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Deus Ex: Human Revolution |OT| I never asked for this... It gave me lemon-lime

Ken

Member
Confidence Man said:
That's true, but it hardly matters when your base health is all you'll ever need. Same with energy. The only times I ever bothered to fill up more than one bar was to cheese the bosses by standing there cloaked while shooting them in the face.

I found that having two energy cells was helpful since it lets you sneak up to enemies with cloak and melee them.
 
Coop said:
Was wondering what happen if
you save her. I didnt and later found her dead body :(

I couldn't save her as I had low ammo for my main weapons and no emp stuff for the mech they toss down. I was so angry from that I ended up killing any belltower i ran into in hengsha.

I nearly teared up when I came across her dead body as well later on. I was just so angry that I made it a point to do lethal takedowns the rest of the game.
 

Zeliard

Member
Wallach said:
Yeah, the thing is if you are getting shot in this game, it means that your stealth is obviously blown and so the positioning/time you lose in trying to post up just to regen health is always relevant.

I wouldn't really want energy regen to be halted because the reality is if you have the time to sit and regen, you're out of the combat situation so the natural rate of regen is a suitable time penalty. I'll certainly take it over the broken regen aug from DE1 which turned you into the T1000.

jim-jam bongs said:
I like the temporary boost system with painkillers and such, it's a good compromise and fits in nicely with the theme.

Yeah it's usually in the boss encounters where I'm getting damaged (in normal combat encounters I go for lethal stealth), and I've found that using the health items there has proved very useful.

It's a good use of health regen because it isn't some automatic life-saver in this game. It recharges slowly, enemies are highly damaging, and solid movement and positioning are often vital in simply getting to a spot where you can recharge if enemies become hostile.

Derrick01 said:
If you really explore and go stealth, meaning killing as few as possible, you'll be naturally overpowered near the end of Hengsha. I'm a ways past that and I haven't had an ammo problem yet, I almost always have at least 10,000 credits, and I have at least 1 point in almost all the augs (I think the only ones I don't are typhoon, lungs, and aim. The game greatly rewards exploration.

Hacking is particularly huge. You get the exp and possible bonuses just from the act of hacking alone. Then if you're hacking, say, a room, you get whatever items are in there, and almost every single room you hack into will have other things to further hack into. Not only do you get a lot of experience from it all but many useful items, looots of credits, fun e-mails/messages, pocket secretaries to unlock other stuff, etc. And turret/robot control at times with the right upgrades.

It basically combines the Lockpicking/Computer/Electronics skills from the first, so it's pretty big.

Confidence Man said:
There's a penalty for alerting enemies to your location, not being shot. You either hide or stay in cover until your health regenerates, or you die and reload. There's no lasting health deficit to deal with and no injuries sustained to body parts.

I agree it would be preferable to have a more permanent sort of system, either full-on health items (with regen as a possible aug like the first game though less powerful) or a true hybrid system, but as it stands I feel this is a very reasonable form of health regen.
 
loving it so far. playing on the hardest difficulty and havent killed a single soul. this is what a present gen stealth game should feel like (and its just a gameplay option!). the game itself feels like a combo of the original mass effect + metal gear + blade runner. definitley feeling like such a badass.

also, i havent played a game with such a quick, painless and intuituve cover system in so long. the smoothness of the transition between 3rd person cover and 1st person movement is excellent in my opinion.
 
God I am so excited. I was stupid enough to not pre-order the game, and I ahve still not gotten it, but I am lucky enought that my friend bought the game, but is getting a free copy with his new processor (thank you newegg!) so Im getting my copy for free. Lucky me. But unlucky me that Im coming to the party a tad late.
 

Wallach

Member
Confidence Man said:
That's true, but it hardly matters when your base health is all you'll ever need. Same with energy. The only times I ever bothered to fill up more than one bar was to cheese the bosses by standing there cloaked while shooting them in the face.

I think you can avoid a fair amount of reloads going above base health, at least on hard. Base health leaves you vulnerable to more one-hit kills, though obviously you don't technically need much health to get through the game if you're playing well.

If anything though I think that's why the regen system works pretty well. At the point that the regen stops you're at a point where you're still fairly at risk of getting killed in a very short span and certainly some one-hit kills. A permanent deficit won't really do much gameplay wise but frustrate the odd guy who eats an additional death or is slightly more inconvenienced in a couple more points in his playthrough. It's also a lot easier to get your player out of the hoard mentality in regards to consumables with the current system.
 

Qwomo

Junior Member
Ughghh fuckin glitched mission.

