ThoseDeafMutes said:In DX1 the shooting is utterly horrid, so any sane person went for a stealth character anyway. Playing it like rambo makes you miss what's good about it, the level design and the alternate paths to everything. That DXHR actively encourages stealth is a good thing, not a bad thing. As a shooter, it's mediocre at best.
It's not so much about playing it as a shooter, it's that there's not such a significant difference between killing a man who doesn't see you and knocking him out that justifies such a big discrepancy in XP. Especially if I can drop a bullet in his skull afterward to prevent him from being woken up if I feel like it and not lose that XP bonus. Even worse when it is actually harder in some cases to use lethality and you are still penalized for it.