They're both first-person shooters with a big emphasis on player choice but they play very differently.dreamer3kx said:Please dont tell me this, Im not a Crysis fan at all.
They're both first-person shooters with a big emphasis on player choice but they play very differently.dreamer3kx said:Please dont tell me this, Im not a Crysis fan at all.
Crysis 2's version of choice is: would you like door 1, door 2, or door 3? HR is more like: would you like door 1 or would you like to look all over the place in case there are a bunch of other doors around here somewhere?tiff said:They're both first-person shooters with a big emphasis on player choice but they play very differently.
spandexmonkey said:Has anyone found a solution to the DX11 crashing? I'm thoroughly enjoying the game but hate having to play in a stuttering DX9 instead of the constantly crashing DX11.
My cards came factory overclocked from MSI (823, 2138) so I checked the voltage they were using, which was 1012mV. This was simply to low. I increased it to 1088mV and DX10 and DX11 run flawlessly now.
Fixed: i increase to voltage to 1000 now every thing super fine...crysis & crysis warhead bah bah bah dx 9 or dx 10 all work perfect
Hi again, it appears my card wasn't stable at the stock clocks with stock voltages, so i decided to incriese voltage a bit and see if the crashes continued and apparently it's stable now.
i can confirm this issue. i simply increased the voltages from 1012 stock to 1025 in afterburner and the crashes in dx10 are gone!
FIX
for all the people having this crashing problem just get MSI Afterburner, ASUS SmartDoctor 5.80, or EVGA's e-leet to bump the core voltage of your 570s cards to 1.05v minimum for F.3.A.R. and 1.075v for any heavier game such as CRYSIS 2 and that would fix all the crashing until nVidia release some new drivers.
problem solved raising the voltage by 2 positions. Namely, with 0.950 to 0.975. And not just in F.E.A.R. 3a and in Crysis 2 and other DX11 games.
Yes, I had crash problems with my ZOTAC GTX 570 AMP! (@780/1560/4000) in all DX 11 games (DX9 no issue) and the solution is to raise up vcore to 1.038v (from stock 1.013v).
Just... play the game for a few more hours. These posts just come off as really uninformed.teh_J0kerer said:I dunno, maybe I'm doing it wrong. But so far the game hasn't given me any actual reason to do anything but shoot everyone in the face. So exploring, trying to be stealthy, etc, just hasn't seemed worth the bother. And the process of shooting ppl in the face feels less fun than in crysis. (note: I generally dislike shooters, and crysis, especially crysis 1 is the only shooter I've actually enjoyed).
Also, there's the fact that ppl are saying trying to be stealth master will just screw me at the bosses anyway.
Oh well, I'm only an hour in. So maybe it's silly to worry about it yet. I'll keep at it!
teh_J0kerer said:I dunno, maybe I'm doing it wrong. But so far the game hasn't given me any actual reason to do anything but shoot everyone in the face. So exploring, trying to be stealthy, etc, just hasn't seemed worth the bother. And the process of shooting ppl in the face feels less fun than in crysis. (note: I generally dislike shooters, and crysis, especially crysis 1 is the only shooter I've actually enjoyed).
I feel sorry for those that didn't stealth the police station. You really missed out.teh_J0kerer said:I dunno, maybe I'm doing it wrong. But so far the game hasn't given me any actual reason to do anything but shoot everyone in the face. So exploring, trying to be stealthy, etc, just hasn't seemed worth the bother. And the process of shooting ppl in the face feels less fun than in crysis. (note: I generally dislike shooters, and crysis, especially crysis 1 is the only shooter I've actually enjoyed).
Also, there's the fact that ppl are saying trying to be stealth master will just screw me at the bosses anyway.
Oh well, I'm only an hour in. So maybe it's silly to worry about it yet. I'll keep at it!
Daeda said:Do the Adam Jensen Dance: youtu.be/Y414Q7vVgYU
bob page said:Haha, this is awesome:
http://www.youtube.com/watch?v=whtNHRYJnrU
teh_J0kerer said:I dunno, maybe I'm doing it wrong. But so far the game hasn't given me any actual reason to do anything but shoot everyone in the face. So exploring, trying to be stealthy, etc, just hasn't seemed worth the bother. And the process of shooting ppl in the face feels less fun than in crysis. (note: I generally dislike shooters, and crysis, especially crysis 1 is the only shooter I've actually enjoyed).
Also, there's the fact that ppl are saying trying to be stealth master will just screw me at the bosses anyway.
Oh well, I'm only an hour in. So maybe it's silly to worry about it yet. I'll keep at it!
I found the first boss pretty tough. The second boss was much easier for me.Enco said:I feel sorry for those that didn't stealth the police station. You really missed out.
I feel awesome when doing stealth. I guess it's down the the person playing.
I've only played the first boss but had no issue with my stealth focus. Just make sure you have a pistol and a few grenades.
I don't get those saying bosses are tough. They're not (at least the first).
How come?thetrin said:I found the first boss pretty tough. The second boss was much easier for me.
teh_J0kerer said:I dunno, maybe I'm doing it wrong. But so far the game hasn't given me any actual reason to do anything but shoot everyone in the face. So exploring, trying to be stealthy, etc, just hasn't seemed worth the bother. And the process of shooting ppl in the face feels less fun than in crysis. (note: I generally dislike shooters, and crysis, especially crysis 1 is the only shooter I've actually enjoyed).