(near the end of the game spoilers I guess)
Back in Hengsha for the second time, and got that mission from a doctor in the LIMB clinic dealing with some augmented merc named Zelazny. Went to the waypoint - a basement under a butcher shop - and got a pocket secretary off a corpse. Mission readout thing changes to tell me to read the pocket secretary. I read the pocket secretary. The mission readout/waypoint doesn't change. The pocket secretary mentions the sewers, but there's nothing in the sewers, I assume the mission needs to update first. But it won't goddamn update. Fffffffuuuuu...
 

Max

I am not Max
I was throwing dumpsters around to stack so I could get to a probably useless catwalk and some guy just started shooting me :(
 
Man, I am so disappointed in this game right now. Here's the thing --- I was wandering around Derelict Row and I saw an interesting looking ledge at the top of a fire escape. At first I was sure there was a way up there and I figured I couldn't make it because I couldn't jump high enough. Not to be outdone, I spent the next hour or so meticulously collecting barrels and obstacle coursing them up to the top of the area. The final product:

64h0kl.jpg


So I used this thing to stair-step my way to the bottom of the ledge only to find a freakin' invisible wall. There was definitely a point or two where I realized that I couldn't get up there before I wasted my time bringing six barrels up but I just had to know if it was possible. Needless to say, it isn't. But seriously, tell me this ledge doesn't look tantalizing:

IuQmF.jpg


That's from the top of my pyramid... WHAT IS BACK THERE?!

Oh well, maybe I can actually make it out of Detroit now.
 

Ken

Member
Qwomo said:
Ughghh fuckin glitched mission.

(near the end of the game spoilers I guess)
Back in Hengsha for the second time, and got that mission from a doctor in the LIMB clinic dealing with some augmented merc named Zelazny. Went to the waypoint - a basement under a butcher shop - and got a pocket secretary off a corpse. Mission readout thing changes to tell me to read the pocket secretary. I read the pocket secretary. The mission readout/waypoint doesn't change. The pocket secretary mentions the sewers, but there's nothing in the sewers, I assume the mission needs to update first. But it won't goddamn update. Fffffffuuuuu...

Mission didn't update for me either but I did find what I needed to find in the sewers. Keep exploring the sewers some more.
 

RedSwirl

Junior Member
I just got out of the police station and I've only ever gotten like three Praxis points so far. Am I doing something wrong? I'm playing on Give Me Deus Ex mode.
 
Ken said:
I found that having two energy cells was helpful since it lets you sneak up to enemies with cloak and melee them.

Energy cells are incredibly useful. I've only leveled a few times with Praxis points but I've dumped at least three points to get four bars. If only because melee sneak attacks require it. Which reminds me, that's the one thing I hate about this game. How does a simple melee attack require a full energy cell? A quarter of one - maybe half - but not a full one.
 

shintoki

sparkle this bitch
Qwomo said:
Ughghh fuckin glitched mission.

(near the end of the game spoilers I guess)
Back in Hengsha for the second time, and got that mission from a doctor in the LIMB clinic dealing with some augmented merc named Zelazny. Went to the waypoint - a basement under a butcher shop - and got a pocket secretary off a corpse. Mission readout thing changes to tell me to read the pocket secretary. I read the pocket secretary. The mission readout/waypoint doesn't change. The pocket secretary mentions the sewers, but there's nothing in the sewers, I assume the mission needs to update first. But it won't goddamn update. Fffffffuuuuu...
It doesn't give you an update. You read the data pad and figure it out yourself.
 

Derrick01

Banned
Zeliard said:
Hacking is particularly huge. You get the exp and possible bonuses just from the act of hacking alone. Then if you're hacking, say, a room, you get whatever items are in there, and almost every single room you hack into will have other things to further hack into. Not only do you get a lot of experience from it all but many useful items, looots of credits, fun e-mails/messages, pocket secretaries to unlock other stuff, etc. And turret/robot control at times with the right upgrades.

It basically combines the Lockpicking/Computer/Electronics skills from the first, so it's pretty big.

Yeah hacking was the first skill I really focused on for more than just the basic ability. I had level 3 unlock about 30 minutes into exploring Detroit because I kept running into locks I couldn't open.

The_Darkest_Red said:
invisble walls

Yeah I've run into a couple of those, not that one though. It's frustrating as it goes against what Deus Ex is but I guess that's just the price of designing big HD games, nothing can be 100% open anymore.
 
