www.abload.de/img/feelsgood04nu.jpg[/im]
Did my first run on normal and did try for Factory Zero, but messed up because of testing things out. Did a second run in a little over two hours on Hard, never even touched a gun. Going for Factory Zero was sublime at that difficulty. In total I spent 8.6 hours with it was worth every penny of the 15$.
In case anyone is wondering, all of the following achievements cannot be completed during a Factory Zero run:
-Never Forget
-All of the Above
-That Old Adage
You are able to do all of the sidequests though.[/QUOTE]
Does the Stun-Gun count as a weapon? Or is that fine?
Gez said:Does the Stun-Gun count as a weapon? Or is that fine?
My first attempt when I screwed it up I was punching a lot, but when I went through on Hard I did a lot more sneaking (which when you know the areas well can be a lot faster).SenseiJinx said:Nice. Did you end up just punching most of the people in the game, or did you try to avoid as many as possible? Sounds like a really fun runthrough.
jonah777 said:Is it wishful thinking to anticipate a holiday sale? :/
jonah777 said:Is it wishful thinking to anticipate a holiday sale? :/
Yeah candy bars are fine.SenseiJinx said:Doing a Factory Zero runthrough right now, and it's pretty great how many good opportunities they've put in here for stealthy approaches. I've only had to use my takedowns on about two people so far (and probably could have avoided doing it on them anyway). It's easier then the regular approach, I think. (Meaning, not only am I playing stealthily, but trying to avoid even using takedowns on people.) Kind of stuck at that room full of EMP mines now, though.
And you can use things like candy bars and viruses on a Factory Zero challenge, right?
.Ladyboy101 said:to get Factor Zero, You can not upgrade at all (not even with points granted through experience), do not use guns and explosives. you can pick up proxis kit, ammo and weapons, just dont use em. if you can't go through a door, just take down enemies nearby and loot their body for code (pocket secretary).
leathal takedowns and alarts will not affect this trophy.
it sounds hard, but actually fairly easy. I just kill everyone I could Kill with takedown and go straight for the objective. it's actually a lot faster than playthrough normally.
because it takes place within the main story line, you can't have things aren't in the main game.Dakota47 said:Finished it. While I enjoyed the first two or three hours I found the rest of this DLC lacking. There are no new weapons at all, except for one or two exceptions that aren't really useful. No new augs either. There was way too much backtracking during the second half. I hope Eidos are a bit more inspired when they make more DLC for the game.
Ladyboy101 said:because it takes place within the main story line, you can't have things aren't in the main game.
BackwardsSuggestions said:How do youSave the prisoners and the witness?
Door unlocks via story progressionneoism said:how to you get to loading bay 3... is it a miss-able area?
Stallion Free said:In case anyone is wondering, all of the following achievements cannot be completed during a Factory Zero run:
-Never Forget
-All of the Above
-That Old Adage
You are able to do all of the sidequests though.
No. I upgraded some augs and killed some peeps after I stuffed something up. Reloaded the save and once I finished the game I didn't get the Factory Zero achieve.SalsaShark said:cant you just quicksave > do those when the situation presents itself > get achiev > load old-save and continue with the Factory Zero run?
Stallion Free said:In case anyone is wondering, all of the following achievements cannot be completed during a Factory Zero run:
-Never Forget
-All of the Above
-That Old Adage
You are able to do all of the sidequests though.
The Thief 4 team and the DX:HR team are completely different people within Eidos Montreal.neoism said:Was awesome... 12 hours hardest difficulty, and only kill you know who... lol Will definitely play it again down the road... now to go finish HR for a second time, and 80+ hours for this game... loved every minute. If the team is making Thief 4 I will buy it now for sure.
If it's as well made as this one was, I won't complain.SalsaShark said:Also, on the credits:
DLC extravaganza?
SalsaShark said:DLC extravaganza?
Gez said:Just clocked it, 6.5 hours according to my Steam time. I played the whole DLC Stealthed without raising an alarm and without killing anyone. Missed the Never Forget and for obviously reasons Factory Zero achievements.
DLC of the generation in my opinion, better than Wipeout Fury/Episodes From Liberty City/Shivering Isles. If i was to describe it to anyone sitting on the fence its a cross between the Chronicles of Riddick games and Metal Gear Solid 2. It's up there with the best parts of Human Revolution. Also has a couple character cameos from Deus Ex 1(Bob Page, Morgan Everett and Gary Savage)
10 out of 10.
Buy it!
Exactly what i thought when i saw the credits.
Is there a way tosave Kietner if you give her the Morphine instead of that prisoner that wants to die?
SenseiJinx said:Wait, where didMorgan Everett come into the game? I don't remember a cameo from him at all.
thewesker said:Loved this for the most part but that ending sucked majorly. Lamest boss fight in a long time.
Stallion Free said:In the three floor detention center area look for a tall box on the bottom floor blocking a vent near some of the cells. You have to get that out of the way via explosives or strength and then in the vent you can get into a room with the gas dispersal machine. Shoot the green tank and it will stop. As far as I can tell you need the jump aug to reach the room through the vents.
With the Missing Link we created a very discreet, compact narrative for our hero Adam Jensen and when we were approached and asked to do DLC we had to work quite hard to find somewhere we could fit it. And we realised that we had this point in the game where the character is off the grid and this is the perfect opportunity for us to put in almost a missing episode of the story.
Forkball said:Finished it in about 4.5 hours. A lot of fun even if it didn't do a whole lot of new things. The last stealth areas were really good and I thought the boss fight was much better than those in the base game (although that's not saying much). I'd definitely recommend it to anyone who loved the first game.
SamuraiX- said:So do we have a consensus?
Is it worth the dead presidents?
Finished it. Solid. Too much backtracking in the end with those silly security scanners. A much better designed boss. Intriguing final 'twist'. Want another Deus Ex game soon. Byeeeeeeee.