Also, there's the fact that ppl are saying trying to be stealth master will just screw me at the bosses anyway.
Oh well, I'm only an hour in. So maybe it's silly to worry about it yet. I'll keep at it!
It took me about 17-20 head shots to kill him, and that's after 3 grenades. I don't know what to tell you. It took me a long time to kill him.Enco said:How come?
Just some head shots, grenades and the gas cylinder in the corner room.
I did die a few time to start with but it didn't take more than a few minutes from beginning to end (including loading).
mickcenary said:Are there many instances in which the double take-down can be used? I just purchased it solely on the basis of RAD.
Computer said:I heard there was a way to disable the piss filter. Is that true? How to do it?
Sounds like Assassin's Creed.Solo said:Tons. Game frequently puts two chatting guards beside eachother with their backs to you.
thetrin said:Also, to this day, I have yet to figure out how to throw things besides grenade. I can't only pick up and drop. The grenade throw button doesn't do anything. Can you throw objects?
Pick up an object and press lmb.thetrin said:Also, to this day, I have yet to figure out how to throw things besides grenades. I can only pick up and drop. The grenade throw button doesn't do anything. Can you throw objects?
Haha, don't know how I missed that. I just assumed it would drop the item and pull out my gun, so I never tried.angular graphics said:Click.
thetrin said:Also, to this day, I have yet to figure out how to throw things besides grenade. I can't only pick up and drop. The grenade throw button doesn't do anything. Can you throw objects?
thetrin said:I can see how the first boss might have been easier had I known how to throw things.
Yeah, I'm all stealth and hacking, and I had to rely on throwing EMPs (which almost always missed because I'm terrible at throwing grenades in this game), and shooting him multiple times in the face with my 10mm.angular graphics said:As a purely stealth-augmented character I beat him by doing exactly that on my first try. Very easy.
_Xenon_ said:So the enemies in the tutorial level are also counted for the no-kill achievement right? Well I already arrived in Hengsha, I'm fucked.
Is wall punching useful later on? I haven't noticed a lot of cracked walls (although I guess I'm not looking for them either)Zeitgeister said:really? because I tried to take them down, but couldn't. Well, this pacifist has had his fill of pacifism anyway.
Also, if playing as non-lethal, DO NOT PUNCH THROUGH WALLS when someone is standing behind it. It will always give a lethal result.
Which is also kind of stupid, because the game gives you this "stealth route" on a fucking platter. Yet, when playing non-lethal, it will fuck up your intended play style. It saddens me a bit that the game appears to have no bonus for non-lethal except experience and an achievement for OCD players. I would have preferred some kind of 'minimal casualties' instead of a zero kill thing. I mean, as pointed out, you can't avoid some kills if you use all options available to you. Which is how I feel DX is supposed to be played, not OCD style.by which I mean the first cracked wall you see in the gang territory in Detroit, which has a guy standing against that same walll
eek5 said:Is wall punching useful later on? I haven't noticed a lot of cracked walls (although I guess I'm not looking for them either)
Yeah one of the early reviews I read mentioned the Reflex aug as being pointless, I found that to be entirely untrue throughout the majority of the game. There are always guards on individual routes within a group, but there is generally a pair of guards facing each other in at least one portion of each level and it can be very handy in those instances. I suppose you could go without investing those two points the entire game but it seems like a matter of convenience more often than not.Solo said:Tons. Game frequently puts two chatting guards beside eachother with their backs to you.
Manos: The Hans of Fate said:Before I spend the next 5 hours trying is there anyway to saveand how long do I have and what do I do?Malik
eek5 said:Is wall punching useful later on? I haven't noticed a lot of cracked walls (although I guess I'm not looking for them either)
eek5 said:Is wall punching useful later on? I haven't noticed a lot of cracked walls (although I guess I'm not looking for them either)
Zefah said:I found that part to be a lot of fun. I wish there were more arena-like encounters. If you don't mind killing people, it's really not very difficult.
Tranquilizer Rifle, Stun Gun, and take downs should make it entirely possible for a no-kill route, too.
Bosses in general kill the game for me, but the rest of the game is so great, that I try my best to forget they exist when I'm not facing them.megalowho said:Second boss is such a bitch. I'm not properly equipped for her at all, I know there's probably enough in the lockers to get me by but after 12 tries yesterday I had to turn it off.
The past few hours leading up to her have been nothing but slow moving through office corridors as well, this is the low point of the game for me so far. I imagine it'll pick back up again once I get back to a hub city, but this momentum killing segment is leaving a big impression on what's otherwise been a thrilling and engrossing game.
All I used for her was a heavy machine gun. I had like 800 rounds.megalowho said:Second boss is such a bitch. I'm not properly equipped for her at all, I know there's probably enough in the lockers to get me by but after 12 tries yesterday I had to turn it off.
The past few hours leading up to her have been nothing but slow moving through office corridors as well, this is the low point of the game for me so far. I imagine it'll pick back up again once I get back to a hub city, but this momentum killing segment is leaving a big impression on what's otherwise been a thrilling and engrossing game.
thetrin said:Bosses in general kill the game for me, but the rest of the game is so great, that I try my best to forget they exist when I'm not facing them.