Speaking of glitches, I ran into a weird one on the PS3. Nobody talked. I could run up hit Square and nobody talked or even lip synched dialogue. Had to reset the game. Hasn't happened since, however. At first I thought I had somehow done something terrible - morally speaking - in the game and nobody was friendly anymore.
 

rataven

Member
Been installing for the last few minutes on PS3, and god I'm so excited. Can't wait to get started. And the menu music is awesome. Hope this is a sign of the OST within.
 
shintoki said:
It doesn't give you an update. You read the data pad and figure it out yourself.
It's odd, though. As far as I know,
that's the only objective in the game that doesn't give you an automatic quest update once you read the datapad in question.

Still, it was nice to have a mission that didn't hold your hand and point you to the exact location.
 
rataven said:
Been installing for the last few minutes on PS3, and god I'm so excited. Can't wait to get started. And the menu music is awesome. Hope this is a sign of the OST within.

Man, the music's great. Although I'd suggest dialing it back to ~60 in the menu. The quieter volume sets the tone of the game better.
 

Allonym

There should be more tampons in gaming
L00P said:
Just finished it last night. Very good game. I just wish there was some sort of new game+, is there?
Nope, wish there was though I GREATLY enhanced Jensen, only thing I didn't touch was the legs and enemy location/tracking augments. I wanted to make Adam a specialist an max him out in all categories
 

Abylim

Member
Strategy guide question : Does it have all the hacking codes and passwords?
Thinking about doing a no hack run for my second play through on hard. Been writing down some codes, but would love a full list.
 
good lord the intro sequence to deus ex hr is fucking AWFUL, the game isnt about run and gun so lets make the intro run and gun! It better get better....
 

Hawkian

The Cryptarch's Bane
Allonym said:
Nope, wish there was though I GREATLY enhanced Jensen, only thing I didn't touch was the legs and enemy location/tracking augments. I wanted to make Adam a specialist an max him out in all categories

I admit I'm a little surprised this isn't an option, considering how much fun it would be to be completely maxed out at some point through.

ZombieSupaStar said:
good lord the intro sequence to deus ex hr is fucking AWFUL, the game isnt about run and gun so lets make the intro run and gun! It better get better....
Wait, what?
You're talking about the prologue, before he's augmented?
 

Qwomo

Junior Member
Ken said:
Mission didn't update for me either but I did find what I needed to find in the sewers. Keep exploring the sewers some more.
shintoki said:
It doesn't give you an update. You read the data pad and figure it out yourself.
Not finding anything in the sewers :/
 

Wallach

Member
ZombieSupaStar said:
good lord the intro sequence to deus ex hr is fucking AWFUL, the game isnt about run and gun so lets make the intro run and gun! It better get better....

So... put your gun away and sneak past everyone?
 
ZombieSupaStar said:
good lord the intro sequence to deus ex hr is fucking AWFUL, the game isnt about run and gun so lets make the intro run and gun! It better get better....

So sneak past them. Nobody said you had to shoot anyone.
 

Wallach

Member
disappeared said:
That was so much more satisfying. Throwing flashbangs and darting between offices and knocking fools out was great.

I think he's talking about the prologue, but I didn't shoot anyone there.
 

Facism

Gold Member
Weapon Upgrades. If i upgrade the rifle, toss it, then pick another rifle up later on, does it have the upgrades, or am i stuck with the original upgraded weapon?
 

Abylim

Member
I'm dreading my hard playthrough.. I think now that I know what to look out for it shouldnt be too bad, but I was getting torn apart by the second boss =/
 
Wallach said:
I think he's talking about the prologue, but I didn't shoot anyone there.

theres 2 guys standing 2 feet infront of the door, i just shot em, so I figure this must be the intro where we shoot everyhing, i hit the poison gas in the next room which did nothing. maybe im making a mistake playing with a wired 360 pad, it got me thru new vegas and fallout 3 on pc just fine though, maybe not here?
 

RedSwirl

Junior Member
Do you get fewer experience points on Hard (what I'm playing now)?

ZombieSupaStar said:
good lord the intro sequence to deus ex hr is fucking AWFUL, the game isnt about run and gun so lets make the intro run and gun! It better get better....
Actually, I snuck through almost the entire prologue.
 

Trouble

Banned
Snuggler said:
Man, the boss fight in Detroit was dreadful. What were they thinking.
Easy:
4 rockets

The 2nd boss fight:
Barely beat her the first time out. Had to pop some painkillers to stay alive. I had my combat rifle almost fully upgraded, so I just unloaded on her every chance I got. Not a lot of finesse, but it got the job done.
 

