No. The regular line of sight range still applies.graywolf323 said:quick question, can enemies realize they are being targeted if your sniper rifle has the laser targeting system?
No. The regular line of sight range still applies.graywolf323 said:quick question, can enemies realize they are being targeted if your sniper rifle has the laser targeting system?
Revolutionary said:Wait, what? I saved Malik so I didn't get to see that, but where does that happen? Who is doing it to her?
-starts mass murderer Jensen run
Yeah I really hope the next Deus Ex is on a different engine. Game is ugly.oktarb said:I love Dues Ex but picture this. Crysis 2 animation and graphics with the depth and story and world of Dues Ex. Drool.
The_Squirrel_Menace said:Okay without spoiling much (don't get my game till early next week) how big is the "open world" compared to the original deus ex?
Qwomo said:Yeah I really hope the next Deus Ex is on a different engine. Game is ugly.
not sure on Green Man price, but it is worth nothing that the Amazon dd also includes the Tactical Enhancement pack.Anilusion said:$35 on amazon... how much is it on GMG with all discounts?
3chopl0x said:
This game looks amazing, it takes more then just tech to make a game look good..
This was my reaction when the title credits kicked in, the main theme gives me goose-bumps.Dresden said:MY FUCKING FACE
HOLY SHIT
GAME OF THE YEAR
Solo said:It also takes more than just art, which I think was his point. You need technical and artistic proficiency to wow, of which this game only has the latter.
3chopl0x said:Are we playing the same game? Or are you on console or something?
But denser with more stuff to do.Solo said:Smaller/more compartmentalized.
Heavy said:Well I letlive in the first mission and saved the lady so guess I'm fucked out of the badass revolver... unless it drops later in the game.Zeke
Solo said:I'm playing PC w/ all the bells and whistles on. The game is ugly/primative from a technical standpoint.
Solo said:I'm playing PC w/ all the bells and whistles on. The game is ugly/primative from a technical standpoint.
Confidence Man said:Finished. Fantastic environment design and art, but the core of the game is severely compromised due to it's console focus and the need to be "up to date" with modern (i.e. mass-market palatable) conventions.
Make no mistake, this game is Invisible War freed of the technical limitations of Xbox-level hardware. It's good, but still inadequate.
I think I would disagree, and I feel like it is one of the most "intelligent" games I've played in the last year or two.Confidence Man said:Finished. Fantastic environment design and art, but the core of the game is severely compromised due to it's console focus and the need to be "up to date" with modern (i.e. mass-market palatable) conventions.
Make no mistake, this game is Invisible War freed of the technical limitations of Xbox-level hardware. It's good, but still inadequate.
Going to have to respectfully disagree.Confidence Man said:...but the core of the game is severely compromised due to it's console focus and the need to be "up to date" with modern (i.e. mass-market palatable) conventions.
Make no mistake, this game is Invisible War freed of the technical limitations of Xbox-level hardware. It's good, but still inadequate.
The_Squirrel_Menace said:Okay without spoiling much (don't get my game till early next week) how big is the "open world" compared to the original deus ex?
jim-jam bongs said:I've only been in the first hub but it's huge. I don't know if you played Alpha Protocol but the mission areas are comparably sized.
Confidence Man said:Finished. Fantastic environment design and art, but the core of the game is severely compromised due to it's console focus and the need to be "up to date" with modern (i.e. mass-market palatable) conventions.
Make no mistake, this game is Invisible War freed of the technical limitations of Xbox-level hardware. It's good, but still inadequate.
oktarb said:I love Deus Ex but picture this. Crysis 2 animation and graphics with the depth and story and world of Deus Ex. Drool.
3chopl0x said:Completely disagree, care to explain what aspects you think are ugly/primitive?
What's compromised? Totally disagree.Confidence Man said:Finished. Fantastic environment design and art, but the core of the game is severely compromised due to it's console focus and the need to be "up to date" with modern (i.e. mass-market palatable) conventions.
Make no mistake, this game is Invisible War freed of the technical limitations of Xbox-level hardware. It's good, but still inadequate.
See You Next Wednesday said:Better yet, CoD gunplay & Splinter Cell stealth mechanics.
I may not agree with you about everything, but I think this is actually a pretty reasonable summary. I have almost always found Dragon Age 2 screenshots ugly, but maybe the art makes me not even consider whether it's technically impressive. I think Crysis 2 has some pretty places, but I agree that the artistic design doesn't match certain other games.Solo said:DX: HR is a game that is technical underwhelming but artistically successful. Crysis a game which I would say is technically successful but artistically underwhelming. Dragon Age 2 fails at both, and something like The Witcher 2 is successful at both.
I understand this, and agree - it is an artistic triumph. It could use a hi-res texture pack, and the NPCs are janky but the unique characters look great.Solo said:DX: HR is a game that is technical underwhelming but artistically successful.
Heavy said:You've mentioned graphical complaints while Confidence Man was talking about the "core of the game" being compromised. The character models are pretty good, imo. The clothing textures are very sharp and detailed and the faces look solid. Ground textures are also really good (check out any of the Detroit streets). None of this affects the core of the game, which is GOTY quality.
Solo said:I'm playing PC w/ all the bells and whistles on. The game is ugly/primative from a technical standpoint.
I think DXHR already has better gunplay thanks to the cover system and ability to hold more than two weapons. Stealth is usually crap in first person games because you can't see your own body in relation to cover, shadows etc, so they can never reach SC standards. I feel they have a near perfect mix of FPS and stealth in DXHR, no doubt again thanks to the cover system and cutting to a third person view.See You Next Wednesday said:Better yet, CoD gunplay & Splinter Cell stealth mechanics.
3chopl0x said:You seem to be implying the gameplay of the original was not a clunky boring mess.
3chopl0x said:[]http://i.imgur.com/H8d43.jpg[/]
Derrick01 said:The shooting and stealth was but the exploration and level design was on a level that hasn't been matched by any game, especially this one. It feels so damn easy to find things in this game.
I don't have to watch the GB Quick Look since I'm less than an hour from the end, and those two are wrong. The stealth, especially, is incredibly satisfying.See You Next Wednesday said:Don't even try, the A.I. the gunplay & stealth all plain suck.
Just watch the GiantBomb quicklook for an example of all 3.
Yep.EmCeeGramr said:I don't have to watch the GB Quick Look since I'm less than an hour from the end, and those two are wrong. The stealth, especially, is incredibly satisfying.