Its important to note, of course, that violence in DXHR does not mean that you dispense with stealth. Far from it. This is not a game that becomes a stand up shooter, even when you are are your most armoured, and most heavily armed. Rather, the point is that it enables you to become a nightmarish mechanical murderer, lurking behind corners, under windows, behind doors. You are still vulnerable to attack, but nevertheless a brutally efficient predator upon the hapless drones that are sent after you. I might not have been tranqing and stunning, but my stalking of my targets was no less stealthy, and no less exciting. Hell, I think some of the more brutal run-ins were some of the most cathartic moments Ive experienced in a game of late, as my encounter with the mercenaries proved.
DXHR does offer you choice. One of those choice is to become a spear-armed cyber-murderer who would make half the protagonists of our blood-soaked game worlds shudder in disbelief. And, as a lifelong connoisseur of the imaginary violences, Im definitely okay with that.