Macattk15

Member
ZombieSupaStar said:
theres 2 guys standing 2 feet infront of the door, i just shot em, so I figure this must be the intro where we shoot everyhing, i hit the poison gas in the next room which did nothing. maybe im making a mistake playing with a wired 360 pad, it got me thru new vegas and fallout 3 on pc just fine though, maybe not here?

You can definitely make it through there without killing a single person.
 
Macattk15 said:
You can definitely make it through there without killing a single person.

I didn't pull the trigger of a gun until getting out into Detroit. Since then any motherfucker is fair game. Got my 10mm silenced and damage-boosted.

Speaking of, I was utterly amazed that it took me as long as it did to find the silencer. Stumbled upon the merchant while on a quest.
 
Whew, just beat it (and got my Pacifist achievement [i gave up on foxiest of hounds screw that]).

What a game. Probably one of my favorites of this generation. There were missteps, but overall it's exponentially better than what I had anticipated when I first heard a brand new Eidos team with no former DX developers was going to be making a multiplatform prequel. Not as revelatory as the first game, but it proves that DX-like games can be done in modern gaming. Really looking forward to Eidos Montreal's next project, whether it's Deus Ex or something else. Either way, if they learn from this experience and avoid those beginner's mistakes next time, the prospects are super exciting.

It's not DX1, but you can see it from here.
 

Zeliard

Member
EmCeeGramr said:
Whew, just beat it (and got my Pacifist achievement [i gave up on foxiest of hounds screw that]).

What a game. Probably one of my favorites of this generation. There were missteps, but overall it's exponentially better than what I had anticipated when I first heard a brand new Eidos team with no former DX developers was going to be making a multiplatform prequel. Not as revelatory as the first game, but it proves that DX-like games can be done in modern gaming. Really looking forward to Eidos Montreal's next project, whether it's Deus Ex or something else. Either way, if they learn from this experience and avoid those beginner's mistakes next time, the prospects are super exciting.

It's not DX1, but you can see it from here.

The studio is making the next Thief though I imagine it's a different team at Eidos Montreal working on that.
 

A Human Becoming

More than a Member
I haven't been keeping up with the thread, so if this has been addressed I apologize. When I finished a main mission in Derelict Row, the sidequest there no longer shows up, even when I put it as active and the main one as inactive. Once you complete it are you no longer able to complete the sidequest? If that's the case I'll have to search for a save before I finished it, but I don't think I have one. :\
 

rataven

Member
disappeared said:
Man, the music's great. Although I'd suggest dialing it back to ~60 in the menu. The quieter volume sets the tone of the game better.
Thanks, I'll give it a try. The music really is fantastic. Just incredibly ambient.
 

beelzebozo

Jealous Bastard
this game is fucking fantastic.

and, at least to me, it came from nowhere. i gave zero shits about it a week ago and today it is my new game girlfriend. what a nice surprise it is.
 

Blizzard

Banned
ZombieSupaStar said:
these boss fights already sound retarded if the intro is pissing me off *installs cheat engine*
If you're having to cheat through a prologue where you literally do not have to shoot anyone, I suspect either:

A) You will hate the game, and/or
B) There is something fundamental about the controls/stealth/etc. that you are missing.

:/
 

Paches

Member
EmCeeGramr said:
Whew, just beat it (and got my Pacifist achievement [i gave up on foxiest of hounds screw that]).

What a game. Probably one of my favorites of this generation. There were missteps, but overall it's exponentially better than what I had anticipated when I first heard a brand new Eidos team with no former DX developers was going to be making a multiplatform prequel. Not as revelatory as the first game, but it proves that DX-like games can be done in modern gaming. Really looking forward to Eidos Montreal's next project, whether it's Deus Ex or something else. Either way, if they learn from this experience and avoid those beginner's mistakes next time, the prospects are super exciting.

It's not DX1, but you can see it from here.

I have stated this over and over, but the attention to detail to the game world that Deus Ex has already created is very rewarding to people who have played the first one, but doesn't leave the newcomers in the dust. It isn't quite the revolutionary game that the first one was, and like you said, with another installment they can clean up some of the things that didn't work, but overall when you consider the age we are in with corridor shooters dominating the market space, this was a refreshing experience and one that was a long time coming. First very serious contender for GOTY as we come down the home stretch.
 

A Human Becoming

More than a Member
beelzebozo said:
this game is fucking fantastic.

and, at least to me, it came from nowhere. i gave zero shits about it a week ago and today it is my new game girlfriend. what a nice surprise it is.

Is it the girlfriend you introduce to your parents or the one you're with just to bang?
 
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